|
OpenSceneGraph
3.0.1
|
Command for 2D scaling. More...

Public Member Functions | |
| Scale2DCommand () | |
| virtual MotionCommand * | createCommandInverse () |
| create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes. | |
| void | setScale (const osg::Vec2d &s) |
| const osg::Vec2d & | getScale () const |
| void | setScaleCenter (const osg::Vec2d ¢er) |
| const osg::Vec2d & | getScaleCenter () const |
| void | setReferencePoint (const osg::Vec2d &rp) |
| ReferencePoint is used only for snapping. | |
| const osg::Vec2d & | getReferencePoint () const |
| void | setMinScale (const osg::Vec2d &min) |
| const osg::Vec2d & | getMinScale () const |
| virtual osg::Matrix | getMotionMatrix () const |
| Gets the matrix for transforming the object being dragged. | |
Protected Member Functions | |
| virtual | ~Scale2DCommand () |
Command for 2D scaling.
| virtual osgManipulator::Scale2DCommand::~Scale2DCommand | ( | ) | [protected, virtual] |
| virtual MotionCommand* osgManipulator::Scale2DCommand::createCommandInverse | ( | ) | [virtual] |
create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes.
Implements osgManipulator::MotionCommand.
| const osg::Vec2d& osgManipulator::Scale2DCommand::getMinScale | ( | ) | const [inline] |
| virtual osg::Matrix osgManipulator::Scale2DCommand::getMotionMatrix | ( | ) | const [inline, virtual] |
Gets the matrix for transforming the object being dragged.
This matrix is in the command's coordinate systems.
Implements osgManipulator::MotionCommand.
References osg::Matrixd::scale(), and osg::Matrixd::translate().
| const osg::Vec2d& osgManipulator::Scale2DCommand::getReferencePoint | ( | ) | const [inline] |
| const osg::Vec2d& osgManipulator::Scale2DCommand::getScale | ( | ) | const [inline] |
| const osg::Vec2d& osgManipulator::Scale2DCommand::getScaleCenter | ( | ) | const [inline] |
| void osgManipulator::Scale2DCommand::setMinScale | ( | const osg::Vec2d & | min | ) | [inline] |
| void osgManipulator::Scale2DCommand::setReferencePoint | ( | const osg::Vec2d & | rp | ) | [inline] |
ReferencePoint is used only for snapping.
| void osgManipulator::Scale2DCommand::setScale | ( | const osg::Vec2d & | s | ) | [inline] |
| void osgManipulator::Scale2DCommand::setScaleCenter | ( | const osg::Vec2d & | center | ) | [inline] |
| Generated at Thu Sep 27 2012 17:03:17 for the OpenSceneGraph by doxygen 1.7.6.1. |