<?xml version="1.0" encoding="iso-8859-1"?>

<!-- changelog

       02/08/2015 Updated by Hardball : added comments
       26/06/2016 Updated by Helijah
-->
<PropertyList>

  <path>m2000-5.ac</path>

  <offsets>
    <z-m>0.015</z-m>
  </offsets>

  <sound>
    <path>Aircraft/Mirage-2000/Sounds/mp-sound.xml</path>
  </sound>

  <animation>
    <!-- ~~~~~~~~~~~~~~~~~~ opaque objects -->
    <object-name>fuselage</object-name>
    <object-name>paletteHG</object-name>
    <object-name>paletteHD</object-name>
    <object-name>paletteBG1</object-name>
    <object-name>paletteBD1</object-name>
    <object-name>paletteBG2</object-name>
    <object-name>paletteBD2</object-name>
    <object-name>queue-MONOPLACE</object-name>
    <object-name>queue-BIPLACE</object-name>
    <object-name>ailes</object-name>
    <object-name>slatG1</object-name>
    <object-name>slatG2</object-name>
    <object-name>slatD1</object-name>
    <object-name>slatD2</object-name>
    <object-name>aileronG</object-name>
    <object-name>elevonG</object-name>
    <object-name>aileronD</object-name>
    <object-name>elevonD</object-name>
    <object-name>direction</object-name>
    <object-name>spoilerGH</object-name>
    <object-name>spoilerDH</object-name>
    <object-name>spoilerGB</object-name>
    <object-name>spoilerDB</object-name>
    <object-name>direction</object-name>
    <object-name>entrees</object-name>
    <object-name>souris</object-name>
    <object-name>canope-MONOPLACE</object-name>
    <object-name>canopeAvant-BIPLACE</object-name>
    <object-name>canopeArriere-BIPLACE</object-name>
    <object-name>antennes</object-name>
    <object-name>antennes-MONOPLACE</object-name>
    <object-name>antennes-BIPLACE</object-name>
    <object-name>porteA1</object-name>
    <object-name>porteA2</object-name>
    <object-name>porteAG</object-name>
    <object-name>porteAD</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>air</object-name>
    <object-name>perche</object-name>
    <object-name>ailettes</object-name>
    <object-name>tmp0</object-name>
    <object-name>tmp1</object-name>
    <object-name>anneau</object-name>
    <object-name>spirales</object-name>
    <object-name>guns</object-name>
    <object-name>trous</object-name>
    <object-name>axeAH</object-name>
    <!--object-name>axeAH2</object-name-->
    <object-name>axeAlights</object-name>
    <object-name>axeAB</object-name>
    <object-name>axeA1</object-name>
    <object-name>axeA2</object-name>
    <object-name>roueA</object-name>
    <object-name>axeGH</object-name>
    <object-name>axeGB</object-name>
    <object-name>axeG1</object-name>
    <object-name>axeG2</object-name>
    <object-name>axeG3</object-name>
    <object-name>axeG4</object-name>
    <object-name>roueG</object-name>
    <object-name>axeDH</object-name>
    <object-name>axeDB</object-name>
    <object-name>axeD1</object-name>
    <object-name>axeD2</object-name>
    <object-name>axeD3</object-name>
    <object-name>axeD4</object-name>
    <object-name>roueD</object-name>
<!--    <object-name>turbine</object-name>
    <object-name>bruleur</object-name>-->
    <object-name>tuyere</object-name>

    <!-- ~~~~~~~~~~~~~~~~~~ transparent objects -->
    <object-name>vitres</object-name>
    <object-name>vitres-BIPLACE</object-name>
    <object-name>verriere-MONOPLACE</object-name>
    <object-name>verriereAvant-BIPLACE</object-name>
    <object-name>verriereArriere-BIPLACE</object-name>
  </animation>

