|
OpenSceneGraph
3.0.1
|

Get et the PrimitiveSetList for the back face.
Get the PrimitiveSetList for the front face.
| osg::Geode* osgText::GlyphGeometry::getGeode | ( | ) | const [inline] |
| osg::Geometry* osgText::GlyphGeometry::getGeometry | ( | ) | const [inline] |
| osg::Vec3Array* osgText::GlyphGeometry::getNormalArray | ( | ) | const [inline] |
Get the NormalArray for the wall face.
| osg::Vec3Array* osgText::GlyphGeometry::getVertexArray | ( | ) | const [inline] |
Get the VertexArray of the glyph.
Get the PrimitiveSetList for the wall face.
| bool osgText::GlyphGeometry::match | ( | const Style * | style | ) | const |
| void osgText::GlyphGeometry::setNormalArray | ( | osg::Vec3Array * | na | ) | [inline] |
Set the VertexArray of the glyph.
| virtual void osgText::GlyphGeometry::setThreadSafeRefUnref | ( | bool | threadSafe | ) | [virtual] |
Set whether to use a mutex to ensure ref() and unref() are thread safe.
Reimplemented from osg::Referenced.
| void osgText::GlyphGeometry::setup | ( | const Glyph3D * | glyph, |
| const Style * | style | ||
| ) |
| void osgText::GlyphGeometry::setVertexArray | ( | osg::Vec3Array * | va | ) | [inline] |
Set the VertexArray of the glyph.
osg::ref_ptr<osg::Geode> osgText::GlyphGeometry::_geode [protected] |
osg::ref_ptr<osg::Geometry> osgText::GlyphGeometry::_geometry [protected] |
osg::ref_ptr<osg::Vec3Array> osgText::GlyphGeometry::_normals [protected] |
osg::ref_ptr<Style> osgText::GlyphGeometry::_style [protected] |
osg::ref_ptr<osg::Vec3Array> osgText::GlyphGeometry::_vertices [protected] |
| Generated at Thu Sep 27 2012 17:03:26 for the OpenSceneGraph by doxygen 1.7.6.1. |