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<!ENTITY manrevision "3.4">
<!ENTITY date "March 2012">
<!ENTITY appname "Swell Foop">
<!ENTITY app "<application>Swell Foop</application>">
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<article id="index" lang="zh-CN">
  <articleinfo> 
    <title><application>消色块</application> 小游戏手册</title>       
    
    <abstract role="description">
      <para>消色块是一个智力游戏，目标是点击相同方块组，尽可能多地消除它们，没有消除的方块会落下来继续组合，一直到没有可消除时结束。</para>
    </abstract>

    <copyright lang="en"> 
      <year>2005</year> 
      <holder>Callum McKenzie</holder> 
    </copyright> 
    <copyright lang="en"> 
      <year>2012</year> 
      <holder>Andre Klapper</holder> 
    </copyright> 

    <publisher role="maintainer"> 
      <publishername>GNOME 文档项目</publishername> 
    </publisher> 

	  <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" href="legal.xml"/>   
   <!-- This file legal.xml contains link to license for the documentation (GNU FDL), and 
        other legal stuff such as "NO WARRANTY" statement. Please do not change 
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    <authorgroup> 
      <author lang="en"> 
		<firstname>Callum</firstname> 
		<surname>McKenzie</surname> 
		<affiliation> 
	  		<orgname>GNOME Documentation Project</orgname> 
	  		<address> <email>callum@physics.otago.ac.nz</email> </address> 
		</affiliation> 
      </author> 
      <author lang="en"> 
		<firstname>Andre</firstname> 
		<surname>Klapper</surname> 
		<affiliation> 
	  		<orgname>GNOME Documentation Project</orgname> 
	  		<address> <email>ak-47@gmx.net</email> </address> 
		</affiliation> 
      </author> 
<!-- This is appropriate place for other contributors: translators,
     maintainers,  etc. Commented out by default.
     
      <othercredit role="translator">
		<firstname>Latin</firstname> 
		<surname>Translator 1</surname> 
		<affiliation> 
	  		<orgname>Latin Translation Team</orgname> 
	  		<address> <email>translator@gnome.org</email> </address> 
		</affiliation>
		<contrib>Latin translation</contrib>
      </othercredit>
-->
    </authorgroup>
	
	<releaseinfo revision="3.4" role="review"/>


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<!-- The revision numbering system for GNOME manuals is as follows: -->
<!-- * the revision number consists of two components -->
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    <revhistory>
      <revision lang="en"> 
		    <revnumber>Swell Foop Manual V3.4</revnumber>
		    <date>March 2012</date> 
		    <revdescription> 
    			<para lang="en">Updates to the Swell Foop manual.</para>		    
	  		  <para role="author" lang="en">Andre Klapper <email>ak-47@gmx.net</email></para>
	  		  <para role="publisher" lang="en">GNOME Documentation Project</para>
    		</revdescription> 
      </revision> 

      <revision lang="en"> 
		    <revnumber>Swell Foop Manual V2.11</revnumber>
		    <date>January 2008</date> 
		    <revdescription> 
    			<para lang="en">Adaptation of the Swell Foop manual to new template.</para>		    
	  		  <para role="author" lang="en">Claude Paroz <email>claude@2xlibre.net</email></para>
	  		  <para role="publisher" lang="en">GNOME Documentation Project</para>
    		</revdescription> 
      </revision> 
      <revision lang="en"> 
		    <revnumber>Swell Foop Manual V2.10</revnumber>
		    <date>February 2005</date> 
		    <revdescription> 
    			<para lang="en">Initial version for the new Swell Foop.</para>		    
	  		  <para role="author" lang="en">Callum McKenzie <email>callum@physics.otago.ac.nz</email></para>
	  		  <para role="publisher" lang="en">GNOME Documentation Project</para>
    		</revdescription> 
      </revision> 
    </revhistory> 

    <releaseinfo lang="en">This manual describes version 3.4 of Swell Foop.
    </releaseinfo> 
    <legalnotice> 
      <title>反馈</title> 
      <para>要报告关于<application>消色块</application>程序或使用手册中的缺陷，或者提出建议，请参照 <ulink url="ghelp:user-guide?feedback-bugs" type="help">GNOME 反馈页</ulink> 上的指导。</para>
<!-- Translators may also add here feedback address for translations -->
    </legalnotice> 
  </articleinfo> 

