| cancelWrite(const Location &loc) | dmlite::PoolHandler | [virtual] |
| getFreeSpace(void) | dmlite::PoolHandler | [virtual] |
| getPoolName(void) | dmlite::PoolHandler | [virtual] |
| getPoolType(void) | dmlite::PoolHandler | [virtual] |
| getTotalSpace(void) | dmlite::PoolHandler | [virtual] |
| poolIsAvailable(bool write=true) | dmlite::PoolHandler | [virtual] |
| removeReplica(const Replica &replica) | dmlite::PoolHandler | [virtual] |
| replicaIsAvailable(const Replica &replica) | dmlite::PoolHandler | [virtual] |
| whereToRead(const Replica &replica) | dmlite::PoolHandler | [virtual] |
| whereToWrite(const std::string &path) | dmlite::PoolHandler | [virtual] |
| ~PoolHandler() | dmlite::PoolHandler | [virtual] |
1.4.7