$extrastylesheet
face_quad9.h
Go to the documentation of this file.
00001 // The libMesh Finite Element Library.
00002 // Copyright (C) 2002-2014 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
00003 
00004 // This library is free software; you can redistribute it and/or
00005 // modify it under the terms of the GNU Lesser General Public
00006 // License as published by the Free Software Foundation; either
00007 // version 2.1 of the License, or (at your option) any later version.
00008 
00009 // This library is distributed in the hope that it will be useful,
00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012 // Lesser General Public License for more details.
00013 
00014 // You should have received a copy of the GNU Lesser General Public
00015 // License along with this library; if not, write to the Free Software
00016 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00017 
00018 
00019 
00020 #ifndef LIBMESH_FACE_QUAD9_H
00021 #define LIBMESH_FACE_QUAD9_H
00022 
00023 
00024 // Local includes
00025 #include "libmesh/libmesh_common.h"
00026 #include "libmesh/face_quad.h"
00027 
00028 // C++ includes
00029 #include <cstddef>
00030 
00031 namespace libMesh
00032 {
00033 
00034 
00035 
00036 // Forward declarations
00037 
00038 
00039 
00055 class Quad9 : public Quad
00056 {
00057 public:
00058 
00062   explicit
00063   Quad9 (Elem* p=NULL) :
00064     Quad(Quad9::n_nodes(), p, _nodelinks_data) {}
00065 
00069   ElemType type () const { return QUAD9; }
00070 
00074   unsigned int n_nodes() const { return 9; }
00075 
00079   unsigned int n_sub_elem() const { return 4; }
00080 
00084   virtual bool is_vertex(const unsigned int i) const;
00085 
00089   virtual bool is_edge(const unsigned int i) const;
00090 
00094   virtual bool is_face(const unsigned int i) const;
00095 
00096   /*
00097    * @returns true iff the specified (local) node number is on the
00098    * specified side
00099    */
00100   virtual bool is_node_on_side(const unsigned int n,
00101                                const unsigned int s) const;
00102 
00103   /*
00104    * @returns true iff the specified (local) node number is on the
00105    * specified edge (== is_node_on_side in 2D)
00106    */
00107   virtual bool is_node_on_edge(const unsigned int n,
00108                                const unsigned int e) const
00109   { return this->is_node_on_side(n,e); }
00110 
00111   /*
00112    * @returns true iff the element map is definitely affine within
00113    * numerical tolerances
00114    */
00115   virtual bool has_affine_map () const;
00116 
00120   Order default_order() const { return SECOND; }
00121 
00131   dof_id_type key (const unsigned int s) const;
00132 
00133   UniquePtr<Elem> build_side (const unsigned int i,
00134                               bool proxy) const;
00135 
00136   virtual void connectivity(const unsigned int sf,
00137                             const IOPackage iop,
00138                             std::vector<dof_id_type>& conn) const;
00139 
00143   unsigned int n_second_order_adjacent_vertices (const unsigned int n) const;
00144 
00150   unsigned short int second_order_adjacent_vertex (const unsigned int n,
00151                                                    const unsigned int v) const;
00152 
00162   virtual std::pair<unsigned short int, unsigned short int>
00163   second_order_child_vertex (const unsigned int n) const;
00164 
00169   static const unsigned int side_nodes_map[4][3];
00170 
00171 
00172 protected:
00173 
00177   Node* _nodelinks_data[9];
00178 
00179 
00180 
00181 #ifdef LIBMESH_ENABLE_AMR
00182 
00186   float embedding_matrix (const unsigned int i,
00187                           const unsigned int j,
00188                           const unsigned int k) const
00189   { return _embedding_matrix[i][j][k]; }
00190 
00195   static const float _embedding_matrix[4][9][9];
00196 
00197 #endif
00198 
00199 
00200 };
00201 
00202 } // namespace libMesh
00203 
00204 
00205 #endif // LIBMESH_FACE_QUAD9_H