  <indexterm zone="index" lang="en"> 
    <primary>Swell Foop</primary> 
  </indexterm> 

<!-- ============= Document Body ============================= -->

  <sect1 id="introduction"> 
    <title>开始<application>消色块</application>小游戏</title> 
    <para><application>消色块</application>小游戏是一个智力游戏，目标是用最少的次数来消除尽可能多的方块。相邻的色块会一同消去，留下的色块会重新连成一块，单个色块不能消除。</para>

    <figure id="start-up">
      <title>开始<application>消色块</application>新游戏。</title>
      <screenshot>
        <mediaobject>
          <imageobject>
            <imagedata fileref="figures/start-up.png" format="PNG"/>
	        </imageobject>
	      </mediaobject>
      </screenshot>
    </figure>

    <para>开始棋盘中充满了方块，数量多少取决于您选择棋盘大小，里面有三种或四种颜色的方块，如果有一组相邻的方块，都是同一色的，只要简单点击(或者按空格键)就可以消去。当您消去一组方块后，其他方块会移动重新组合在一起。消去的方块数和获得的积分，显示在窗口的左下角，一次消去的方块越多，获得的积分也越多。当一组方块被消去后，它上面的方块会落下来填充空白，如果竖着一列被消去，那么右侧的方块会左移填充。</para>

    <table id="play" frame="all"><title>开始<application>消色块</application>小游戏</title>
      <tgroup cols="2" colsep="0">
      <tbody>
        <row><entry><para lang="en">1. Eliminate groups of two or more 
         <screenshot>
         <mediaobject>
           <imageobject>
             <imagedata fileref="figures/play1.png" format="PNG"/>
           </imageobject>
         </mediaobject>
         </screenshot></para></entry>
       <entry><para lang="en">2. Objects fall down to fill the gaps
         <screenshot>
          <mediaobject>
            <imageobject>
              <imagedata fileref="figures/play2.png" format="PNG"/>
            </imageobject>
          </mediaobject>
          </screenshot></para></entry></row>
        <row><entry><para lang="en">3. Objects move left to fill empty columns
         <screenshot>
         <mediaobject>
           <imageobject>
             <imagedata fileref="figures/play3.png" format="PNG"/>
           </imageobject>
         </mediaobject>
         </screenshot></para></entry>
       <entry><para lang="en">4. New groups are formed and the cycle repeats
         <screenshot>
          <mediaobject>
            <imageobject>
              <imagedata fileref="figures/play4.png" format="PNG"/>
            </imageobject>
          </mediaobject>
          </screenshot></para></entry></row>
      </tbody>
      </tgroup>
    </table>

    <para>得分的多少取决于您消除的方块数：</para>
    
    <informaltable frame="topbot">
    <tgroup cols="2" align="center">
    <thead><row>
    <entry>方块数量：</entry>
    <entry>得分</entry>
    </row></thead>
    <tbody>
    <row><entry>2</entry><entry>0</entry></row>
    <row><entry>3</entry><entry>1</entry></row>
    <row><entry>4</entry><entry>4</entry></row>
    <row><entry>5</entry><entry>9</entry></row>
    <row><entry>6</entry><entry>16</entry></row>
    <row><entry>7</entry><entry>25</entry></row>
    <row><entry>8</entry><entry>36</entry></row>
    <row><entry>9</entry><entry>49</entry></row>
    <!-- Translators: this is a vertical continuation character -->
    <row><entry>⋮</entry><entry>⋮</entry></row>
    <row><entry>n</entry><entry lang="en">(n - 2)<superscript>2</superscript></entry></row>
    </tbody>
    </tgroup>
    </informaltable>
    <para>如果您消去了所有方块，会得到1000点。</para>
  </sect1>

