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\begin_modules
chessboard
multicol
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\begin_layout Title

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Email Chess Game analyzed
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\begin_layout Author

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Kayvan A.
 Sylvan
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<kayvan@sylvan.com>
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Game start 05/29/2001
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The following game was played at the IECC (International Email Chess Club).
 It is presented as an example of the fun you can have with \SpecialChar LyX
's new chessboard module (using the 
\family sans
xskak
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 and 
\family sans
chessboard
\family default
 packages).
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Sylvan,
 Kayvan
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Wakeham,
 Marc
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(1623)
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(1639)
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pgfstyle=straightmove,arrow=to,linewidth=0.1em,smallboard
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1.
 e4 c5 2.
 Nc3 d6 3.
 g3 Nc6 4.
 Bg2 e6 5.
 Nge2
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markmoves={d2-d4},pgfstyle=knightmove,markmove={g1-e2},pgfstyle=circle,markfields={d4,f4}
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So far,
 so good.
 The e2 knight controls the d4 and f4 squares,
 preparing an eventual d4 push.
 The diagrammed position has been reached before in hundreds of GM games.
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5...
 Be7?!
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5...
 Ng7
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\backslash
equal{} was better
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6.
 d4 cxd4 7.
 Nxd4 a6
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With 7...
 a6,
 we are back in the well-trodden theory of this opening.
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8.
 Nxc6 bxc6 9.
 O-O Bb7 10.
 Qg4 Bf6 11.
 Bf4 Ne7 12.
 Rad1
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markmoves={a1-d1}
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White continues to develop pieces and also sets a trap for Black.
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12...
 O-O?
 
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This move loses instantly.
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The following was better,
 even though white retains the upper hand.
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12...
 e5 13.
 Be3 Qc7 14.
 Na4 O-O
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\backslash
wbetter
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13.
 e5!
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Black's knight and bishop form a bumbling pair here.
 The bishop is doomed.
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13...
 Nd5!?
 14.
 Bxd5 cxd5 15.
 exf6 Qxf6 16.
 Bxd6 Rfd8 17.
 Bc7 Rd7 18.
 Bf4
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1-0
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