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OpenSceneGraph
3.4.0
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Public Member Functions | |
| virtual bool | textureObjectValid (const Texture2D &texture, State &state) const |
| virtual TextureObject * | generateTextureObject (const Texture2D &texture, State &state) const |
| virtual void | load (const Texture2D &texture, State &state) const =0 |
| virtual void | subload (const Texture2D &texture, State &state) const =0 |
| virtual TextureObject* osg::Texture2D::SubloadCallback::generateTextureObject | ( | const Texture2D & | texture, |
| State & | state | ||
| ) | const [inline, virtual] |
References osg::Texture::generateTextureObject(), and osg::State::getContextID().
| virtual void osg::Texture2D::SubloadCallback::load | ( | const Texture2D & | texture, |
| State & | state | ||
| ) | const [pure virtual] |
| virtual void osg::Texture2D::SubloadCallback::subload | ( | const Texture2D & | texture, |
| State & | state | ||
| ) | const [pure virtual] |
| virtual bool osg::Texture2D::SubloadCallback::textureObjectValid | ( | const Texture2D & | texture, |
| State & | state | ||
| ) | const [inline, virtual] |
References osg::Texture2D::textureObjectValid().
| Generated at Tue Dec 8 2015 00:16:44 for the OpenSceneGraph by doxygen 1.7.6.1. |