Namespaces |
| namespace | osgDB |
| | The osgDB library provides support for reading and writing scene graphs, providing a plugin framework and file utility classes.
|
Defines |
| #define | OSGDB_WRITEFILE 1 |
Functions |
| OSGDB_EXPORT bool | osgDB::writeObjectFile (const osg::Object &object, const std::string &filename, const Options *options) |
| | Write an osg::Object to file.
|
| bool | osgDB::writeObjectFile (const osg::Object &object, const std::string &filename) |
| | Write an osg::Object to file.
|
| OSGDB_EXPORT bool | osgDB::writeImageFile (const osg::Image &image, const std::string &filename, const Options *options) |
| | Write an osg::Image to file.
|
| bool | osgDB::writeImageFile (const osg::Image &image, const std::string &filename) |
| | Write an osg::Image to file.
|
| OSGDB_EXPORT bool | osgDB::writeHeightFieldFile (const osg::HeightField &hf, const std::string &filename, const Options *options) |
| | Write an osg::HeightField to file.
|
| bool | osgDB::writeHeightFieldFile (const osg::HeightField &hf, const std::string &filename) |
| | Write an osg::HeightField to file.
|
| OSGDB_EXPORT bool | osgDB::writeNodeFile (const osg::Node &node, const std::string &filename, const Options *options) |
| | Write an osg::Node to file.
|
| bool | osgDB::writeNodeFile (const osg::Node &node, const std::string &filename) |
| | Write an osg::Node to file.
|
| OSGDB_EXPORT bool | osgDB::writeShaderFile (const osg::Shader &shader, const std::string &filename, const Options *options) |
| | Write an osg::Shader to file.
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| bool | osgDB::writeShaderFile (const osg::Shader &shader, const std::string &filename) |
| | Write an osg::Shader to file.
|