| Interface | Description |
|---|---|
| AppSink.EOS |
Signal emitted when this
AppSink got EOS. |
| AppSink.NEW_BUFFER |
Signal emitted when this
AppSink when a new buffer is ready. |
| AppSink.NEW_BUFFER_LIST |
Signal emitted when this
AppSink when a new buffer is ready. |
| AppSink.NEW_PREROLL |
Signal emitted when this
AppSink when a new buffer is ready. |
| AppSrc.ENOUGH_DATA |
Signal emitted when this
AppSrc has enough data in the queue. |
| AppSrc.NEED_DATA |
Signal emitted when this
AppSrc needs data. |
| AppSrc.SEEK_DATA |
Signal emitted when this
AppSrc when it requires the application
to push buffers from a specific location in the input stream. |
| BaseSink.HANDOFF | |
| BaseSink.PREROLL_HANDOFF | |
| BaseSrc.HANDOFF | |
| BufferDataAppSink.Listener | |
| BufferDataSink.Listener | |
| ByteDataAppSink.Listener | |
| ByteDataSink.Listener | |
| DecodeBin.NEW_DECODED_PAD |
Signal emitted when this
DecodeBin decodes a new pad. |
| DecodeBin.REMOVED_DECODED_PAD |
Signal emitted when this
DecodeBin decodes a removed pad. |
| DecodeBin.UNKNOWN_TYPE |
Signal is emitted when a pad for which there is no further possible decoding is added to the
DecodeBin. |
| DecodeBin2.AUTOPLUG_CONTINUE |
Signal is emitted when a pad for which there is no further possible decoding is added to the
DecodeBin2. |
| DecodeBin2.AUTOPLUG_FACTORIES |
This function is emitted when an array of possible factories for caps on pad is needed.
|
| DecodeBin2.AUTOPLUG_SORT |
Once
DecodeBin2 has found the possible ElementFactory objects to
try for caps on pad, this signal is emitted. |
| DecodeBin2.DRAINED |
This signal is emitted once
DecodeBin2 has finished decoding all the data. |
| DecodeBin2.NEW_DECODED_PAD |
Signal emitted when this
DecodeBin2 decodes a new pad. |
| DecodeBin2.REMOVED_DECODED_PAD |
Signal emitted when this
DecodeBin2 decodes a removed pad. |
| DecodeBin2.UNKNOWN_TYPE |
Signal is emitted when a pad for which there is no further possible decoding is added to the
DecodeBin2. |
| Identity.HANDOFF | |
| InputSelector.BLOCK |
Block all sink pads in preparation for a switch.
|
| InputSelector.SWITCH |
If you have a stream with only one switch element, such as an audio-only stream,
a stream switch should be performed by first emitting the block signal, and then
emitting the switch signal with -1 for the stop and start time values.
|
| MultiQueue.OVERRUN |
Signal emitted when one of the queues in the multiqueue is full (overrun).
|
| MultiQueue.UNDERRUN |
This signal is emitted from the streaming thread when there is no
data in any of the queues inside the multiqueue instance (underrun).
|
| PlayBin2.ABOUT_TO_FINISH |
Signal emitted when the current uri is about to finish.
|
| PlayBin2.AUDIO_CHANGED |
Signal is emitted whenever the number or order of the audio streams has changed.
|
| PlayBin2.AUDIO_TAGS_CHANGED |
Signal is emitted whenever the tags of an audio stream have changed.
|
| PlayBin2.TEXT_CHANGED |
Signal is emitted whenever the number or order of the audio streams has changed.
|
| PlayBin2.TEXT_TAGS_CHANGED |
Signal is emitted whenever the tags of a text stream have changed.
|
| PlayBin2.VIDEO_CHANGED |
Signal is emitted whenever the number or order of the video streams has changed.
|
| PlayBin2.VIDEO_TAGS_CHANGED |
Signal is emitted whenever the tags of a video stream have changed.
|
| Queue.OVERRUN |
Reports that the buffer became full (overrun).
|
| Queue.PUSHING |
Reports when the queue has enough data to start pushing data again on the source pad.
|
| Queue.RUNNING |
Reports that enough (min-threshold) data is in the queue.
|
| Queue.UNDERRUN |
Reports that the buffer became empty (underrun).
|
| RGBDataAppSink.Listener | |
| RGBDataSink.Listener | |
| TypeFind.HAVE_TYPE |
Signal emitted when a new media type is identified at the
TypeFind element. |
| Class | Description |
|---|---|
| AppSink |
A sink
Element that enables an application to pull data
from a pipeline. |
| AppSrc |
Enables an application to feed buffers into a pipeline.
|
| BaseSink | |
| BaseSrc | |
| BaseTransform | |
| BufferDataAppSink |
Class that allows to pull out native buffers from the GStreamer pipeline into
the application.
|
| BufferDataSink |
Class that allows to pull out native buffers from the GStreamer pipeline into
the application.
|
| ByteDataAppSink |
Class that allows to pull out buffers from the GStreamer pipeline into
the application, using an appsink.
|
| ByteDataSink |
Class that allows to pull out buffers from the GStreamer pipeline into
the application, using an appsink.
|
| CustomSink | |
| CustomSrc | |
| DecodeBin | Deprecated
This element is deprecated and no longer supported.
|
| DecodeBin2 |
Utility
Element to automatically identify media stream types and hook
up elements. |
| FakeSink | |
| FakeSrc | |
| FileSink |
A gstreamer element that write to a file.
|
| FileSrc |
A gstreamer element that reads from a file.
|
| Identity | |
| InputSelector | |
| MultiQueue |
A gstreamer element for Multiple data queue.
|
| PlayBin | Deprecated
This element is deprecated and no longer supported.
|
| PlayBin2 | |
| Queue |
A gstreamer element for data queue.
|
| Queue2 |
A gstreamer element for data queue.
|
| RGBDataAppSink |
Class that allows to pull out buffers from the GStreamer pipeline into
the application.
|
| RGBDataFileSink |
This bin encapsulates a pipeline that allows to encode RGB buffers into a video
file.
|
| RGBDataSink |
Class that allows to pull out buffers from the GStreamer pipeline into
the application.
|
| Tee |
A gstreamer element for data queue.
|
| TypeFind |
Utility
Element to identify media types in the stream. |
| Enum | Description |
|---|---|
| AppSrc.Type |
| Annotation Type | Description |
|---|---|
| CustomSrc.SrcCallback |