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<!ENTITY legal SYSTEM "legal.xml">
<!ENTITY appversion "2.12">
<!ENTITY manrevision "2.8">
<!ENTITY date "June 2004">
<!ENTITY app "<application>Quadrapassel</application>">
<!ENTITY appname "Quadrapassel">
<!ENTITY version "2.8">
]>
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    <title lang="en"><application>Quadrapassel</application> Manual</title>

    <abstract role="description">
      <para lang="en">
	Quadrapassel is GNOME's version of Tetris, the classic game of 
	interlocking four-piece blocks. As they fall from the top, 
	the player must orient them to fit the other blocks at the 
	bottom so that they form a complete horizontal line, in which 
	case that line disappears and the player gains points.
      </para>
    </abstract>

    <copyright lang="en">
      <year>2004</year>
      <holder>Angela Boyle</holder>
    </copyright>

  <!-- translators: uncomment this:

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   <year>2000</year>
   <holder>ME-THE-TRANSLATOR (Latin translation)</holder>
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      <publishername>GNOMEren dokumentazio-proiektua</publishername> 
    </publisher> 

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	<para>Baimena ematen da dokumentu hau kopiatu, banatu eta/edo aldatzeko, Free Software Foundation-ek argitaratutako GNU Dokumentazio Librearen Lizentziaren 1.1. bertsioan edo berriago batean ezarritako baldintzetan, atal aldaezinik gabe, aurreko azaleko testurik gabe eta atzeko azaleko testurik gabe. GFDL lizentziaren kopia <ulink type="help" url="ghelp:fdl">esteka honetan</ulink> edo eskuliburu honekin batera ematen den COPYING-DOCS fitxategian aurkituko duzu.</para>
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	  DOCUMENT AND MODIFIED VERSIONS OF THE DOCUMENT ARE PROVIDED
	  UNDER  THE TERMS OF THE GNU FREE DOCUMENTATION LICENSE
	  WITH THE FURTHER UNDERSTANDING THAT:

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		  <para lang="en">DOCUMENT IS PROVIDED ON AN "AS IS" BASIS,
                    WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR
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    <authorgroup> 
      <author role="maintainer" lang="en"> 
	<firstname>Angela</firstname> 
	<surname>Boyle</surname> 
	<affiliation> 
	  <address> <email>anjela@u.washington.edu</email> </address> 
	</affiliation> 
      </author> 
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	  <orgname>Latin Translation Team</orgname> 
	  <address> <email>translator@gnome.org</email> </address> 
	</affiliation>
	<contrib>Latin translation</contrib>
      </othercredit>
-->
    </authorgroup>
	
	<releaseinfo revision="2.26" role="review"/>

    <revhistory>
      <revision lang="en"> 
	<revnumber>Quadrapassel Manual V2.8</revnumber> 
	<date>June 2004</date> 
	<revdescription> 
	  <para role="author" lang="en">Angela Boyle
	    <email>anjela@u.washington.edu</email>
	  </para>
	  <para role="publisher" lang="en">GNOME Documentation Project</para>
	</revdescription> 
      </revision> 
    </revhistory> 

    <releaseinfo lang="en">This manual describes version 2.12 of Quadrapassel.
    </releaseinfo>
    <!-- The following feedback information only applies to applications
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    <legalnotice> 
      <title>Ohar-bidaltzea</title> 
      <para lang="en">To report a bug or make a suggestion regarding the <application>Quadrapassel</application>
application or
	this manual, follow the directions in the 
	<ulink url="ghelp:user-guide?feedback-bugs" type="help">GNOME Feedback Page</ulink>. 
      </para>
<!-- Translators may also add here feedback address for translations -->
    </legalnotice>

  </articleinfo>

  <indexterm zone="index" lang="en"> 
    <primary>Quadrapassel</primary> 
  </indexterm>

<!-- ==============================Document Body==================-->

<sect1 id="s1-intro">
 <title>Sarrera</title>

<!--synopsis of game-->
  <para lang="en"><application>Quadrapassel</application> comes from the classic falling-block game, <application>Tetris</application>. The goal of the game is to create complete horizontal lines of blocks, which will disappear. The blocks come in seven different shapes made from four blocks each: one straight, two L-shaped, one square, and two S-shaped. The blocks fall from the top center of the screen in a random order. You rotate the blocks and move them across the screen to drop them in complete lines. You score by dropping blocks fast and completing lines. As your score gets higher, you level up and the blocks fall faster.</para>

