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OpenSceneGraph
3.0.1
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#include <osg/GL2Extensions>#include <osg/Object>#include <osg/buffered_value>#include <set>#include <map>Classes | |
| class | osg::ShaderBinary |
| Simple class for wrapping up the data used in OpenGL ES 2's glShaderBinary calls. More... | |
| class | osg::Shader |
| osg::Shader is an application-level abstraction of an OpenGL glShader. More... | |
| class | osg::Shader::PerContextShader |
| PerContextShader (PCS) is an OSG-internal encapsulation of glShader per-GL context. More... | |
| class | osg::ShaderComponent |
Namespaces | |
| namespace | osg |
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes. | |
Defines | |
| #define | OSG_SHADER 1 |
| #define OSG_SHADER 1 |
| Generated at Thu Sep 27 2012 17:02:41 for the OpenSceneGraph by doxygen 1.7.6.1. |