, including all inherited members.
| _accessUniformsAndProgramMutex | osgShadow::ViewDependentShadowMap | [mutable, protected] |
| _dataVariance | osg::Object | [protected] |
| _dirty | osgShadow::ShadowTechnique | [protected] |
| _fallbackBaseTexture | osgShadow::ViewDependentShadowMap | [protected] |
| _fallbackShadowMapTexture | osgShadow::ViewDependentShadowMap | [protected] |
| _name | osg::Object | [protected] |
| _observerSet | osg::Referenced | [mutable, protected] |
| _polygonOffset | osgShadow::ViewDependentShadowMap | [protected] |
| _program | osgShadow::ViewDependentShadowMap | [protected] |
| _refCount | osg::Referenced | [mutable, protected] |
| _shadowCastingStateSet | osgShadow::ViewDependentShadowMap | [protected] |
| _shadowedScene | osgShadow::ShadowTechnique | [protected] |
| _shadowRecievingPlaceholderStateSet | osgShadow::ViewDependentShadowMap | [protected] |
| _uniforms | osgShadow::ViewDependentShadowMap | [protected] |
| _userDataContainer | osg::Object | [protected] |
| _viewDependentDataMap | osgShadow::ViewDependentShadowMap | [protected] |
| _viewDependentDataMapMutex | osgShadow::ViewDependentShadowMap | [mutable, protected] |
| addObserver(Observer *observer) const | osg::Referenced | |
| adjustPerspectiveShadowMapCameraSettings(osgUtil::RenderStage *renderStage, Frustum &frustum, LightData &positionedLight, osg::Camera *camera) | osgShadow::ViewDependentShadowMap | [virtual] |
| asNode() | osg::Object | [inline, virtual] |
| asNode() const | osg::Object | [inline, virtual] |
| asNodeVisitor() | osg::Object | [inline, virtual] |
| asNodeVisitor() const | osg::Object | [inline, virtual] |
| assignTexGenSettings(osgUtil::CullVisitor *cv, osg::Camera *camera, unsigned int textureUnit, osg::TexGen *texgen) | osgShadow::ViewDependentShadowMap | [virtual] |
| asStateAttribute() | osg::Object | [inline, virtual] |
| asStateAttribute() const | osg::Object | [inline, virtual] |
| asUniform() | osg::Object | [inline, virtual] |
| asUniform() const | osg::Object | [inline, virtual] |
| className() const =0 | osg::Object | [pure virtual] |
| cleanSceneGraph() | osgShadow::ViewDependentShadowMap | [virtual] |
| clone(const CopyOp &) const =0 | osg::Object | [pure virtual] |
| cloneType() const =0 | osg::Object | [pure virtual] |
| computeDataVariance() | osg::Object | [inline, virtual] |
| computeLightViewFrustumPolytope(Frustum &frustum, LightData &positionedLight) | osgShadow::ViewDependentShadowMap | [virtual] |
| computeOrthogonalVector(const osg::Vec3 &direction) const | osgShadow::ShadowTechnique | [protected] |
| computeShadowCameraSettings(Frustum &frustum, LightData &positionedLight, osg::Matrixd &projectionMatrix, osg::Matrixd &viewMatrix) | osgShadow::ViewDependentShadowMap | [virtual] |
| createShaders() | osgShadow::ViewDependentShadowMap | [virtual] |
| createViewDependentData(osgUtil::CullVisitor *cv) | osgShadow::ViewDependentShadowMap | [virtual] |
| cull(osgUtil::CullVisitor &cv) | osgShadow::ViewDependentShadowMap | [virtual] |
| cullShadowCastingScene(osgUtil::CullVisitor *cv, osg::Camera *camera) const | osgShadow::ViewDependentShadowMap | [virtual] |
| cullShadowReceivingScene(osgUtil::CullVisitor *cv) const | osgShadow::ViewDependentShadowMap | [virtual] |
| DataVariance enum name | osg::Object | |
| DeleteHandler class | osg::Referenced | [friend] |
| deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
| dirty() | osgShadow::ShadowTechnique | [inline, virtual] |
| DYNAMIC enum value | osg::Object | |
| getCompoundClassName() const | osg::Object | [inline] |
| getDataVariance() const | osg::Object | [inline] |
| getDeleteHandler() | osg::Referenced | [static] |
| getGlobalReferencedMutex() | osg::Referenced | [static] |
| getName() const | osg::Object | [inline] |
| getObserverSet() const | osg::Referenced | [inline] |
| getOrCreateObserverSet() const | osg::Referenced | |
| getOrCreateUserDataContainer() | osg::Object | |
| getRefMutex() const | osg::Referenced | [inline] |