<!--running game-->
   <para lang="en">To run <application>Quadrapassel</application>, select <menuchoice><guimenu>Applications</guimenu><guisubmenu>Games</guisubmenu><guimenuitem>Quadrapassel</guimenuitem></menuchoice>, or type <command>quadrapassel</command> in the command line.</para>

<!--part of gnome-games-->
   <para lang="en"><application>Quadrapassel</application> is included in the <filename>gnome-games</filename> package, which is part of the GNOME desktop environment. This document describes version 2.8 of <application>Quadrapassel</application>.</para>
</sect1>

<sect1 id="s1-playing">
 <title lang="en">Playing <application>Quadrapassel</application></title>
  <para>Bi ekintzaren bidez lor ditzakezu puntuak: lerroak osatuz eta blokeak azkar erortzen utziz.</para>
   <sect2 id="s2-block-moving">
     <title>Blokeak mugitzea</title>
      <para>Jolasteko, lau gezi-tekla soilik behar dituzu.</para>
       <itemizedlist>
        <listitem>
         <para><keycap>Ezkerra</keycap>k eta <keycap>Eskuina</keycap>k blokea pantailaren alboetara mugitzen dute.</para>
        </listitem>
        <listitem>
         <para><keycap>Gora</keycap> gezi-teklak blokea biratzen du. Lehenespenez, erloju-orratzen aurkako noranzkoan biratzen ditu. Biraketa aldatzeko, sartu <menuchoice><guimenu>Ezarpenak</guimenu><guimenuitem>Hobespenak</guimenuitem></menuchoice> menuan, eta desautatu <guilabel>Biratu blokeak erloju-orratzen aurkako noranzkoan</guilabel>.</para>
        </listitem>
        <listitem>
         <para><keycap>Behera</keycap> eta <keycap>Zuriune-barra</keycap> teklek blokea pantailan azkarrago jaitsarazten dute. <keycap>Behera</keycap> gezi-teklak blokea azkar jaitsarazten du. <keycap>Zuriune-barra</keycap>k blokea pantailaren oinarrira eramaten du zuzenean.</para>
        </listitem>
       </itemizedlist> 
   </sect2>
   <sect2 id="s2-newgame">
     <title>Joko berri bat hastea</title>
      <para>Joko berri bat hasteko, aukeratu <menuchoice><guimenu>Jokoa</guimenu><guimenuitem>Joko berria</guimenuitem></menuchoice>. Jokoa hasten denean, leihoaren goiko parteko erdialdetik blokeak erortzen hasiko dira. Jokoaren hasieran, lehenespenezko leihoan ez dago blokerik, eta goialdeko eskuineko izkinan agertzen da eroriko den hurrengo blokea. <guilabel>Puntuazioa</guilabel>k irabazi duzun puntu kopurua erakusten du. <guilabel>Lerroak</guilabel> lortu duzun lerro kopurua erakusten du. <guilabel>Maila</guilabel>k jokatzen ari zaren partidako zailtasun-maila erakusten du.</para>
    </sect2>
    <sect2 id="s2-pausegame">
     <title>Jokoa gelditzea</title>
      <para>Jokoa gelditzeko, aukeratu <menuchoice><guimenu>Jokoa</guimenu><guimenuitem>Gelditu jokoa</guimenuitem></menuchoice>. Jolasten ari zarenean soilik geldi dezakezu jokoa. Jokoa nahi duzun denbora guztian eduki dezakezu geldituta. Jokoa berrabiarazteko, aukeratu berriro ere <menuchoice><guimenu>Jokoa</guimenu><guimenuitem>Gelditu jokoa</guimenuitem></menuchoice>.</para>
    </sect2>
    <sect2 id="s2-endgame">
     <title>Jokoa amaitzea</title>
      <para lang="en">Go to <menuchoice><guimenu>Game</guimenu><guimenuitem>End Game</guimenuitem></menuchoice> to end your current game without quiting Quadrapassel.</para>
    </sect2>
    <sect2 id="s2-quitgame">
     <title lang="en">Quiting the <application>Quadrapassel</application></title>
      <para lang="en">To completely quit <application>Quadrapassel</application> go to <menuchoice><guimenu>Game</guimenu><guimenuitem>Quit</guimenuitem></menuchoice>. If you are in the middle of a game when you quit, you will end your game without saving your score.</para>
    </sect2>
    <sect2 id="s2-scoring">
     <title>Puntuazioa</title>
     <para>Bi modutara lor ditzakezu puntuak: blokeei azkar erortzen utziz eta bloke-lerroak ezabatuz. Lerroak ezabatzen dituzunean puntu gehiago lortzen dituzu, baina, blokeei azkar erortzen utziz gero, puntuak azkarrago lortuko dituzu. Mailaz igotzen zoazen heinean, blokeak azkarrago erortzen hasiko dira. Mailarik altuena 10 da, eta segundo bakarra duzu bloke bakoitza manipulatzeko.</para>
    </sect2> 
    <sect2 id="s2-pastscores">
     <title>Puntuazio zaharrak ikustea</title>
      <para>Zure ordenagailuan lortu diren hamar puntuazio altuenak ikus ditzakezu. Horretarako, aukeratu <menuchoice><guimenu>Jokoa</guimenu><guimenuitem>Puntuazioak</guimenuitem></menuchoice>. Erabiltzaileen izenak haien puntuazioaren ondoan eta partidaren dataren ondoan agertzen dira.</para>
    </sect2> 
</sect1>

