<?xml version="1.0" encoding="iso-8859-1"?>

<PropertyList>
  
  <!-- If you put the dialog file in the Aircraft/aircraftname/gui/dialog the dialog box is loaded -->
  <name>wingmen</name>
  <modal type="bool">false</modal>
  <layout>vbox</layout>
  <group>
    <layout>hbox</layout><empty><stretch>1</stretch></empty><text><label>Wingmen</label></text><empty><stretch>1</stretch></empty>
    <button><pref-width>16</pref-width><pref-height>16</pref-height><legend /><default>1</default><keynum>27</keynum><border>2</border><binding><command>dialog-close</command></binding><binding><command>dialog-apply</command></binding></button>
  </group>
  <hrule />

  <text>
    <label>IA demos wingman_m2000-5_demo.xml and wingman_m2000-5D_demo.xml has to be enabled</label>
  </text>

  <group>
    <layout>table</layout>
    <halign>left</halign>
    <text>
      <row>0</row><col>0</col>
      <label>config wingman 1</label>
    </text>
    <button>
      <row>0</row><col>1</col>
      <legend>none</legend>
      <binding>
        <command>nasal</command>
        <script>
        <![CDATA[
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/string[1]",  "");
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/int[8]",     "");
        ]]>
        </script>
      </binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-0-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-1-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-2-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-3-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-4-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-5-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-6-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-7-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-8-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-0-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-1-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-2-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-3-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-4-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-5-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-6-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-7-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-8-count</property><value>1</value></binding>
    </button>
    <button>
      <row>0</row><col>2</col>
      <legend>Air-Air</legend>
      <binding>
        <command>nasal</command>
        <script>
        <![CDATA[
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/string[1]",  "");
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/int[8]",     "");
        ]]>
        </script>
      </binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-0-set</property><value>MICA EM</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-1-set</property><value>MICA IR</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-2-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-3-set</property><value>1300 l Droptank</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-4-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-5-set</property><value>MICA IR</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-6-set</property><value>MICA EM</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-7-set</property><value>MICA EM</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-8-set</property><value>MICA EM</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-0-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-1-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-2-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-3-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-4-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-5-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-6-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-7-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-8-count</property><value>1</value></binding>
    </button>
    <button>
      <row>0</row><col>3</col>
      <legend>Air-Ground</legend>
      <binding>
        <command>nasal</command>
        <script>
        <![CDATA[
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/string[1]",  "");
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/int[8]",     "");
        ]]>
        </script>
      </binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-0-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-1-set</property><value>MICA IR</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-2-set</property><value>2000 l Droptank</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-3-set</property><value>2 x GBU-12</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-4-set</property><value>2000 l Droptank</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-5-set</property><value>MICA IR</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-6-set</property><value>PDLCT</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-7-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-8-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-0-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-1-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-2-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-3-count</property><value>2</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-4-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-5-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-6-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-7-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[0]/payload/armament/station/id-8-count</property><value>1</value></binding>
    </button>
    <button>
      <row>0</row><col>4</col>
      <legend>as Leader</legend>
      <binding>
        <command>nasal</command>
        <script>
        <![CDATA[
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/string[1]",  getprop("sim/multiplay/generic/string[1]"));
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/int[8]",     getprop("sim/multiplay/generic/int[8]"));
        ]]>
        </script>
      </binding>
    </button>