  <sect1 id="swell-foop-customisation">
    <title>自定义</title>

    <sect2 id="changing-the-look">
      <title>更改外观</title>

      <para lang="en">To change the appearance of the objects use the <guimenuitem>Theme</guimenuitem> item under <menuchoice><guimenu>Swell Foop</guimenu><guimenuitem>Preferences</guimenuitem><guimenuitem>Appearance</guimenuitem></menuchoice>. Selecting an item from the list changes the theme immediately.</para>

        <para lang="en">You can also create your own themes, although the process is not very straight-forward yet. Use a copy of an existing theme from <filename>/usr/share/gnome-games/swell-foop/themes/</filename> as a template and alter it with your favorite paint program. Put the result in <filename>$XDG_DATA_HOME/gnome-games/swell-foop/themes/</filename>. It will be automatically included on the themes list next time you run <application>Swell Foop</application>. <filename>$XDG_DATA_HOME</filename> is usually <filename>~/.local/share/</filename>.</para>
    </sect2>

    <sect2 id="changing-the-size">
      <title>改变大小</title>
      <para lang="en">The <guimenu>Board size</guimenu> list under <menuchoice><guimenu>Swell Foop</guimenu><guimenuitem>Preferences</guimenuitem><guimenuitem>Setup</guimenuitem></menuchoice> contains three settings: <guimenuitem>Small</guimenuitem>, <guimenuitem>Medium</guimenuitem> and <guimenuitem>Large</guimenuitem>.</para>
    </sect2>

    <sect2 id="changing-the-size">
      <title lang="en">Changing the Number of Objects</title>
      <para lang="en">The <guimenu>Number of colors</guimenu> option under <menuchoice><guimenu>Swell Foop</guimenu><guimenuitem>Preferences</guimenuitem><guimenuitem>Setup</guimenuitem></menuchoice> allows you to increase the number of different objects.</para>
    </sect2>

    <sect2 id="changing-the-speed">
    <title>更改速度</title>
    <para lang="en">The default animation is designed to be smooth and graceful. If you like playing fast and furious then this may be too slow for you. By selecting the <guimenuitem>Zealous Animation</guimenuitem> option under <menuchoice><guimenu>Swell Foop</guimenu><guimenuitem>Preferences</guimenuitem><guimenuitem>Operation</guimenuitem></menuchoice> you can speed up game-play at the expense of animation quality.</para>
    </sect2>

  </sect1>

  <sect1 id="swell-foop-strategy">
    <title>攻略</title>

    <para>重点是要想办法得到高分：您消去的一组方块后，将还能够接着消去另外一组。</para>

<para>首先消去高分的一组，除非消去后能得到下一组更高的得分。垂直排列的方块只能落下，而水平的可以重新排列。</para>

    <para>因为得分是按乘方增长的，大的组得分总是要多一些。例如，消去7个一组的得分，会比6个一组的多9分。在这种情况下，您应该合并两个成为一组，或者合并到6个一组的里面去，甚至消去两个一组不能得分，而最后得到一个大组的得分也会很高。</para>

    <para>记住，如果能消去所有方块，会得到1000分的奖励，而只有消去一组34个的才能得到这么多。有时您不得不为了清盘而放弃消去一个大组的机会。</para>
  </sect1>

<!-- ============= About ================================== -->
  <sect1 id="swell-foop-about"> 
    <title>关于<application>消色块</application>小游戏</title> 
    <para><application>消色块</application>小游戏由 Callum McKenzie (<email>callum@physics.otago.ac.nz</email>)编写，更多详细信息，请访问 <ulink url="http://live.gnome.org/GnomeGames/" type="http">GNOME 游戏页面</ulink>。</para>
    <para>要报告本程序或本手册的缺陷或者提出建议，请参照 <ulink url="ghelp:user-guide?feedback-bugs" type="help">GNOME 用户指南反馈</ulink> 上的指导。</para>

    <para>本程序的分发和/或修改遵守自由软件基金会发布的 GNU 通用许可证第2版或更高(如您所愿)版本，本文档包含一份<ulink url="ghelp:gpl" type="help">此许可协议</ulink>，您也可以在本程序源文件的 COPYING 文件中找到它。</para>

  </sect1> 
</article>
