#pragma once

// @generated by torchgen/gen.py from Function.h

#include <ATen/Context.h>
#include <ATen/DeviceGuard.h>
#include <ATen/TensorUtils.h>
#include <ATen/TracerMode.h>
#include <ATen/core/Generator.h>
#include <ATen/core/Reduction.h>
#include <ATen/core/Tensor.h>
#include <c10/core/Scalar.h>
#include <c10/core/Storage.h>
#include <c10/core/TensorOptions.h>
#include <c10/util/Deprecated.h>
#include <optional>
#include <string_view>



#include <ATen/ops/linalg_lu_ops.h>

namespace at {


// aten::linalg_lu(Tensor A, *, bool pivot=True) -> (Tensor P, Tensor L, Tensor U)
inline ::std::tuple<at::Tensor,at::Tensor,at::Tensor> linalg_lu(const at::Tensor & A, bool pivot=true) {
    return at::_ops::linalg_lu::call(A, pivot);
}

// aten::linalg_lu.out(Tensor A, *, bool pivot=True, Tensor(a!) P, Tensor(b!) L, Tensor(c!) U) -> (Tensor(a!) P, Tensor(b!) L, Tensor(c!) U)
inline ::std::tuple<at::Tensor &,at::Tensor &,at::Tensor &> linalg_lu_out(at::Tensor & P, at::Tensor & L, at::Tensor & U, const at::Tensor & A, bool pivot=true) {
    return at::_ops::linalg_lu_out::call(A, pivot, P, L, U);
}
// aten::linalg_lu.out(Tensor A, *, bool pivot=True, Tensor(a!) P, Tensor(b!) L, Tensor(c!) U) -> (Tensor(a!) P, Tensor(b!) L, Tensor(c!) U)
inline ::std::tuple<at::Tensor &,at::Tensor &,at::Tensor &> linalg_lu_outf(const at::Tensor & A, bool pivot, at::Tensor & P, at::Tensor & L, at::Tensor & U) {
    return at::_ops::linalg_lu_out::call(A, pivot, P, L, U);
}

}
