, including all inherited members.
| _allocated | osg::Texture::TextureObject | |
| _frameLastUsed | osg::Texture::TextureObject | |
| _id | osg::Texture::TextureObject | |
| _next | osg::Texture::TextureObject | |
| _observerSet | osg::Referenced | [mutable, protected] |
| _previous | osg::Texture::TextureObject | |
| _profile | osg::Texture::TextureObject | |
| _refCount | osg::Referenced | [mutable, protected] |
| _set | osg::Texture::TextureObject | |
| _texture | osg::Texture::TextureObject | |
| _timeStamp | osg::Texture::TextureObject | |
| addObserver(Observer *observer) const | osg::Referenced | |
| bind() | osg::Texture::TextureObject | |
| DeleteHandler class | osg::Referenced | [friend] |
| deleteUsingDeleteHandler() const | osg::Referenced | [protected] |
| getDeleteHandler() | osg::Referenced | [static] |
| getGlobalReferencedMutex() | osg::Referenced | [static] |
| getObserverSet() const | osg::Referenced | [inline] |
| getOrCreateObserverSet() const | osg::Referenced | |
| getRefMutex() const | osg::Referenced | [inline] |
| getTexture() const | osg::Texture::TextureObject | [inline] |
| getThreadSafeReferenceCounting() | osg::Referenced | [static] |
| getThreadSafeRefUnref() const | osg::Referenced | [inline] |
| getTimeStamp() const | osg::Texture::TextureObject | [inline] |
| id() const | osg::Texture::TextureObject | [inline] |
| isAllocated() const | osg::Texture::TextureObject | [inline] |
| isReusable() const | osg::Texture::TextureObject | [inline] |
| match(GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) | osg::Texture::TextureObject | [inline] |
| operator=(const Referenced &) | osg::Referenced | [inline] |
| ref() const | osg::Referenced | [inline] |
| referenceCount() const | osg::Referenced | [inline] |
| Referenced() | osg::Referenced | |
| Referenced(bool threadSafeRefUnref) | osg::Referenced | [explicit] |
| Referenced(const Referenced &) | osg::Referenced | |
| removeObserver(Observer *observer) const | osg::Referenced | |
| setAllocated(bool allocated=true) | osg::Texture::TextureObject | [inline] |
| setAllocated(GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) | osg::Texture::TextureObject | |
| setDeleteHandler(DeleteHandler *handler) | osg::Referenced | [static] |
| setTexture(Texture *texture) | osg::Texture::TextureObject | [inline] |
| setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | [static] |
| setThreadSafeRefUnref(bool threadSafe) | osg::Referenced | [virtual] |
| setTimeStamp(double timestamp) | osg::Texture::TextureObject | [inline] |
| signalObserversAndDelete(bool signalDelete, bool doDelete) const | osg::Referenced | [protected] |
| size() const | osg::Texture::TextureObject | [inline] |
| target() const | osg::Texture::TextureObject | [inline] |
| TextureObject(Texture *texture, GLuint id, GLenum target) | osg::Texture::TextureObject | [inline] |
| TextureObject(Texture *texture, GLuint id, const TextureProfile &profile) | osg::Texture::TextureObject | [inline] |
| TextureObject(Texture *texture, GLuint id, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) | osg::Texture::TextureObject | [inline] |
| unref() const | osg::Referenced | [inline] |
| unref_nodelete() const | osg::Referenced | |
| ~Referenced() | osg::Referenced | [protected, virtual] |
| ~TextureObject() | osg::Texture::TextureObject | [protected, virtual] |