[OpenGLContext.context]
glut = OpenGLContext.glutcontext
pygame = OpenGLContext.pygamecontext
tk = OpenGLContext.tkcontext
wx = OpenGLContext.wxcontext

[OpenGLContext.interactivecontext]
glut = OpenGLContext.glutinteractivecontext
pygame = OpenGLContext.pygameinteractivecontext
tk = OpenGLContext.tkinteractivecontext
wx = OpenGLContext.wxinteractivecontext

[OpenGLContext.scenegraph.nodes]
NavigationInfo = vrml.vrml97.basenodes:NavigationInfo
FontStyle = OpenGLContext.scenegraph.text.fontstyle3d:FontStyle
Group = OpenGLContext.scenegraph.group:Group
SphereSensor = vrml.vrml97.basenodes:SphereSensor
LOD = OpenGLContext.scenegraph.lod:LOD
PlaneSensor = vrml.vrml97.basenodes:PlaneSensor
ImageTexture = OpenGLContext.scenegraph.imagetexture:ImageTexture
IndexedFaceSet = OpenGLContext.scenegraph.indexedfaceset:IndexedFaceSet
Transform = OpenGLContext.scenegraph.transform:Transform
TextureTransform = OpenGLContext.scenegraph.texturetransform:TextureTransform
DirectionalLight = OpenGLContext.scenegraph.light:DirectionalLight
PointSet = OpenGLContext.scenegraph.pointset:PointSet
CoordinateInterpolator = OpenGLContext.scenegraph.interpolators:CoordinateInterpolator
ElevationGrid = vrml.vrml97.basenodes:ElevationGrid
TextureCoordinate = vrml.vrml97.basenodes:TextureCoordinate
MovieTexture = vrml.vrml97.basenodes:MovieTexture
Sound = vrml.vrml97.basenodes:Sound
ScalarInterpolator = OpenGLContext.scenegraph.interpolators:ScalarInterpolator
MMImageTexture = OpenGLContext.scenegraph.imagetexture:MMImageTexture
Polyline2D = OpenGLContext.scenegraph.nurbs:Polyline2D
OrientationInterpolator = OpenGLContext.scenegraph.interpolators:OrientationInterpolator
ColorInterpolator = OpenGLContext.scenegraph.interpolators:ColorInterpolator
WorldInfo = vrml.vrml97.basenodes:WorldInfo
Viewpoint = OpenGLContext.scenegraph.viewpoint:Viewpoint
Normal = vrml.vrml97.basenodes:Normal
Material = OpenGLContext.scenegraph.material:Material
PositionInterpolator = OpenGLContext.scenegraph.interpolators:PositionInterpolator
IndexedPolygons = OpenGLContext.scenegraph.indexedpolygons:IndexedPolygons
FontStyle3D = OpenGLContext.scenegraph.text.fontstyle3d:FontStyle3D
Background = OpenGLContext.scenegraph.background:Background
NormalInterpolator = vrml.vrml97.basenodes:NormalInterpolator
sceneGraph = OpenGLContext.scenegraph.scenegraph:SceneGraph
SphereBackground = OpenGLContext.scenegraph.spherebackground:SphereBackground
Box = OpenGLContext.scenegraph.box:Box
Extrusion = vrml.vrml97.basenodes:Extrusion
NurbsCurve = OpenGLContext.scenegraph.nurbs:NurbsCurve
TimeSensor = OpenGLContext.scenegraph.timesensor:TimeSensor
Appearance = OpenGLContext.scenegraph.appearance:Appearance
PixelTexture = OpenGLContext.scenegraph.imagetexture:PixelTexture
NurbsSurface = OpenGLContext.scenegraph.nurbs:NurbsSurface
TouchSensor = vrml.vrml97.basenodes:TouchSensor
Switch = OpenGLContext.scenegraph.switch:Switch
Sphere = OpenGLContext.scenegraph.quadrics:Sphere
PointLight = OpenGLContext.scenegraph.light:PointLight
ProximitySensor = vrml.vrml97.basenodes:ProximitySensor
Coordinate = OpenGLContext.scenegraph.coordinate:Coordinate
Inline = OpenGLContext.scenegraph.inline:Inline
Anchor = vrml.vrml97.basenodes:Anchor
NurbsToleranceSample = OpenGLContext.scenegraph.nurbs:NurbsToleranceSample
Contour2D = OpenGLContext.scenegraph.nurbs:Contour2D
Cylinder = OpenGLContext.scenegraph.quadrics:Cylinder
VisibilitySensor = vrml.vrml97.basenodes:VisibilitySensor
CubeBackground = OpenGLContext.scenegraph.cubebackground:CubeBackground
Color = vrml.vrml97.basenodes:Color
IndexedLineSet = OpenGLContext.scenegraph.indexedlineset:IndexedLineSet
AudioClip = vrml.vrml97.basenodes:AudioClip
SimpleBackground = OpenGLContext.scenegraph.simplebackground:SimpleBackground
Collision = OpenGLContext.scenegraph.collision:Collision
Shape = OpenGLContext.scenegraph.shape:Shape
Fog = vrml.vrml97.basenodes:Fog
Cone = OpenGLContext.scenegraph.quadrics:Cone
CylinderSensor = vrml.vrml97.basenodes:CylinderSensor
Text = OpenGLContext.scenegraph.text.text:Text
Billboard = OpenGLContext.scenegraph.billboard:Billboard
NurbsDomainDistanceSample = OpenGLContext.scenegraph.nurbs:NurbsDomainDistanceSample
MouseOver = OpenGLContext.scenegraph.mouseover:MouseOver
TrimmedSurface = OpenGLContext.scenegraph.nurbs:TrimmedSurface
SpotLight = OpenGLContext.scenegraph.light:SpotLight
NurbsCurve2D = OpenGLContext.scenegraph.nurbs:NurbsCurve2D

[OpenGLContext.testingcontext]
glut = OpenGLContext.gluttestingcontext
pygame = OpenGLContext.pygametestingcontext
tk = OpenGLContext.tktestingcontext
wx = OpenGLContext.wxtestingcontext

[gui_scripts]
vrml_view = OpenGLContext.bin.vrml_view:main
choosecontext = OpenGLContext.bin.choosecontext:main

