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00001 // The libMesh Finite Element Library. 00002 // Copyright (C) 2002-2014 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner 00003 00004 // This library is free software; you can redistribute it and/or 00005 // modify it under the terms of the GNU Lesser General Public 00006 // License as published by the Free Software Foundation; either 00007 // version 2.1 of the License, or (at your option) any later version. 00008 00009 // This library is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 // Lesser General Public License for more details. 00013 00014 // You should have received a copy of the GNU Lesser General Public 00015 // License along with this library; if not, write to the Free Software 00016 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00017 00018 00019 00020 #ifndef LIBMESH_ID_TYPES_H 00021 #define LIBMESH_ID_TYPES_H 00022 00023 #include <limits> 00024 #include <stdint.h> 00025 00026 #include "libmesh/libmesh_config.h" 00027 00028 namespace libMesh 00029 { 00030 00031 // A useful way to debug: 00032 #if 0 00033 class TestClass { 00034 //int _c; 00035 unsigned int _c; 00036 public: 00037 TestClass() : _c(0) {} 00038 TestClass(unsigned int c) : _c(c) {} 00039 TestClass& operator=(unsigned int c) { _c = c; return *this; } 00040 bool operator<(const TestClass &l) const { return _c < l._c; } 00041 operator int() const { return _c; } 00042 }; 00043 typedef TestClass subdomain_id_type; 00044 #endif 00045 00046 00047 // How many bytes do we need to specify subsets of the boundary? By 00048 // default we'll allow for tens of thousands of different boundary 00049 // ids. 00050 #if LIBMESH_BOUNDARY_ID_BYTES == 1 00051 typedef int8_t boundary_id_type; 00052 #elif LIBMESH_BOUNDARY_ID_BYTES == 4 00053 typedef int32_t boundary_id_type; 00054 #elif LIBMESH_BOUNDARY_ID_BYTES == 8 00055 typedef int64_t boundary_id_type; 00056 #else // LIBMESH_BOUNDARY_ID_BYTES = 2 (default) 00057 typedef int16_t boundary_id_type; 00058 #endif 00059 00060 00061 // How many bytes do we need to specify DoFObjects? By default we'll 00062 // allow for a few billion (each) nodes & elements. 00063 #if LIBMESH_DOF_ID_BYTES == 1 00064 typedef uint8_t dof_id_type; 00065 #elif LIBMESH_DOF_ID_BYTES == 2 00066 typedef uint16_t dof_id_type; 00067 #elif LIBMESH_DOF_ID_BYTES == 8 00068 typedef uint64_t dof_id_type; 00069 #else // LIBMESH_DOF_ID_BYTES = 4 (default) 00070 typedef uint32_t dof_id_type; 00071 #endif 00072 00073 00074 00075 // How many bytes do we need to specify DoFObjects without ever 00076 // renumbering? By default we'll allow for quintillions of 00077 // one-time-use ids. 00078 #if LIBMESH_UNIQUE_ID_BYTES == 1 00079 typedef uint8_t unique_id_type; 00080 #elif LIBMESH_UNIQUE_ID_BYTES == 2 00081 typedef uint16_t unique_id_type; 00082 #elif LIBMESH_UNIQUE_ID_BYTES == 4 00083 typedef uint32_t unique_id_type; 00084 #else // LIBMESH_UNIQUE_ID_BYTES == 8 (default) 00085 typedef uint64_t unique_id_type; 00086 00087 #endif 00088 00089 00090 // We may want to specialize this later, but for now we'll assume 00091 // numeric vector indices are the same as dof indices 00092 typedef dof_id_type numeric_index_type; 00093 00094 00095 // Define processor id storage type. We default to short to save 00096 // space, but expanding to support more than 2^16-2 procs should work 00097 // too. 00098 #if LIBMESH_PROCESSOR_ID_BYTES == 1 00099 typedef uint8_t processor_id_type; 00100 #elif LIBMESH_PROCESSOR_ID_BYTES == 4 00101 typedef uint32_t processor_id_type; 00102 #elif LIBMESH_PROCESSOR_ID_BYTES == 8 00103 typedef uint64_t processor_id_type; 00104 #else // LIBMESH_PROCESSOR_ID_BYTES = 2 (default) 00105 typedef uint16_t processor_id_type; 00106 #endif 00107 00108 00109 // How many bytes do we need to specify subsets of the interior? By 00110 // default we'll allow for tens of thousands of different subdomain 00111 // ids. 00112 #if LIBMESH_SUBDOMAIN_ID_BYTES == 1 00113 typedef uint8_t subdomain_id_type; 00114 #elif LIBMESH_SUBDOMAIN_ID_BYTES == 4 00115 00120 typedef int32_t subdomain_id_type; 00121 #elif LIBMESH_SUBDOMAIN_ID_BYTES == 8 00122 00126 typedef int64_t subdomain_id_type; 00127 #else // LIBMESH_SUBDOMAIN_ID_BYTES = 2 (default) 00128 typedef uint16_t subdomain_id_type; 00129 #endif 00130 00131 00132 // For serialization purposes we often like to pack the different 00133 // kinds of ids together; how large a data type do we need to hold an 00134 // arbitrary id? 00135 #if (LIBMESH_BOUNDARY_ID_BYTES > 4) || (LIBMESH_DOF_ID_BYTES > 4) || \ 00136 (LIBMESH_UNIQUE_ID_BYTES > 4) || (LIBMESH_PROCESSOR_ID_BYTES > 4) || \ 00137 (LIBMESH_SUBDOMAIN_ID_BYTES > 4) 00138 typedef uint64_t largest_id_type; 00139 #elif (LIBMESH_BOUNDARY_ID_BYTES > 2) || (LIBMESH_DOF_ID_BYTES > 2) || \ 00140 (LIBMESH_UNIQUE_ID_BYTES > 2) || (LIBMESH_PROCESSOR_ID_BYTES > 2) || \ 00141 (LIBMESH_SUBDOMAIN_ID_BYTES > 2) 00142 typedef uint32_t largest_id_type; 00143 #elif (LIBMESH_BOUNDARY_ID_BYTES > 1) || (LIBMESH_DOF_ID_BYTES > 1) || \ 00144 (LIBMESH_UNIQUE_ID_BYTES > 1) || (LIBMESH_PROCESSOR_ID_BYTES > 1) || \ 00145 (LIBMESH_SUBDOMAIN_ID_BYTES > 1) 00146 typedef uint16_t largest_id_type; 00147 #else 00148 typedef uint8_t largest_id_type; 00149 #endif 00150 00151 } // namespace libMesh 00152 00153 #endif // LIBMESH_ID_TYPES_H