<?xml version="1.0"?>
<!--
  Submarine Scout class airship.

  Copyright (C) 2007 - 2012  Anders Gidenstam  (anders(at)gidenstam.org)
  This file is licensed under the GPL license version 2 or later.
-->
<PropertyList>

 <path>engine.ac</path>

 <offsets>
  <!-- x/y/z == back/right/up -->
  <x-m> 0.00 </x-m>
  <y-m> 0.00 </y-m>
  <z-m> 0.00 </z-m>
  <heading-deg> 180.0 </heading-deg>
 </offsets>

 <model>
  <name>Propeller_</name>
  <path>Aircraft/Submarine_Scout/Models/propeller.xml</path>
  <offsets>
   <heading-deg>180</heading-deg>
   <x-m> -0.15 </x-m>
   <y-m>  0.00 </y-m>
   <z-m>  0.00 </z-m>
  </offsets>
 </model>

 <!-- Shaders -->
 <animation>
  <type>shader</type>
  <shader>chrome</shader>
  <texture>chrome2.png</texture>
  <object-name>engine_body</object-name>
  <object-name>carburetor.1</object-name>
  <object-name>carburetor.2</object-name>
  <object-name>exhaust</object-name>
  <object-name>exhaust.1</object-name>
  <object-name>exhaust.2</object-name>
 </animation>
 <animation>
  <type>shader</type>
  <shader>chrome</shader>
  <texture>brass.png</texture>
  <object-name>cam_shaft</object-name>
 </animation>
 <animation>
  <type>shader</type>
  <shader>chrome</shader>
  <texture>copper.png</texture>
  <object-name>intake.1</object-name>
  <object-name>intake.2</object-name>
 </animation>

</PropertyList>
