# Additional Resources

- Links
- Videos
  - Feature Adaptive GPU Rendering of Catmull-Clark Subdivision Surfaces (2012)
  - Open Subdivision Technology Review (2012)
  - Autodesk User Group At Anaheim (2013)
  - Why Model with Subdivisions (2013)
  - Meet the Experts: The OpenSubdiv Project (2013)

### Links

OpenSubdiv Github Repository

OpenSubdiv with Mudbox and Maya

### Videos

#### Feature Adaptive GPU Rendering of Catmull-Clark Subdivision Surfaces (2012)

#### Open Subdivision Technology Review (2012)

First public demonstration of OpenSubdiv at Siggraph 2012.

#### Autodesk User Group At Anaheim (2013)

Bill Polson, Director of Industry Strategy at Pixar Animation Studios

#### Why Model with Subdivisions (2013)

Ivo Kos, Modelling Technical Director at Pixar Animation Studios

#### Meet the Experts: The OpenSubdiv Project (2013)

Join special guests, Bill Polson, Dirk Van Gelder, Manuel Kraemer, Takahito Tejima, David G. Yu and Dale Ruffolo, from Pixar Animation Studios' GPU team, as they show how real time display of subdivision surfaces helps artists be more productive, and how this code is open source and engineered for ease of integration.