/****************************************************************************
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****************************************************************************/

#ifndef QT3DRENDER_RENDER_ATTACHMENTPACK_P_H
#define QT3DRENDER_RENDER_ATTACHMENTPACK_P_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists for the convenience
// of other Qt classes.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <Qt3DRender/qrenderattachment.h>
#include <QVector>

QT_BEGIN_NAMESPACE

namespace Qt3DRender {
namespace Render {

struct Attachment
{
    Attachment();
    QString m_name;
    int m_mipLevel;
    int m_layer;
    Qt3DCore::QNodeId m_textureUuid;
    QRenderAttachment::RenderAttachmentType m_type;
    QRenderAttachment::CubeMapFace m_face;
};

class AttachmentPack
{
public:
    AttachmentPack();

    void addAttachment(const Attachment &attachment);
    QVector<Attachment> attachments() const;
    QList<QRenderAttachment::RenderAttachmentType> drawBuffers() const;

    void setDrawBuffers(const QList<QRenderAttachment::RenderAttachmentType> &drawBuffers);

private:
    QVector<Attachment> m_attachments;
    QList<QRenderAttachment::RenderAttachmentType> m_drawBuffers;
};

} // namespace Render
} // namespace Qt3DRender

QT_END_NAMESPACE

#endif // QT3DRENDER_RENDER_ATTACHMENTPACK_P_H
