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00001 // The libMesh Finite Element Library. 00002 // Copyright (C) 2002-2014 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner 00003 00004 // This library is free software; you can redistribute it and/or 00005 // modify it under the terms of the GNU Lesser General Public 00006 // License as published by the Free Software Foundation; either 00007 // version 2.1 of the License, or (at your option) any later version. 00008 00009 // This library is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 // Lesser General Public License for more details. 00013 00014 // You should have received a copy of the GNU Lesser General Public 00015 // License along with this library; if not, write to the Free Software 00016 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00017 00018 00019 #ifndef LIBMESH_FACE_INF_QUAD4_H 00020 #define LIBMESH_FACE_INF_QUAD4_H 00021 00022 00023 #include "libmesh/libmesh_config.h" 00024 00025 #ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS 00026 00027 // Local includes 00028 #include "libmesh/face_inf_quad.h" 00029 00030 // C++ includes 00031 #include <cstddef> 00032 00033 namespace libMesh 00034 { 00035 00036 00037 00053 class InfQuad4 : public InfQuad 00054 { 00055 public: 00056 00060 explicit 00061 InfQuad4 (Elem* p=NULL) : 00062 InfQuad(InfQuad4::n_nodes(), p, _nodelinks_data) {} 00063 00067 unsigned int n_nodes() const { return 4; } 00068 00072 ElemType type () const { return INFQUAD4; } 00073 00077 unsigned int n_sub_elem() const { return 1; } 00078 00082 virtual bool is_vertex(const unsigned int i) const; 00083 00087 virtual bool is_edge(const unsigned int i) const; 00088 00092 virtual bool is_face(const unsigned int i) const; 00093 00094 /* 00095 * @returns true iff the specified (local) node number is on the 00096 * specified side 00097 */ 00098 virtual bool is_node_on_side(const unsigned int n, 00099 const unsigned int s) const; 00100 00101 /* 00102 * @returns true iff the specified (local) node number is on the 00103 * specified edge (== is_node_on_side in 2D) 00104 */ 00105 virtual bool is_node_on_edge(const unsigned int n, 00106 const unsigned int e) const 00107 { return this->is_node_on_side(n,e); } 00108 00112 Order default_order() const { return FIRST; } 00113 00118 UniquePtr<Elem> build_side (const unsigned int i, 00119 bool proxy) const; 00120 00121 virtual void connectivity(const unsigned int sf, 00122 const IOPackage iop, 00123 std::vector<dof_id_type>& conn) const; 00124 00131 bool contains_point (const Point& p, Real tol=TOLERANCE) const; 00132 00137 static const unsigned int side_nodes_map[3][2]; 00138 00139 00140 protected: 00141 00145 Node* _nodelinks_data[4]; 00146 00147 00148 00149 #ifdef LIBMESH_ENABLE_AMR 00150 00154 float embedding_matrix (const unsigned int i, 00155 const unsigned int j, 00156 const unsigned int k) const 00157 { return _embedding_matrix[i][j][k]; } 00158 00163 static const float _embedding_matrix[2][4][4]; 00164 00165 #endif 00166 00167 }; 00168 00169 00170 } // namespace libMesh 00171 00172 #endif // ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS 00173 00174 #endif // LIBMESH_FACE_INF_QUAD4_H