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Here is a list of all functions with links to the classes they belong to:

### - a -

- AdaptiveOptions() : TopologyRefiner::AdaptiveOptions
- allocate() : CLPatchTable, CLVertexBuffer, CpuD3D11VertexBuffer, CpuGLVertexBuffer, CPUMTLVertexBuffer, CudaPatchTable, CudaVertexBuffer, D3D11PatchTable, D3D11VertexBuffer, GLPatchTable, GLVertexBuffer, MTLPatchTable
- allocateParentChildIndices() : Refinement
- AppendLocalPointStencilTable() : StencilTableFactory, StencilTableFactoryReal< REAL >
- AppendLocalPointStencilTableFaceVarying() : StencilTableFactory, StencilTableFactoryReal< REAL >
- AppendLocalPointStencilTableVarying() : StencilTableFactory, StencilTableFactoryReal< REAL >
- applyRefinement() : FVarRefinement
- AreFaceWeightsForFaceCenters() : Scheme< SCHEME_TYPE >::LocalMask< WEIGHT >
- Array() : Array< TYPE >
- assignBoundaryPropertiesFromEdgeMask() : PatchTableFactory::PatchFaceTag
- assignBoundaryPropertiesFromVertexMask() : PatchTableFactory::PatchFaceTag
- assignComponentTags() : TopologyRefinerFactory< MESH >
- assignComponentTopology() : TopologyRefinerFactory< MESH >
- assignCornerLimitMask() : Scheme< SCHEME_TYPE >
- assignCornerLimitTangentMasks() : Scheme< SCHEME_TYPE >
- assignCornerMaskForVertex() : Scheme< SCHEME_TYPE >
- assignCreaseLimitMask() : Scheme< SCHEME_TYPE >
- assignCreaseLimitTangentMasks() : Scheme< SCHEME_TYPE >
- assignCreaseMaskForEdge() : Scheme< SCHEME_TYPE >
- assignCreaseMaskForVertex() : Scheme< SCHEME_TYPE >
- assignFaceVaryingTopology() : TopologyRefinerFactory< MESH >
- assignSmoothLimitMask() : Scheme< SCHEME_TYPE >
- assignSmoothLimitTangentMasks() : Scheme< SCHEME_TYPE >
- assignSmoothMaskForEdge() : Scheme< SCHEME_TYPE >
- assignSmoothMaskForVertex() : Scheme< SCHEME_TYPE >
- assignTransitionPropertiesFromEdgeMask() : PatchTableFactory::PatchFaceTag