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OpenSceneGraph
3.0.1
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The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques. More...
Classes | |
| class | ConvexPolyhedron |
| class | DebugShadowMap |
| Class used as a layer for debuging resources used by derived xxxShadowMap classes. More... | |
| class | LightSpacePerspectiveShadowMapAlgorithm |
| class | LightSpacePerspectiveShadowMapDB |
| class | LightSpacePerspectiveShadowMapCB |
| class | LightSpacePerspectiveShadowMapVB |
| class | MinimalCullBoundsShadowMap |
| class | MinimalDrawBoundsShadowMap |
| class | MinimalShadowMap |
| class | OccluderGeometry |
| OccluderGeometry provides a sepecialised geometry representation of objects in scene that occlude light and therefore cast shadows. More... | |
| class | ShadowVolumeGeometry |
| class | ParallelSplitShadowMap |
| class | ProjectionShadowMap |
| class | ShadowedScene |
| ShadowedScene provides a mechansim for decorating a scene that the needs to have shadows cast upon it. More... | |
| class | ShadowMap |
| ShadowedTexture provides an implementation of shadow textures. More... | |
| class | ShadowTechnique |
| ShadowedScene provides a mechanism for decorating a scene that the needs to have shadows cast upon it. More... | |
| class | ShadowTexture |
| ShadowedTexture provides an implementation of shadow textures. More... | |
| class | ShadowVolume |
| ShadowedTexture provides an implementation of shadow textures. More... | |
| class | SoftShadowMap |
| SoftShadowMap provides an implementation of soft shadows with shadow maps. More... | |
| class | StandardShadowMap |
| class | ViewDependentShadowTechnique |
| ViewDependentShadowTechnique is a base class for all View Dependent Shadow techniques. More... | |
Typedefs | |
| typedef LightSpacePerspectiveShadowMapDB | LightSpacePerspectiveShadowMap |
The osgShadow library is a NodeKit that extends the core scene graph to add support for a range of shadow techniques.
| Generated at Thu Sep 27 2012 17:03:21 for the OpenSceneGraph by doxygen 1.7.6.1. |