README.mac - 2007-02-06 - Building FLTK under MacOS X
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CONTENTS

    - Introduction
    - How to Build Using GCC (MacOS X)
    - Scripts
    - Known MacFLTK bugs
    - Test suite status
    - Other stuff
    - FLTK 1.0.x for Mac


INTRODUCTION

    FLTK currently supports the following development
    environments on the MacOS X platform:

	- GCC
	- Metrowerks CodeWarrior
	- (Apple Project Builder - future releases)
	- (MPW - future releases)


HOW TO BUILD USING GCC (MacOS X)

    Since the MacOS X command line build environment is based on
    BSD UNIX, the normal UNIX build procedure as described in
    'README' applies.


KNOWN MacFLTK BUGS

    The following FLTK things are not implemented or don't work
    at present:

	- Line styles are not fully implemented.
	- Sub-sub-subwindow not tested.
	- The 'shiny' demo needs work (flush/aglFlush).

UNIVERSAL BINARES

    To create Universal Binaries for Tiger, start "configure"
    with the following flags:
      ./configure  --with-archflags="-mmacosx-version-min=10.4\
                                     -arch i386 -arch ppc"

OTHER STUFF

    The creator ID's 'FLTK', 'Fltk', 'FLID', and 'Flid' are
    officially registered with Apple Computers, Inc. and can be
    used for FLTK applications ('FLTK') and FLUID files
    ('Flid').

    Under MacOS X, all windows are double-buffered. Using
    Fl_Window has the same effect as using Fl_Double_Window on
    other operating systems. Fl_Overlay_Window however uses one 
    additional buffer for the overlay plane.


FLTK 1.0.X FOR MAC

    FLTK 1.0.6 for MacOS 8.x and OS 9.x is in beta stage and can
    be downloaded from http://www.matthiasm.com/flMac.html .
    The archive contains build files for Metrowerks CodeWarrior
    5 and 6.

    FLTK 1.0.6 for Mac is not supported by the FLTK team and
    will not be further developed by the author.
