Qt 5.11 | Qt 3D | QML Types | Effect QML Type

Qt 5.11.3 Reference Documentation

# Effect QML Type

The base class for effects in a Qt 3D scene. More...

Import Statement: | import Qt3D.Render 2.0
Since: | Qt 5.7
Instantiates: | QEffect
Inherits: | Node

- List of all members, including inherited members

## Properties

- parameters : list<Parameter>
- techniques : list<Technique>

## Detailed Description

The Effect type combines a set of techniques and parameters used by those techniques to produce a rendering effect for a material.

An Effect instance should be shared among several Material instances when possible.

A Parameter defined on an Effect is overridden by a QParameter (of the same name) defined in a Material, TechniqueFilter, RenderPassFilter.

      Effect {
          id: effect

          technique: [
              Technique {
                  id: gl3Technique
                  graphicsApiFilter {
                      api: GraphicsApiFilter.OpenGL
                      profile: GraphicsApiFilter.CoreProfile
                      majorVersion: 3
                      minorVersion: 1
                  }
                  renderPasses: [
                      RenderPass {
                          id: gl3Pass
                          shaderProgram: ShaderProgram {
                              ...
                          }
                      }
                  ]
              }
          ]
      }

See also Material, Technique, and Parameter.

## Property Documentation

parameters : list<Parameter>

Holds the list of parameters used by this effect. A parameter is used to set a corresponding uniform value in the shader used by this effect.

techniques : list<Technique>

Holds the list of techniques used by this effect.