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quadrature.C
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00001 // The libMesh Finite Element Library.
00002 // Copyright (C) 2002-2014 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
00003 
00004 // This library is free software; you can redistribute it and/or
00005 // modify it under the terms of the GNU Lesser General Public
00006 // License as published by the Free Software Foundation; either
00007 // version 2.1 of the License, or (at your option) any later version.
00008 
00009 // This library is distributed in the hope that it will be useful,
00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012 // Lesser General Public License for more details.
00013 
00014 // You should have received a copy of the GNU Lesser General Public
00015 // License along with this library; if not, write to the Free Software
00016 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00017 
00018 
00019 // C++ includes
00020 
00021 // Local includes
00022 #include "libmesh/elem.h"
00023 #include "libmesh/quadrature.h"
00024 
00025 namespace libMesh
00026 {
00027 
00028 void QBase::init(const ElemType t,
00029                  unsigned int p)
00030 {
00031   // check to see if we have already
00032   // done the work for this quadrature rule
00033   if (t == _type && p == _p_level)
00034     return;
00035   else
00036     {
00037       _type = t;
00038       _p_level = p;
00039     }
00040 
00041 
00042 
00043   switch(_dim)
00044     {
00045     case 0:
00046       this->init_0D(_type,_p_level);
00047 
00048       return;
00049 
00050     case 1:
00051       this->init_1D(_type,_p_level);
00052 
00053       return;
00054 
00055     case 2:
00056       this->init_2D(_type,_p_level);
00057 
00058       return;
00059 
00060     case 3:
00061       this->init_3D(_type,_p_level);
00062 
00063       return;
00064 
00065     default:
00066       libmesh_error_msg("Invalid dimension _dim = " << _dim);
00067     }
00068 }
00069 
00070 
00071 
00072 void QBase::init (const Elem &elem,
00073                   const std::vector<Real> & /* vertex_distance_func */,
00074                   unsigned int p_level)
00075 {
00076   // dispatch generic implementation
00077   this->init(elem.type(), p_level);
00078 }
00079 
00080 
00081 
00082 void QBase::init_0D(const ElemType,
00083                     unsigned int)
00084 {
00085   _points.resize(1);
00086   _weights.resize(1);
00087   _points[0] = Point(0.);
00088   _weights[0] = 1.0;
00089 }
00090 
00091 
00092 
00093 void QBase::scale(std::pair<Real, Real> old_range,
00094                   std::pair<Real, Real> new_range)
00095 {
00096   // Make sure we are in 1D
00097   libmesh_assert_equal_to (_dim, 1);
00098 
00099   Real
00100     h_new = new_range.second - new_range.first,
00101     h_old = old_range.second - old_range.first;
00102 
00103   // Make sure that we have sane ranges
00104   libmesh_assert_greater (h_new, 0.);
00105   libmesh_assert_greater (h_old, 0.);
00106 
00107   // Make sure there are some points
00108   libmesh_assert_greater (_points.size(), 0);
00109 
00110   // Compute the scale factor
00111   Real scfact = h_new/h_old;
00112 
00113   // We're mapping from old_range -> new_range
00114   for (unsigned int i=0; i<_points.size(); i++)
00115     {
00116       _points[i](0) = new_range.first +
00117         (_points[i](0) - old_range.first) * scfact;
00118 
00119       // Scale the weights
00120       _weights[i] *= scfact;
00121     }
00122 }
00123 
00124 
00125 
00126 
00127 void QBase::tensor_product_quad(const QBase& q1D)
00128 {
00129 
00130   const unsigned int np = q1D.n_points();
00131 
00132   _points.resize(np * np);
00133 
00134   _weights.resize(np * np);
00135 
00136   unsigned int q=0;
00137 
00138   for (unsigned int j=0; j<np; j++)
00139     for (unsigned int i=0; i<np; i++)
00140       {
00141         _points[q](0) = q1D.qp(i)(0);
00142         _points[q](1) = q1D.qp(j)(0);
00143 
00144         _weights[q] = q1D.w(i)*q1D.w(j);
00145 
00146         q++;
00147       }
00148 }
00149 
00150 
00151 
00152 
00153 
00154 void QBase::tensor_product_hex(const QBase& q1D)
00155 {
00156   const unsigned int np = q1D.n_points();
00157 
00158   _points.resize(np * np * np);
00159 
00160   _weights.resize(np * np * np);
00161 
00162   unsigned int q=0;
00163 
00164   for (unsigned int k=0; k<np; k++)
00165     for (unsigned int j=0; j<np; j++)
00166       for (unsigned int i=0; i<np; i++)
00167         {
00168           _points[q](0) = q1D.qp(i)(0);
00169           _points[q](1) = q1D.qp(j)(0);
00170           _points[q](2) = q1D.qp(k)(0);
00171 
00172           _weights[q] = q1D.w(i) * q1D.w(j) * q1D.w(k);
00173 
00174           q++;
00175         }
00176 }
00177 
00178 
00179 
00180 
00181 void QBase::tensor_product_prism(const QBase& q1D, const QBase& q2D)
00182 {
00183   const unsigned int n_points1D = q1D.n_points();
00184   const unsigned int n_points2D = q2D.n_points();
00185 
00186   _points.resize  (n_points1D * n_points2D);
00187   _weights.resize (n_points1D * n_points2D);
00188 
00189   unsigned int q=0;
00190 
00191   for (unsigned int j=0; j<n_points1D; j++)
00192     for (unsigned int i=0; i<n_points2D; i++)
00193       {
00194         _points[q](0) = q2D.qp(i)(0);
00195         _points[q](1) = q2D.qp(i)(1);
00196         _points[q](2) = q1D.qp(j)(0);
00197 
00198         _weights[q] = q2D.w(i) * q1D.w(j);
00199 
00200         q++;
00201       }
00202 
00203 }
00204 
00205 
00206 
00207 
00208 std::ostream& operator << (std::ostream& os, const QBase& q)
00209 {
00210   q.print_info(os);
00211   return os;
00212 }
00213 
00214 } // namespace libMesh