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## 9 Notes pertaining to certain OSes.

GnuPG has been developed on GNU/Linux systems and is know to work on almost all Free OSes. All modern POSIX systems should be supported right now, however there are probably a lot of smaller glitches we need to fix first. The major problem areas are:

- For logging to sockets and other internal operations the `fopencookie` function (`funopen` under *BSD) is used. This is a very convenient function which makes it possible to create outputs in a structures and easy maintainable way. The drawback however is that most proprietary OSes don't support this function. At g10 Code we have looked into several ways on how to overcome this limitation but no sufficiently easy and maintainable way has been found. Porting glibc to a general POSIX system is of course an option and would make writing portable software much easier; this it has not yet been done and the system administrator would need to cope with the GNU specific admin things in addition to the generic ones of his system.

  We have now settled to use explicit stdio wrappers with a functionality similar to funopen. Although the code for this has already been written (libestream), we have not yet changed GnuPG to use it.

  This means that on systems not supporting either `funopen` or `fopencookie`, logging to a socket won't work, prompts are not formatted as pretty as they should be and `gpgsm`'s `LISTKEYS` Assuan command does not work.

- We are planning to use file descriptor passing for interprocess communication. This will allow us save a lot of resources and improve performance of certain operations a lot. Systems not supporting this won't gain these benefits but we try to keep them working the standard way as it is done today.
- We require more or less full POSIX compatibility. This has been around for 15 years now and thus we don't believe it makes sense to support non POSIX systems anymore. Well, we of course the usual workarounds for near POSIX systems well be applied.

  There is one exception of this rule: Systems based the Microsoft Windows API (called here W32) will be supported to some extend.