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surface.h
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00001 // The libMesh Finite Element Library.
00002 // Copyright (C) 2002-2014 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
00003 
00004 // This library is free software; you can redistribute it and/or
00005 // modify it under the terms of the GNU Lesser General Public
00006 // License as published by the Free Software Foundation; either
00007 // version 2.1 of the License, or (at your option) any later version.
00008 
00009 // This library is distributed in the hope that it will be useful,
00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012 // Lesser General Public License for more details.
00013 
00014 // You should have received a copy of the GNU Lesser General Public
00015 // License along with this library; if not, write to the Free Software
00016 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00017 
00018 
00019 
00020 #ifndef LIBMESH_SURFACE_H
00021 #define LIBMESH_SURFACE_H
00022 
00023 // Local includes
00024 #include "libmesh/point.h"
00025 
00026 // C++ includes
00027 
00028 namespace libMesh
00029 {
00030 
00031 
00042 class Surface
00043 {
00044 public:
00045 
00049   Surface () {}
00050 
00054   Surface (const Surface&) {}
00055 
00059   virtual ~Surface () {}
00060 
00065   virtual bool above_surface (const Point& p) const = 0;
00066 
00071   virtual bool below_surface (const Point& p) const = 0;
00072 
00079   virtual bool on_surface (const Point& p) const = 0;
00080 
00084   virtual Point closest_point (const Point& p) const = 0;
00085 
00090   virtual Point unit_normal (const Point& p) const = 0;
00091 
00100   virtual Point surface_coords (const Point& world_coords) const;
00101 
00109   virtual Point world_coords (const Point& surf_coords) const;
00110 
00111 protected:
00112 
00113 };
00114 
00115 // ------------------------------------------------------------
00116 // Surface class member functions
00117 inline
00118 Point Surface::surface_coords (const Point& from_world_coords) const
00119 {
00120   Point p (from_world_coords);
00121   return p;
00122 }
00123 
00124 
00125 
00126 inline
00127 Point Surface::world_coords (const Point& surf_coords) const
00128 {
00129   Point p (surf_coords);
00130   return p;
00131 }
00132 
00133 
00134 
00135 
00136 } // namespace libMesh
00137 
00138 
00139 #endif // LIBMESH_SURFACE_H