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OpenSceneGraph
3.0.1
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General purpose double pair, uses include representation of texture coordinates. More...
Public Types | |
| enum | { num_components = 2 } |
| Number of vector components. More... | |
| typedef double | value_type |
| Data type of vector components. | |
Public Member Functions | |
| Vec2d () | |
| Constructor that sets all components of the vector to zero. | |
| Vec2d (value_type x, value_type y) | |
| Vec2d (const Vec2f &vec) | |
| operator Vec2f () const | |
| bool | operator== (const Vec2d &v) const |
| bool | operator!= (const Vec2d &v) const |
| bool | operator< (const Vec2d &v) const |
| value_type * | ptr () |
| const value_type * | ptr () const |
| void | set (value_type x, value_type y) |
| value_type & | operator[] (int i) |
| value_type | operator[] (int i) const |
| value_type & | x () |
| value_type & | y () |
| value_type | x () const |
| value_type | y () const |
| bool | valid () const |
| Returns true if all components have values that are not NaN. | |
| bool | isNaN () const |
| Returns true if at least one component has value NaN. | |
| value_type | operator* (const Vec2d &rhs) const |
| Dot product. | |
| const Vec2d | operator* (value_type rhs) const |
| Multiply by scalar. | |
| Vec2d & | operator*= (value_type rhs) |
| Unary multiply by scalar. | |
| const Vec2d | operator/ (value_type rhs) const |
| Divide by scalar. | |
| Vec2d & | operator/= (value_type rhs) |
| Unary divide by scalar. | |
| const Vec2d | operator+ (const Vec2d &rhs) const |
| Binary vector add. | |
| Vec2d & | operator+= (const Vec2d &rhs) |
| Unary vector add. | |
| const Vec2d | operator- (const Vec2d &rhs) const |
| Binary vector subtract. | |
| Vec2d & | operator-= (const Vec2d &rhs) |
| Unary vector subtract. | |
| const Vec2d | operator- () const |
| Negation operator. | |
| value_type | length () const |
| Length of the vector = sqrt( vec . | |
| value_type | length2 (void) const |
| Length squared of the vector = vec . | |
| value_type | normalize () |
| Normalize the vector so that it has length unity. | |
Public Attributes | |
| value_type | _v [2] |
General purpose double pair, uses include representation of texture coordinates.
No support yet added for double * Vec2d - is it necessary? Need to define a non-member non-friend operator* etc. BTW: Vec2d * double is okay
| typedef double osg::Vec2d::value_type |
Data type of vector components.
| osg::Vec2d::Vec2d | ( | ) | [inline] |
Constructor that sets all components of the vector to zero.
References _v.
Referenced by operator*(), operator+(), operator-(), and operator/().
| osg::Vec2d::Vec2d | ( | value_type | x, |
| value_type | y | ||
| ) | [inline] |
| osg::Vec2d::Vec2d | ( | const Vec2f & | vec | ) | [inline] |
References _v, and osg::Vec2f::_v.
| bool osg::Vec2d::isNaN | ( | ) | const [inline] |
| value_type osg::Vec2d::length | ( | ) | const [inline] |
| value_type osg::Vec2d::length2 | ( | void | ) | const [inline] |
| value_type osg::Vec2d::normalize | ( | ) | [inline] |
| value_type osg::Vec2d::operator* | ( | const Vec2d & | rhs | ) | const [inline] |
Dot product.
References _v.
| const Vec2d osg::Vec2d::operator* | ( | value_type | rhs | ) | const [inline] |
| Vec2d& osg::Vec2d::operator*= | ( | value_type | rhs | ) | [inline] |
Unary multiply by scalar.
References _v.
| const Vec2d osg::Vec2d::operator- | ( | ) | const [inline] |
| const Vec2d osg::Vec2d::operator/ | ( | value_type | rhs | ) | const [inline] |
| Vec2d& osg::Vec2d::operator/= | ( | value_type | rhs | ) | [inline] |
Unary divide by scalar.
References _v.
| value_type& osg::Vec2d::operator[] | ( | int | i | ) | [inline] |
References _v.
| value_type osg::Vec2d::operator[] | ( | int | i | ) | const [inline] |
References _v.
| value_type* osg::Vec2d::ptr | ( | ) | [inline] |
References _v.
| const value_type* osg::Vec2d::ptr | ( | ) | const [inline] |
References _v.
| void osg::Vec2d::set | ( | value_type | x, |
| value_type | y | ||
| ) | [inline] |
| bool osg::Vec2d::valid | ( | ) | const [inline] |
Returns true if all components have values that are not NaN.
References isNaN().
| value_type& osg::Vec2d::x | ( | ) | [inline] |
| value_type osg::Vec2d::x | ( | ) | const [inline] |
References _v.
| value_type& osg::Vec2d::y | ( | ) | [inline] |
| value_type osg::Vec2d::y | ( | ) | const [inline] |
References _v.
Referenced by isNaN(), length(), length2(), normalize(), operator Vec2f(), operator!=(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), operator/(), operator/=(), operator<(), osg::operator<<(), operator==(), osg::operator>>(), operator[](), ptr(), set(), Vec2d(), x(), and y().
| Generated at Thu Sep 27 2012 17:03:06 for the OpenSceneGraph by doxygen 1.7.6.1. |