 
<sect1 id="s1-customizegame">
 <title lang="en">Customizing <application>Quadrapassel</application></title>
  <sect2 id="s2-customstartup">
   <title>Jokoaren hasiera pertsonalizatzea</title>
    <para lang="en">By going to <menuchoice><guimenu>Settings</guimenu><guimenuitem>Preferences</guimenuitem></menuchoice>, you can customize a variety of features for the start-up of each Quadrapassel game: number and density of pre-filled rows, and starting level. "Pre-filled rows" refers to how many rows will already have blocks in them when you start each new game.</para>
    <sect3 id="s3-numberpfr">
     <title>Aurrez betetako lerroen kopurua:</title>
      <para>Partida bakoitzaren hasieran, blokeak dauzkaten lerroen kopurua alda dezakezu; horretarako, erabili biratze-koadroa. Partida hastean aurrez betetako 19 lerro izan ditzakezu gehienez. Lehenespenez, ez zaizu aurrez betetako lerrorik agertuko.</para>
     </sect3>
     <sect3 id="s3-densitypfr">
      <title>Aurrez betetako lerroen dentsitatea</title>
       <para>Aurrez betetako lerroetako bloke-dentsitatea alda dezakezu, partida bat hasten duzun bakoitzean. Dentsitatea 10 blokekoa izango da gehienez. Lehendabizi aurrez betetako lerroen kopurua aukeratu beharko zenuke <guilabel>Aurrez betetako lerroen kopurua</guilabel>n. Lehenespenez, bloke-dentsitatea hirukoa da.</para>
     </sect3>
     <sect3 id="s3-startlevel">
      <title>Hasierako maila</title>
       <para>Hasierako zailtasun-maila egokitu dezakezu. Hasteko zailtasun-mailarik altuena 10 da, eta hori da jokoko mailarik altuena. Lehenespenez, lehenengo mailan hasiko zara.</para>
     </sect3>
   </sect2>
   <sect2 id="s3-customblocks">
    <title lang="en">Customizing the Gameplay</title>
    <para><menuchoice><guimenu>Ezarpenak</guimenu><guimenuitem>Hobespenak</guimenuitem></menuchoice> aukeratzen baduzu, blokeei lotutako hainbat elementu pertsonalizatu ahal izango dituzu: hurrengo blokea ikustea, blokeen kolorea eta blokeen biraketa.</para>
      <sect3 id="s3-sound">
	<title>Gaitu soinuak</title>
	<para>Piztu eta itzali soinu-efektuak, aukera hau erabiliz. Jende gehiago dagoen tokiren batean jolasten ari bazara,  itzali egin beharko duzu seguruenik.</para>
      </sect3>
     <sect3 id="s3-nextblock">
      <title>Hurrengo blokea aurreikustea</title>
        <para>Hautatu aukera hau eroriko den hurrengo blokea ikusteko. Elementu honek blokeak non kokatu erabakitzen lagunduko dizu.</para>
     </sect3>
     <sect3 id="s3-blockcolors">
      <title>Erabili ausazko bloke-koloreak</title>
       <para>Blokeen konfigurazioa kolore batez kodetua egotea ala ausaz koloreztatuta egotea nahi duzun aukeratu. Koloreek blokeak identifikatzen laguntzen badizute, ausazko koloreek jokoa zailago bihurtuko dute.</para>
     </sect3>
     <sect3 id="s3-difficult-block-mode">
      <title lang="en">Choose Difficult Blocks</title>
       <para lang="en">Choose this option if you want to select mode that is designed specifically to annoy the player. With this feature enabled, you never get the piece you want, and very seldom complete a row. Next block preview doesn't correspond to actual piece you get next, but to the one you probably wish to get.</para>
     </sect3>
     <sect3 id="s3-block-rotation">
      <title>Biratu blokeak erloju-orratzen aurkako noranzkoan</title>
       <para>Aukeratu hau blokeek erloju-orratzen aurkako noranzkoan biratzea nahi baduzu.</para>
     </sect3>
     <sect3 id="s3-show-target">
      <title>Erakutsi blokea nora helduko den</title>
        <para>Elementu hau erabiltzen baduzu, blokearen irudi gris batek erakutsiko dizu blokea nora helduko den. Elementu hau oso erabilgarria da jokalari hasiberrientzat, baina esperientzia duten jokalarientzat distrazio bat izango da.</para>
     </sect3>
   </sect2>
   <sect2 id="s2-customlook">
    <title lang="en">Customizing the Look of <application>Quadrapassel</application></title>
    <para lang="en">Under <menuchoice><guimenu>Settings</guimenu><guimenuitem>Preferences</guimenuitem></menuchoice>, you can customize the look of <application>Quadrapassel</application>: images for the blocks.</para>
     <sect3 id="s3-blockimage">
      <title>Bloke-irudia</title>
       <para>Blokeen estiloa alda dezakezu, irudia eta tamaina barne. Aurrez egindako hainbat estilo daude.</para>
     </sect3>
     <sect3 id="s3-background">
       <title>Atzeko planoa</title> <para lang="en">If you drag your favorite image
       into the <application>Quadrapassel</application> window it will be
       used as the background. If you want a solid color as the
       background drag one in from either the color picker or from
       <application>nautlilus'</application> <guimenuitem>Backgrounds
       and Emblems</guimenuitem> dialog (the reset item from that
       dialog also works).</para>
     </sect3>
    </sect2>
   </sect1>

