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OpenSceneGraph
3.0.1
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Convenient typedef used in definition of ViewData struct and methods.
Reimplemented from osgShadow::DebugShadowMap.
Reimplemented in osgShadow::LightSpacePerspectiveShadowMapVB, osgShadow::LightSpacePerspectiveShadowMapCB, osgShadow::LightSpacePerspectiveShadowMapDB, osgShadow::MinimalDrawBoundsShadowMap, osgShadow::MinimalCullBoundsShadowMap, osgShadow::MinimalShadowMap, osgShadow::ProjectionShadowMap< MinimalDrawBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm >, osgShadow::ProjectionShadowMap< MinimalCullBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm >, and osgShadow::ProjectionShadowMap< MinimalShadowMap, LightSpacePerspectiveShadowMapAlgorithm >.
Convenient typedef used in definition of ViewData struct and methods.
Reimplemented from osgShadow::DebugShadowMap.
Reimplemented in osgShadow::ProjectionShadowMap< MinimalDrawBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm >, osgShadow::ProjectionShadowMap< MinimalCullBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm >, osgShadow::ProjectionShadowMap< MinimalShadowMap, LightSpacePerspectiveShadowMapAlgorithm >, osgShadow::MinimalDrawBoundsShadowMap, osgShadow::MinimalCullBoundsShadowMap, and osgShadow::MinimalShadowMap.
Classic OSG constructor.
| osgShadow::StandardShadowMap::StandardShadowMap | ( | const StandardShadowMap & | ssm, |
| const osg::CopyOp & | copyop = osg::CopyOp::SHALLOW_COPY |
||
| ) |
Classic OSG cloning constructor.
| virtual osgShadow::StandardShadowMap::~StandardShadowMap | ( | void | ) | [protected, virtual] |
Classic protected OSG destructor.
| unsigned int osgShadow::StandardShadowMap::getBaseTextureCoordIndex | ( | void | ) | const [inline] |
| unsigned int osgShadow::StandardShadowMap::getBaseTextureUnit | ( | void | ) | const [inline] |
| osg::Light* osgShadow::StandardShadowMap::getLight | ( | void | ) | [inline] |
| const osg::Light* osgShadow::StandardShadowMap::getLight | ( | void | ) | const [inline] |
| osg::Shader* osgShadow::StandardShadowMap::getMainVertexShader | ( | ) | [inline] |
| unsigned int osgShadow::StandardShadowMap::getShadowTextureCoordIndex | ( | void | ) | const [inline] |
| unsigned int osgShadow::StandardShadowMap::getShadowTextureUnit | ( | void | ) | const [inline] |
| const osg::Vec2s& osgShadow::StandardShadowMap::getTextureSize | ( | ) | const [inline] |
| osgShadow::StandardShadowMap::META_Object | ( | osgShadow | , |
| StandardShadowMap | |||
| ) |
Declaration of standard OSG object methods.
| virtual void osgShadow::StandardShadowMap::searchAndReplaceShaderSource | ( | osg::Shader * | , |
| std::string | fromString, | ||
| std::string | toString | ||
| ) | [protected, virtual] |
| void osgShadow::StandardShadowMap::setBaseTextureCoordIndex | ( | unsigned int | index | ) | [inline] |
| void osgShadow::StandardShadowMap::setBaseTextureUnit | ( | unsigned int | unit | ) | [inline] |
| void osgShadow::StandardShadowMap::setLight | ( | osg::Light * | light | ) | [inline] |
| void osgShadow::StandardShadowMap::setMainFragmentShader | ( | osg::Shader * | shader | ) | [inline] |
| void osgShadow::StandardShadowMap::setMainVertexShader | ( | osg::Shader * | shader | ) | [inline] |
| void osgShadow::StandardShadowMap::setShadowFragmentShader | ( | osg::Shader * | shader | ) | [inline] |
| void osgShadow::StandardShadowMap::setShadowTextureCoordIndex | ( | unsigned int | index | ) | [inline] |
| void osgShadow::StandardShadowMap::setShadowTextureUnit | ( | unsigned int | unit | ) | [inline] |
| void osgShadow::StandardShadowMap::setShadowVertexShader | ( | osg::Shader * | shader | ) | [inline] |
| void osgShadow::StandardShadowMap::setTextureSize | ( | const osg::Vec2s & | textureSize | ) | [inline] |
| virtual void osgShadow::StandardShadowMap::updateTextureCoordIndices | ( | unsigned int | baseTexCoordIndex, |
| unsigned int | shadowTexCoordIndex | ||
| ) | [protected, virtual] |
friend struct ViewData [friend] |
Reimplemented in osgShadow::MinimalDrawBoundsShadowMap.
unsigned int osgShadow::StandardShadowMap::_baseTextureCoordIndex [protected] |
unsigned int osgShadow::StandardShadowMap::_baseTextureUnit [protected] |
osg::ref_ptr< osg::Light > osgShadow::StandardShadowMap::_light [protected] |
float osgShadow::StandardShadowMap::_polygonOffsetFactor [protected] |
float osgShadow::StandardShadowMap::_polygonOffsetUnits [protected] |
unsigned int osgShadow::StandardShadowMap::_shadowTextureCoordIndex [protected] |
unsigned int osgShadow::StandardShadowMap::_shadowTextureUnit [protected] |
osg::Vec2s osgShadow::StandardShadowMap::_textureSize [protected] |
| Generated at Thu Sep 27 2012 17:03:22 for the OpenSceneGraph by doxygen 1.7.6.1. |