  <animation>
    <type>material</type>
    <object-name>fuselage</object-name>
    <object-name>paletteHG</object-name>
    <object-name>paletteHD</object-name>
    <object-name>paletteBG1</object-name>
    <object-name>paletteBD1</object-name>
    <object-name>paletteBG2</object-name>
    <object-name>paletteBD2</object-name>
    <object-name>queue-MONOPLACE</object-name>
    <object-name>queue-BIPLACE</object-name>
    <object-name>ailes</object-name>
    <object-name>slatG1</object-name>
    <object-name>slatG2</object-name>
    <object-name>slatD1</object-name>
    <object-name>slatD2</object-name>
    <object-name>aileronG</object-name>
    <object-name>elevonG</object-name>
    <object-name>aileronD</object-name>
    <object-name>elevonD</object-name>
    <object-name>direction</object-name>
    <object-name>spoilerGH</object-name>
    <object-name>spoilerDH</object-name>
    <object-name>spoilerGB</object-name>
    <object-name>spoilerDB</object-name>
    <object-name>direction</object-name>
    <object-name>entrees</object-name>
    <object-name>souris</object-name>
    <object-name>canope-MONOPLACE</object-name>
    <object-name>canopeAvant-BIPLACE</object-name>
    <object-name>canopeArriere-BIPLACE</object-name>
    <object-name>antennes</object-name>
    <object-name>antennes-MONOPLACE</object-name>
    <object-name>antennes-BIPLACE</object-name>
    <object-name>porteA1</object-name>
    <object-name>porteA2</object-name>
    <object-name>porteAG</object-name>
    <object-name>porteAD</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>air</object-name>
    <object-name>perche</object-name>
    <object-name>ailettes</object-name>
    <object-name>tmp0</object-name>
    <object-name>tmp1</object-name>
    <object-name>anneau</object-name>
    <object-name>spirales</object-name>
    <object-name>guns</object-name>
    <object-name>trous</object-name>
    <object-name>axeAH</object-name>
    <!--object-name>axeAH2</object-name-->
    <object-name>axeAlights</object-name>
    <object-name>axeAB</object-name>
    <object-name>axeA1</object-name>
    <object-name>axeA2</object-name>
    <object-name>roueA</object-name>
    <object-name>axeGH</object-name>
    <object-name>axeGB</object-name>
    <object-name>axeG1</object-name>
    <object-name>axeG2</object-name>
    <object-name>axeG3</object-name>
    <object-name>axeG4</object-name>
    <object-name>roueG</object-name>
    <object-name>axeDH</object-name>
    <object-name>axeDB</object-name>
    <object-name>axeD1</object-name>
    <object-name>axeD2</object-name>
    <object-name>axeD3</object-name>
    <object-name>axeD4</object-name>
    <object-name>roueD</object-name>
<!--    <object-name>turbine</object-name>-->

    <!-- ~~~~~~~~~~~~~~~~~~ textures -->
    <property-base>sim/model/livery</property-base>
    <texture-prop>texture</texture-prop>
    <texture>texture.png</texture>
    <!-- ~~~~~~~~~~~~~~~~~~ specular -->
    <specular>
      <red-prop>emission/red</red-prop>
      <green-prop>emission/green</green-prop>
      <blue-prop>emission/blue</blue-prop>
    </specular>
  </animation>

  <model>
    <path>Aircraft/Mirage-2000/Models/Parking/parking.xml</path>
  </model>
  
  <effect>
    <!--inherits-from>Aircraft/Generic/Effects/Fuselagereflect</inherits-from-->
    <inherits-from>Aircraft/Mirage-2000/Models/Effects/aircraft/aircraft</inherits-from>
    <object-name>fuselage</object-name>
    <object-name>paletteHG</object-name>
    <object-name>paletteHD</object-name>
    <object-name>paletteBG1</object-name>
    <object-name>paletteBD1</object-name>
    <object-name>paletteBG2</object-name>
    <object-name>paletteBD2</object-name>
    <object-name>queue-MONOPLACE</object-name>
    <object-name>queue-BIPLACE</object-name>
    <object-name>ailes</object-name>
    <object-name>slatG1</object-name>
    <object-name>slatG2</object-name>
    <object-name>slatD1</object-name>
    <object-name>slatD2</object-name>
    <object-name>aileronG</object-name>
    <object-name>elevonG</object-name>
    <object-name>aileronD</object-name>
    <object-name>elevonD</object-name>
    <object-name>direction</object-name>
    <object-name>spoilerGH</object-name>
    <object-name>spoilerDH</object-name>
    <object-name>spoilerGB</object-name>
    <object-name>spoilerDB</object-name>
    <object-name>direction</object-name>
    <object-name>entrees</object-name>
    <object-name>souris</object-name>
    <object-name>canope-MONOPLACE</object-name>
    <object-name>canopeAvant-BIPLACE</object-name>
    <object-name>canopeArriere-BIPLACE</object-name>
    <object-name>antennes</object-name>
    <object-name>antennes-MONOPLACE</object-name>
    <object-name>antennes-BIPLACE</object-name>
    <object-name>porteA1</object-name>
    <object-name>porteA2</object-name>
    <object-name>porteG1</object-name>
    <object-name>porteG2</object-name>
    <object-name>porteD1</object-name>
    <object-name>porteD2</object-name>
    <object-name>air</object-name>
    <object-name>perche</object-name>
    <object-name>ailettes</object-name>
    <object-name>tmp0</object-name>
    <object-name>tmp1</object-name>
    <object-name>anneau</object-name>
    <object-name>spirales</object-name>
  </effect>
  
