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00001 // The libMesh Finite Element Library. 00002 // Copyright (C) 2002-2014 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner 00003 00004 // This library is free software; you can redistribute it and/or 00005 // modify it under the terms of the GNU Lesser General Public 00006 // License as published by the Free Software Foundation; either 00007 // version 2.1 of the License, or (at your option) any later version. 00008 00009 // This library is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 // Lesser General Public License for more details. 00013 00014 // You should have received a copy of the GNU Lesser General Public 00015 // License along with this library; if not, write to the Free Software 00016 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00017 00018 00019 00020 #ifndef LIBMESH_EDGE_INF_EDGE2_H 00021 #define LIBMESH_EDGE_INF_EDGE2_H 00022 00023 #include "libmesh/libmesh_common.h" 00024 00025 #ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS 00026 00027 // Local includes 00028 #include "libmesh/edge.h" 00029 00030 // C++ includes 00031 #include <cstddef> 00032 00033 namespace libMesh 00034 { 00035 00036 00053 class InfEdge2 : public Edge 00054 { 00055 public: 00056 00060 explicit 00061 InfEdge2 (Elem* p=NULL) : 00062 Edge(InfEdge2::n_nodes(), p, _nodelinks_data) {} 00063 00067 unsigned int n_sub_elem() const { return 1; } 00068 00072 virtual bool is_vertex(const unsigned int i) const; 00073 00077 virtual bool is_edge(const unsigned int i) const; 00078 00082 virtual bool is_face(const unsigned int i) const; 00083 00084 /* 00085 * @returns true iff the specified (local) node number is on the 00086 * specified side 00087 */ 00088 virtual bool is_node_on_side(const unsigned int n, 00089 const unsigned int s) const; 00090 00091 /* 00092 * @returns true iff the specified (local) node number is on the 00093 * specified edge (i.e. "returns true" in 1D) 00094 */ 00095 virtual bool is_node_on_edge(const unsigned int n, 00096 const unsigned int e) const; 00097 00101 ElemType type() const { return INFEDGE2; } 00102 00106 Order default_order() const { return FIRST; } 00107 00108 virtual void connectivity(const unsigned int se, 00109 const IOPackage iop, 00110 std::vector<dof_id_type>& conn) const; 00111 00112 #ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS 00113 00117 bool infinite () const { return true; } 00118 00122 Point origin () const; 00123 00124 #endif 00125 00126 00127 protected: 00128 00132 Node* _nodelinks_data[2]; 00133 00134 00135 00136 #ifdef LIBMESH_ENABLE_AMR 00137 00141 float embedding_matrix (const unsigned int, 00142 const unsigned int, 00143 const unsigned int) const 00144 { libmesh_not_implemented(); return 0.; } 00145 00146 #endif 00147 }; 00148 00149 00150 00151 00152 // ------------------------------------------------------------ 00153 // InfEdge2 class member functions 00154 inline 00155 Point InfEdge2::origin () const 00156 { 00157 return ( this->point(0)*2 - this->point(1) ); 00158 } 00159 00160 00161 } // namespace libMesh 00162 00163 #endif 00164 00165 #endif // LIBMESH_EDGE_INF_EDGE2_H