# The devel/sdl-sound port

## sdl-sound-1.0.3p1 – library that handles the decoding of sound file formats

## Description

    SDL_sound is a library that handles the decoding of several popular
    sound file formats, such as .WAV and .MP3.  It is meant to make the
    programmer's sound playback tasks simpler.  The programmer gives
    SDL_sound a filename, or feeds it data directly from one of many
    sources, and then reads the decoded waveform data back at their leisure.
    If resource constraints are a concern, SDL_sound can process sound data
    in programmer-specified blocks.  Alternately, SDL_sound can decode a
    whole sound file and hand back a single pointer to the whole waveform.
    SDL_sound can also handle sample rate, audio format, and channel
    conversion on-the-fly and behind-the-scenes, if the programmer desires.

WWW: http://icculus.org/SDL_sound/

Categories:
  audio devel

## Library dependencies

- audio/flac
- audio/libmikmod
- audio/libvorbis
- audio/speex
- converters/libiconv
- devel/physfs
- devel/sdl
- devel/smpeg

## Build dependencies

- devel/autoconf/2.61
- devel/metaauto

## Run dependencies

- converters/libiconv