    <text>
      <row>1</row><col>0</col>
      <label>config wingman 2</label>
    </text>
    <button>
      <row>1</row><col>1</col>
      <legend>none</legend>
      <binding>
        <command>nasal</command>
        <script>
        <![CDATA[
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/string[1]",  "");
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/int[8]",     "");
        ]]>
        </script>
      </binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-0-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-1-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-2-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-3-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-4-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-5-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-6-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-7-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-8-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-0-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-1-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-2-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-3-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-4-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-5-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-6-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-7-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-8-count</property><value>1</value></binding>
    </button>
    <button>
      <row>1</row><col>2</col>
      <legend>Air-Air</legend>
      <binding>
        <command>nasal</command>
        <script>
        <![CDATA[
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/string[1]",  "");
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/int[8]",     "");
        ]]>
        </script>
      </binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-0-set</property><value>MICA EM</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-1-set</property><value>MICA IR</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-2-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-3-set</property><value>1300 l Droptank</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-4-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-5-set</property><value>MICA IR</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-6-set</property><value>MICA EM</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-7-set</property><value>MICA EM</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-8-set</property><value>MICA EM</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-0-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-1-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-2-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-3-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-4-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-5-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-6-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-7-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-8-count</property><value>1</value></binding>
    </button>
    <button>
      <row>1</row><col>3</col>
      <legend>Air-Ground</legend>
      <binding>
        <command>nasal</command>
        <script>
        <![CDATA[
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/string[1]",  "");
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/int[8]",     "");
        ]]>
        </script>
      </binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-0-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-1-set</property><value>MICA IR</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-2-set</property><value>2000 l Droptank</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-3-set</property><value>2 x GBU-12</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-4-set</property><value>2000 l Droptank</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-5-set</property><value>MICA IR</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-6-set</property><value>PDLCT</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-7-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-8-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-0-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-1-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-2-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-3-count</property><value>2</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-4-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-5-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-6-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-7-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[1]/payload/armament/station/id-8-count</property><value>1</value></binding>
    </button>
    <button>
      <row>1</row><col>4</col>
      <legend>as Leader</legend>
      <binding>
        <command>nasal</command>
        <script>
        <![CDATA[
          setprop("/ai/models/wingman[1]/sim/multiplay/generic/string[1]",  getprop("sim/multiplay/generic/string[1]"));
          setprop("/ai/models/wingman[1]/sim/multiplay/generic/int[8]",     getprop("sim/multiplay/generic/int[8]"));
        ]]>
        </script>
      </binding>
    </button>

    <text>
      <row>2</row><col>0</col>
      <label>config wingman 3</label>
    </text>
    <button>
      <row>2</row><col>1</col>
      <legend>none</legend>
      <binding>
        <command>nasal</command>
        <script>
        <![CDATA[
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/string[1]",  "");
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/int[8]",     "");
        ]]>
        </script>
      </binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-0-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-1-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-2-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-3-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-4-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-5-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-6-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-7-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-8-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-0-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-1-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-2-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-3-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-4-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-5-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-6-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-7-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-8-count</property><value>1</value></binding>
    </button>
    <button>
      <row>2</row><col>2</col>
      <legend>Air-Air</legend>
      <binding>
        <command>nasal</command>
        <script>
        <![CDATA[
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/string[1]",  "");
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/int[8]",     "");
        ]]>
        </script>
      </binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-0-set</property><value>MICA EM</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-1-set</property><value>MICA IR</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-2-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-3-set</property><value>1300 l Droptank</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-4-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-5-set</property><value>MICA IR</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-6-set</property><value>MICA EM</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-7-set</property><value>MICA EM</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-8-set</property><value>MICA EM</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-0-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-1-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-2-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-3-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-4-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-5-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-6-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-7-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-8-count</property><value>1</value></binding>
    </button>
    <button>
      <row>2</row><col>3</col>
      <legend>Air-Ground</legend>
      <binding>
        <command>nasal</command>
        <script>
        <![CDATA[
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/string[1]",  "");
          setprop("/ai/models/wingman[0]/sim/multiplay/generic/int[8]",     "");
        ]]>
        </script>
      </binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-0-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-1-set</property><value>MICA IR</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-2-set</property><value>2000 l Droptank</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-3-set</property><value>2 x GBU-12</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-4-set</property><value>2000 l Droptank</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-5-set</property><value>MICA IR</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-6-set</property><value>PDLCT</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-7-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-8-set</property><value>none</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-0-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-1-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-2-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-3-count</property><value>2</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-4-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-5-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-6-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-7-count</property><value>1</value></binding>
      <binding><command>property-assign</command><property>/ai/models/wingman[2]/payload/armament/station/id-8-count</property><value>1</value></binding>
    </button>
    <button>
      <row>2</row><col>4</col>
      <legend>as Leader</legend>
      <binding>
        <command>nasal</command>
        <script>
        <![CDATA[
          setprop("/ai/models/wingman[2]/sim/multiplay/generic/string[1]", getprop("sim/multiplay/generic/string[1]"));
          setprop("/ai/models/wingman[2]/sim/multiplay/generic/int[8]",    getprop("sim/multiplay/generic/int[8]"));
        ]]>
        </script>
      </binding>
    </button>


  </group>


</PropertyList>