| getShadowedScene() | osgShadow::ShadowTechnique | [inline] |
| getShadowedScene() const | osgShadow::ShadowTechnique | [inline] |
| getThreadSafeReferenceCounting() | osg::Referenced | [static] |
| getThreadSafeRefUnref() const | osg::Referenced | [inline] |
| getUserData() | osg::Object | [virtual] |
| getUserData() const | osg::Object | [virtual] |
| getUserDataContainer() | osg::Object | [inline] |
| getUserDataContainer() const | osg::Object | [inline] |
| getUserValue(const std::string &name, T &value) const | osg::Object | |
| getViewDependentData(osgUtil::CullVisitor *cv) | osgShadow::ViewDependentShadowMap | |
| init() | osgShadow::ViewDependentShadowMap | [virtual] |
| isSameKindAs(const Object *) const | osg::Object | [inline, virtual] |
| libraryName() const =0 | osg::Object | [pure virtual] |
| LightDataList typedef | osgShadow::ViewDependentShadowMap | |
| META_Object(osgShadow, ViewDependentShadowMap) | osgShadow::ViewDependentShadowMap | |
| osgShadow::ShadowTechnique::META_Object(osgShadow, ShadowTechnique) | osgShadow::ShadowTechnique | |
| Object() | osg::Object | [inline] |
| Object(bool threadSafeRefUnref) | osg::Object | [inline, explicit] |
| Object(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | osg::Object | |
| osg::Referenced::operator=(const Referenced &) | osg::Referenced | [inline] |
| ref() const | osg::Referenced | [inline] |
| referenceCount() const | osg::Referenced | [inline] |
| Referenced() | osg::Referenced | |
| Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
| Referenced(const Referenced &) | osg::Referenced | |
| releaseGLObjects(osg::State *=0) const | osgShadow::ViewDependentShadowMap | [virtual] |
| removeObserver(Observer *observer) const | osg::Referenced | |
| resizeGLObjectBuffers(unsigned int maxSize) | osgShadow::ViewDependentShadowMap | [virtual] |
| selectActiveLights(osgUtil::CullVisitor *cv, ViewDependentData *vdd) const | osgShadow::ViewDependentShadowMap | [virtual] |
| selectStateSetForRenderingShadow(ViewDependentData &vdd) const | osgShadow::ViewDependentShadowMap | [virtual] |
| setDataVariance(DataVariance dv) | osg::Object | [inline] |
| setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
| setName(const std::string &name) | osg::Object | [inline, virtual] |
| setName(const char *name) | osg::Object | [inline] |
| setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
| setThreadSafeRefUnref(bool threadSafe) | osg::Object | [virtual] |
| setUserData(Referenced *obj) | osg::Object | [virtual] |
| setUserDataContainer(osg::UserDataContainer *udc) | osg::Object | |
| setUserValue(const std::string &name, const T &value) | osg::Object | |
| ShadowDataList typedef | osgShadow::ViewDependentShadowMap | |
| ShadowedScene class | osgShadow::ShadowTechnique | [friend] |
| ShadowTechnique() | osgShadow::ShadowTechnique | |
| ShadowTechnique(const ShadowTechnique &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgShadow::ShadowTechnique | |
| signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | [protected] |
| STATIC enum value | osg::Object | |
| traverse(osg::NodeVisitor &nv) | osgShadow::ShadowTechnique | [virtual] |
| Uniforms typedef | osgShadow::ViewDependentShadowMap | [protected] |
| unref() const | osg::Referenced | [inline] |
| unref_nodelete() const | osg::Referenced | |
| UNSPECIFIED enum value | osg::Object | |
| update(osg::NodeVisitor &nv) | osgShadow::ViewDependentShadowMap | [virtual] |
| ViewDependentDataMap typedef | osgShadow::ViewDependentShadowMap | [protected] |
| ViewDependentShadowMap() | osgShadow::ViewDependentShadowMap | |
| ViewDependentShadowMap(const ViewDependentShadowMap &vdsm, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | osgShadow::ViewDependentShadowMap | |
| ~Object() | osg::Object | [protected, virtual] |
| ~Referenced() | osg::Referenced | [protected, virtual] |
| ~ShadowTechnique() | osgShadow::ShadowTechnique | [protected, virtual] |
| ~ViewDependentShadowMap() | osgShadow::ViewDependentShadowMap | [protected, virtual] |