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OpenSceneGraph
3.0.1
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#include <osgFX/Export>#include <osgFX/Technique>#include <osg/buffered_value>#include <osg/ref_ptr>#include <osg/Node>#include <osg/Group>#include <osg/Geode>#include <osg/OccluderNode>#include <vector>Classes | |
| class | osgFX::Effect |
| The base class for special effects. More... | |
Namespaces | |
| namespace | osgFX |
The osgFX library is a NodeKit that extends the core scene graph to provide a special effects framework. | |
Defines | |
| #define | OSGFX__effect |
| #define | META_Effect(library, classname, effectname, effectdescription, effectauthor) |
| An helper macro that defines the methods like effectName() and effectDescription() making them return the strings passed as parameters, after the usual library name and class name. | |
| #define META_Effect | ( | library, | |
| classname, | |||
| effectname, | |||
| effectdescription, | |||
| effectauthor | |||
| ) |
META_Node(library, classname) \ virtual const char *effectName() const { return effectname; } \ virtual const char *effectDescription() const { return effectdescription; } \ virtual const char *effectAuthor() const { return effectauthor; }
An helper macro that defines the methods like effectName() and effectDescription() making them return the strings passed as parameters, after the usual library name and class name.
| #define OSGFX__effect |
| Generated at Thu Sep 27 2012 17:02:43 for the OpenSceneGraph by doxygen 1.7.6.1. |