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Here is a list of all functions with links to the classes they belong to:

### - u -

- UniformOptions() : TopologyRefiner::UniformOptions
- Unnormalize() : PatchParam
- UnnormalizeTriangle() : PatchParam
- Unrefine() : TopologyRefiner
- update() : StencilTableReal< REAL >
- Update2ndDerivs() : LimitStencilTableReal< REAL >
- UpdateData() : CLVertexBuffer, CpuD3D11VertexBuffer, CpuGLVertexBuffer, CPUMTLVertexBuffer, CpuVertexBuffer, CudaVertexBuffer, D3D11VertexBuffer, GLVertexBuffer
- UpdateDerivs() : LimitStencilTableReal< REAL >
- UpdateValues() : StencilTableReal< REAL >
- UpdateVaryingBuffer() : Mesh< VERTEX_BUFFER, STENCIL_TABLE, EVALUATOR, PATCH_TABLE, DEVICE_CONTEXT >, MeshInterface< PATCH_TABLE >
- UpdateVertexBuffer() : D3D11LegacyGregoryPatchTable, GLLegacyGregoryPatchTable, Mesh< VERTEX_BUFFER, STENCIL_TABLE, EVALUATOR, PATCH_TABLE, DEVICE_CONTEXT >, MeshInterface< PATCH_TABLE >, MTLLegacyGregoryPatchTable