/****************************************************************************
** Meta object code from reading C++ file 'kgamepropertyhandler.h'
**
** Created by: The Qt Meta Object Compiler version 67 (Qt 5.9.4)
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/

#include "../src/libkdegames-17.12.3/libkdegamesprivate/kgame/kgamepropertyhandler.h"
#include <QtCore/qbytearray.h>
#include <QtCore/qmetatype.h>
#if !defined(Q_MOC_OUTPUT_REVISION)
#error "The header file 'kgamepropertyhandler.h' doesn't include <QObject>."
#elif Q_MOC_OUTPUT_REVISION != 67
#error "This file was generated using the moc from 5.9.4. It"
#error "cannot be used with the include files from this version of Qt."
#error "(The moc has changed too much.)"
#endif

QT_BEGIN_MOC_NAMESPACE
QT_WARNING_PUSH
QT_WARNING_DISABLE_DEPRECATED
struct qt_meta_stringdata_KGamePropertyHandler_t {
    QByteArrayData data[13];
    char stringdata0[154];
};
#define QT_MOC_LITERAL(idx, ofs, len) \
    Q_STATIC_BYTE_ARRAY_DATA_HEADER_INITIALIZER_WITH_OFFSET(len, \
    qptrdiff(offsetof(qt_meta_stringdata_KGamePropertyHandler_t, stringdata0) + ofs \
        - idx * sizeof(QByteArrayData)) \
    )
static const qt_meta_stringdata_KGamePropertyHandler_t qt_meta_stringdata_KGamePropertyHandler = {
    {
QT_MOC_LITERAL(0, 0, 20), // "KGamePropertyHandler"
QT_MOC_LITERAL(1, 21, 21), // "signalPropertyChanged"
QT_MOC_LITERAL(2, 43, 0), // ""
QT_MOC_LITERAL(3, 44, 18), // "KGamePropertyBase*"
QT_MOC_LITERAL(4, 63, 17), // "signalSendMessage"
QT_MOC_LITERAL(5, 81, 5), // "msgid"
QT_MOC_LITERAL(6, 87, 12), // "QDataStream&"
QT_MOC_LITERAL(7, 100, 5), // "bool*"
QT_MOC_LITERAL(8, 106, 4), // "sent"
QT_MOC_LITERAL(9, 111, 18), // "signalRequestValue"
QT_MOC_LITERAL(10, 130, 8), // "property"
QT_MOC_LITERAL(11, 139, 8), // "QString&"
QT_MOC_LITERAL(12, 148, 5) // "value"

    },
    "KGamePropertyHandler\0signalPropertyChanged\0"
    "\0KGamePropertyBase*\0signalSendMessage\0"
    "msgid\0QDataStream&\0bool*\0sent\0"
    "signalRequestValue\0property\0QString&\0"
    "value"
};
#undef QT_MOC_LITERAL

static const uint qt_meta_data_KGamePropertyHandler[] = {

 // content:
       7,       // revision
       0,       // classname
       0,    0, // classinfo
       3,   14, // methods
       0,    0, // properties
       0,    0, // enums/sets
       0,    0, // constructors
       0,       // flags
       3,       // signalCount

 // signals: name, argc, parameters, tag, flags
       1,    1,   29,    2, 0x06 /* Public */,
       4,    3,   32,    2, 0x06 /* Public */,
       9,    2,   39,    2, 0x06 /* Public */,

 // signals: parameters
    QMetaType::Void, 0x80000000 | 3,    2,
    QMetaType::Void, QMetaType::Int, 0x80000000 | 6, 0x80000000 | 7,    5,    2,    8,
    QMetaType::Void, 0x80000000 | 3, 0x80000000 | 11,   10,   12,

       0        // eod
};

void KGamePropertyHandler::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a)
{
    if (_c == QMetaObject::InvokeMetaMethod) {
        KGamePropertyHandler *_t = static_cast<KGamePropertyHandler *>(_o);
        Q_UNUSED(_t)
        switch (_id) {
        case 0: _t->signalPropertyChanged((*reinterpret_cast< KGamePropertyBase*(*)>(_a[1]))); break;
        case 1: _t->signalSendMessage((*reinterpret_cast< int(*)>(_a[1])),(*reinterpret_cast< QDataStream(*)>(_a[2])),(*reinterpret_cast< bool*(*)>(_a[3]))); break;
        case 2: _t->signalRequestValue((*reinterpret_cast< KGamePropertyBase*(*)>(_a[1])),(*reinterpret_cast< QString(*)>(_a[2]))); break;
        default: ;
        }
    } else if (_c == QMetaObject::IndexOfMethod) {
        int *result = reinterpret_cast<int *>(_a[0]);
        {
            typedef void (KGamePropertyHandler::*_t)(KGamePropertyBase * );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&KGamePropertyHandler::signalPropertyChanged)) {
                *result = 0;
                return;
            }
        }
        {
            typedef void (KGamePropertyHandler::*_t)(int , QDataStream & , bool * );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&KGamePropertyHandler::signalSendMessage)) {
                *result = 1;
                return;
            }
        }
        {
            typedef void (KGamePropertyHandler::*_t)(KGamePropertyBase * , QString & );
            if (*reinterpret_cast<_t *>(_a[1]) == static_cast<_t>(&KGamePropertyHandler::signalRequestValue)) {
                *result = 2;
                return;
            }
        }
    }
}

const QMetaObject KGamePropertyHandler::staticMetaObject = {
    { &QObject::staticMetaObject, qt_meta_stringdata_KGamePropertyHandler.data,
      qt_meta_data_KGamePropertyHandler,  qt_static_metacall, nullptr, nullptr}
};


const QMetaObject *KGamePropertyHandler::metaObject() const
{
    return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject;
}

void *KGamePropertyHandler::qt_metacast(const char *_clname)
{
    if (!_clname) return nullptr;
    if (!strcmp(_clname, qt_meta_stringdata_KGamePropertyHandler.stringdata0))
        return static_cast<void*>(this);
    return QObject::qt_metacast(_clname);
}

int KGamePropertyHandler::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QObject::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        if (_id < 3)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 3;
    } else if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        if (_id < 3)
            *reinterpret_cast<int*>(_a[0]) = -1;
        _id -= 3;
    }
    return _id;
}

// SIGNAL 0
void KGamePropertyHandler::signalPropertyChanged(KGamePropertyBase * _t1)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(&_t1)) };
    QMetaObject::activate(this, &staticMetaObject, 0, _a);
}

// SIGNAL 1
void KGamePropertyHandler::signalSendMessage(int _t1, QDataStream & _t2, bool * _t3)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(&_t1)), const_cast<void*>(reinterpret_cast<const void*>(&_t2)), const_cast<void*>(reinterpret_cast<const void*>(&_t3)) };
    QMetaObject::activate(this, &staticMetaObject, 1, _a);
}

// SIGNAL 2
void KGamePropertyHandler::signalRequestValue(KGamePropertyBase * _t1, QString & _t2)
{
    void *_a[] = { nullptr, const_cast<void*>(reinterpret_cast<const void*>(&_t1)), const_cast<void*>(reinterpret_cast<const void*>(&_t2)) };
    QMetaObject::activate(this, &staticMetaObject, 2, _a);
}
QT_WARNING_POP
QT_END_MOC_NAMESPACE
