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OpenSceneGraph
3.0.1
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#include <osgManipulator/Constraint>#include <osgManipulator/Command>#include <osg/BoundingSphere>#include <osg/MatrixTransform>#include <osgUtil/SceneView>#include <osgUtil/IntersectVisitor>#include <osgGA/GUIEventAdapter>#include <osgGA/GUIActionAdapter>Classes | |
| class | osgManipulator::DraggerCallback |
| class | osgManipulator::DraggerTransformCallback |
| class | osgManipulator::PointerInfo |
| class | osgManipulator::Dragger |
| Base class for draggers. More... | |
| class | osgManipulator::CompositeDragger |
| CompositeDragger allows to create complex draggers that are composed of a hierarchy of Draggers. More... | |
Namespaces | |
| namespace | osgManipulator |
The osgManipulator library is a NodeKit that extends the core scene graph to support 3D interactive manipulators. | |
Defines | |
| #define | OSGMANIPULATOR_DRAGGER 1 |
Functions | |
| OSGMANIPULATOR_EXPORT void | osgManipulator::computeNodePathToRoot (osg::Node &node, osg::NodePath &np) |
| Computes the nodepath from the given node all the way upto the root. | |
| void OSGMANIPULATOR_EXPORT | osgManipulator::setDrawableToAlwaysCull (osg::Drawable &drawable) |
| Culls the drawable all the time. | |
| void OSGMANIPULATOR_EXPORT | osgManipulator::setMaterialColor (const osg::Vec4 &color, osg::Node &node) |
| Convenience function for setting the material color on a node. | |
| #define OSGMANIPULATOR_DRAGGER 1 |
| Generated at Thu Sep 27 2012 17:02:43 for the OpenSceneGraph by doxygen 1.7.6.1. |