<sect1 id="authors">
  <title>Egileak</title>
  <para lang="en">
   <application>Quadrapassel</application> was written by J. Marcin Gorycki
   in 1999 and maintained by Gnome Games Team since then. This manual was
   written by Angela Boyle.
   To report a bug or make a suggestion regarding this application or
   this manual, follow the directions in this
   <ulink url="ghelp:user-guide?feedback-bugs" type="help">document</ulink>.
  </para>

  <!-- For translations: uncomment this:

  <para>
   Latin translation was done by ME
   (<email>MYNAME@MYADDRESS</email>). Please send all  comments  and
   suggestions regarding this translation to SOMEWHERE.
  </para>

  -->
</sect1>


 <!-- ============= Application License ============================= -->

 <sect1 id="s1-license">
  <title>Lizentzia</title>
  <para lang="en">This program is free software; you can redistribute it and/or modify it under the terms of the  <ulink type="help" url="gnome-help:gpl"> <citetitle>GNU General Public License</citetitle></ulink> as published by the Free Software Foundation;  either version 2 of the License, or (at your option) any later version.
  </para>
  <para>Programa hau erabilgarria izango delakoan banatzen da, baina INOLAKO BERMERIK GABE; era berean, ez da bermatzen beraren EGOKITASUNA MERKATURATZEKO edo HELBURU PARTIKULARRETARAKO ERABILTZEKO. Argibide gehiago nahi izanez gero, ikus <citetitle>GNU Lizentzia Publiko Orokorra</citetitle>.</para>
  <para lang="en">A copy of the <citetitle>GNU General Public License</citetitle> is included as an appendix to the <citetitle>GNOME Users Guide</citetitle>.  You may also obtain a copy of the <citetitle>GNU General Public License</citetitle> from the Free Software Foundation by visiting <ulink type="http" url="http://www.fsf.org">their Web site</ulink> or by writing to
   <address lang="en">
    Free Software Foundation, Inc.
    <street>59 Temple Place</street> - Suite 330
    <city>Boston</city>, <state>MA</state> <postcode>02111-1307</postcode>
    <country>USA</country>
   </address>
  </para>
 </sect1>
</article>
