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OpenSceneGraph
3.0.1
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Command for rotation in 3D. More...

Public Member Functions | |
| Rotate3DCommand () | |
| virtual MotionCommand * | createCommandInverse () |
| create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes. | |
| void | setRotation (const osg::Quat &rotation) |
| const osg::Quat & | getRotation () const |
| virtual osg::Matrix | getMotionMatrix () const |
| Gets the matrix for transforming the object being dragged. | |
Protected Member Functions | |
| virtual | ~Rotate3DCommand () |
Command for rotation in 3D.
| virtual osgManipulator::Rotate3DCommand::~Rotate3DCommand | ( | ) | [protected, virtual] |
| virtual MotionCommand* osgManipulator::Rotate3DCommand::createCommandInverse | ( | ) | [virtual] |
create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes.
Implements osgManipulator::MotionCommand.
| virtual osg::Matrix osgManipulator::Rotate3DCommand::getMotionMatrix | ( | ) | const [inline, virtual] |
Gets the matrix for transforming the object being dragged.
This matrix is in the command's coordinate systems.
Implements osgManipulator::MotionCommand.
References osg::Matrixd::rotate().
| const osg::Quat& osgManipulator::Rotate3DCommand::getRotation | ( | ) | const [inline] |
| void osgManipulator::Rotate3DCommand::setRotation | ( | const osg::Quat & | rotation | ) | [inline] |
| Generated at Thu Sep 27 2012 17:03:17 for the OpenSceneGraph by doxygen 1.7.6.1. |