<?xml version="1.0" encoding="iso-8859-1"?>

<PropertyList>
  
  <path>rainglass.ac</path>
  
  <animation>
    <!-- Objets transparents -->
    <object-name>Rainintvitres1</object-name>
    <object-name>Rainintverriere1</object-name>

    <object-name>Rainintvitres2</object-name>
    <object-name>Rainintverriere2</object-name>

    <object-name>Rainintvitres3</object-name>
    <object-name>Rainintverriere3</object-name>
  </animation>

  <effect>
    <inherits-from>Effects/model-transparent</inherits-from>
    <object-name>Rainintvitres1</object-name>
    <object-name>Rainintverriere1</object-name>

    <object-name>Rainintvitres2</object-name>
    <object-name>Rainintverriere2</object-name>

    <object-name>Rainintvitres3</object-name>
    <object-name>Rainintverriere3</object-name>
  </effect>

  <animation>
    <name>ensemble1</name>
    <object-name>Rainintvitres1</object-name>
    <object-name>Rainintverriere1</object-name>
  </animation>

  <animation>
    <name>ensemble2</name>
    <object-name>Rainintvitres2</object-name>
    <object-name>Rainintverriere2</object-name>
  </animation>

  <animation>
    <name>ensemble3</name>
    <object-name>Rainintvitres3</object-name>
    <object-name>Rainintverriere3</object-name>
  </animation>

  <animation>
    <type>timed</type>
    <object-name>ensemble1</object-name>
    <object-name>ensemble2</object-name>
    <object-name>ensemble3</object-name>
    <use-personality type="bool">true</use-personality>
    <branch-duration-sec>0.1</branch-duration-sec>
    <branch-duration-sec>0.1</branch-duration-sec>
    <branch-duration-sec>0.1</branch-duration-sec>
  </animation>

  <!-- Animation windows -->
  <!-- Canopy -->
  <animation>
    <name>RainIntCanope</name>
    <object-name>Rainintverriere1</object-name>
    <object-name>Rainintverriere2</object-name>
    <object-name>Rainintverriere3</object-name>
  </animation>

  <!--
  <animation>
    <type>pick</type>
    <object-name>RainIntCanope</object-name>
    <visible>true</visible>
    <action>
      <button>0</button>
      <repeatable>false</repeatable>
      <binding>
        <command>nasal</command>
        <script>doors.move_canopy();</script>
      </binding>
    </action>
  </animation>
  -->

  <animation>
    <type>rotate</type>
    <object-name>RainIntCanope</object-name>
    <property>sim/model/door-positions/crew/position-norm</property>
    <interpolation>
      <entry><ind>0</ind><dep> 0</dep></entry>
      <entry><ind>1</ind><dep>45</dep></entry>
    </interpolation>
    <center>
      <x-m> -2.017 </x-m>
      <y-m>  0.000 </y-m>
      <z-m>  0.225 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

</PropertyList>
