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OpenSceneGraph
3.0.1
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Public Member Functions | |
| TerrainTechnique () | |
| TerrainTechnique (const TerrainTechnique &, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| Copy constructor using CopyOp to manage deep vs shallow copy. | |
| META_Object (osgTerrain, TerrainTechnique) | |
| TerrainTile * | getTerrainTile () |
| const TerrainTile * | getTerrainTile () const |
| virtual void | init (int dirtyMask, bool assumeMultiThreaded) |
| virtual void | update (osgUtil::UpdateVisitor *nv) |
| virtual void | cull (osgUtil::CullVisitor *nv) |
| virtual void | cleanSceneGraph () |
| Clean scene graph from any terrain technique specific nodes. | |
| virtual void | traverse (osg::NodeVisitor &nv) |
| Traverse the terrain subgraph. | |
| virtual void | releaseGLObjects (osg::State *=0) const |
| If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. | |
| void | addNeighbour (TerrainTile *tile) |
| void | removeNeighbour (TerrainTile *tile) |
| bool | containsNeighbour (TerrainTile *tile) |
Protected Member Functions | |
| virtual | ~TerrainTechnique () |
| void | setTerrainTile (TerrainTile *tile) |
| void | setDirty (bool dirty) |
Protected Attributes | |
| TerrainTile * | _terrainTile |
| TerrainNeighbours | _neighbours |
Friends | |
| class | osgTerrain::TerrainTile |
| osgTerrain::TerrainTechnique::TerrainTechnique | ( | const TerrainTechnique & | , |
| const osg::CopyOp & | copyop = osg::CopyOp::SHALLOW_COPY |
||
| ) |
Copy constructor using CopyOp to manage deep vs shallow copy.
| virtual osgTerrain::TerrainTechnique::~TerrainTechnique | ( | ) | [protected, virtual] |
| void osgTerrain::TerrainTechnique::addNeighbour | ( | TerrainTile * | tile | ) | [inline] |
| virtual void osgTerrain::TerrainTechnique::cleanSceneGraph | ( | ) | [virtual] |
Clean scene graph from any terrain technique specific nodes.
Reimplemented in osgTerrain::GeometryTechnique.
| bool osgTerrain::TerrainTechnique::containsNeighbour | ( | TerrainTile * | tile | ) | [inline] |
| virtual void osgTerrain::TerrainTechnique::cull | ( | osgUtil::CullVisitor * | nv | ) | [virtual] |
Reimplemented in osgTerrain::GeometryTechnique.
| TerrainTile* osgTerrain::TerrainTechnique::getTerrainTile | ( | ) | [inline] |
| const TerrainTile* osgTerrain::TerrainTechnique::getTerrainTile | ( | ) | const [inline] |
| virtual void osgTerrain::TerrainTechnique::init | ( | int | dirtyMask, |
| bool | assumeMultiThreaded | ||
| ) | [virtual] |
Reimplemented in osgTerrain::GeometryTechnique.
| osgTerrain::TerrainTechnique::META_Object | ( | osgTerrain | , |
| TerrainTechnique | |||
| ) |
| virtual void osgTerrain::TerrainTechnique::releaseGLObjects | ( | osg::State * | = 0 | ) | const [inline, virtual] |
If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context.
Otherwise, releases OpenGL objects for all graphics contexts.
Reimplemented from osg::Object.
Reimplemented in osgTerrain::GeometryTechnique.
| void osgTerrain::TerrainTechnique::removeNeighbour | ( | TerrainTile * | tile | ) | [inline] |
| void osgTerrain::TerrainTechnique::setDirty | ( | bool | dirty | ) | [protected] |
| void osgTerrain::TerrainTechnique::setTerrainTile | ( | TerrainTile * | tile | ) | [protected] |
| virtual void osgTerrain::TerrainTechnique::traverse | ( | osg::NodeVisitor & | nv | ) | [virtual] |
Traverse the terrain subgraph.
Reimplemented in osgTerrain::GeometryTechnique.
| virtual void osgTerrain::TerrainTechnique::update | ( | osgUtil::UpdateVisitor * | nv | ) | [virtual] |
Reimplemented in osgTerrain::GeometryTechnique.
friend class osgTerrain::TerrainTile [friend] |
TerrainTile* osgTerrain::TerrainTechnique::_terrainTile [protected] |
| Generated at Thu Sep 27 2012 17:03:25 for the OpenSceneGraph by doxygen 1.7.6.1. |