/* 
    This file handles the little thing that your mouse controls

    Copyright, 2003 Caleb Moore
    
    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

*/


#include "player.h"
#include "graphics.h"

static unsigned int hplayerpic;
static unsigned int vplayerpic;

player::player()
{
  direction = 'v';
}
point player::getcenter()
{
  return center;
}
void player::setcenter(point newpoint)
{
  center = newpoint;
}
void player::display()
{
  if (!hplayerpic)
    {
     hplayerpic = load_bmp("playerh.bmp"); 
     vplayerpic = load_bmp("playerv.bmp");
    }
  if (direction == 'v')
    display_bmp(vplayerpic, center.x - 8, center.y - 30);
  else
    display_bmp(hplayerpic, center.x - 30, center.y - 8);    
}