  <!-- working for Rembrandt -->
  <effect>
    <inherits-from>Aircraft/Mirage-2000/Models/Effects/Glass/glass</inherits-from>
    <object-name>vitres</object-name>
    <object-name>vitres-BIPLACE</object-name>
    <object-name>verriere-MONOPLACE</object-name>
    <object-name>verriereAvant-BIPLACE</object-name>
    <object-name>verriereArriere-BIPLACE</object-name>
  </effect>
  
  <!-- ~~~~~~~~~~~~~~~~~~ externals objects -->
  <model>
    <path>Aircraft/Mirage-2000/Models/External-objects/loads.xml</path>
  </model>

  <model>
    <path>Aircraft/Mirage-2000/Models/External-objects/Pylons/pylons.xml</path>
  </model>

  <!-- ~~~~~~~~~~~~~~~~~~ effects -->
  <model>
    <path>Aircraft/Mirage-2000/Models/Effects/fx/fx.xml</path>
  </model>

  <model>
    <path>Aircraft/Mirage-2000/Models/turbine.xml</path>
  </model>
  
  
  
  
  <!-- shadow for osg -->
<!--  <model>
    <path>Aircraft/Mirage-2000/Models/shadow.xml</path>
    <offsets>
      <x-m> -0.062 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -2.400 </z-m>
    </offsets>
  </model>-->

  <model>
    <path>Aircraft/Mirage-2000/Models/Effects/chute/parachute.xml</path>
    <offsets>
      <x-m>  6.970 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -1.100 </z-m>
    </offsets>
  </model>

  <!-- shooting effects -->
  <model>
    <path>Aircraft/Mirage-2000/Models/Effects/guns/fire.xml</path>
    <offsets>
      <x-m> -1.212 </x-m>
      <y-m> -0.308 </y-m>
      <z-m> -1.183 </z-m>
      <pitch-deg> 180 </pitch-deg>
    </offsets>
  </model>

  <model>
    <path>Aircraft/Mirage-2000/Models/Effects/guns/fire.xml</path>
    <offsets>
      <x-m> -1.212 </x-m>
      <y-m>  0.308 </y-m>
      <z-m> -1.183 </z-m>
      <pitch-deg> 180 </pitch-deg>
    </offsets>
  </model>

    <!-- aircraft wash modeled in the lines below -->
<!--  <model>
    <name>aircraft_wash</name>
    <path>Aircraft/Mirage-2000/Models/Effects/Wash/aircraft_wash.xml</path>
    <condition>
    <equals>
    <property>controls/state/low_level</property>
    <value>1</value>
    </equals>
    </condition>
    <offsets>
      <x-m> 25.00 </x-m>
      <y-m>  0.00 </y-m>
      <z-m>  0.00 </z-m>
      <pitch-deg> 0 </pitch-deg>
    </offsets>
  </model>
  
  <animation>
    <type>translate</type>
    <object-name>aircraft_wash</object-name>
    <property>position/altitude-agl-ft</property>
    <condition>
      <equals>
        <property>controls/state/low_level</property>
        <value>1</value>
      </equals>
    </condition>
    <interpolation>
      <entry><ind>   0 </ind><dep>   0 </dep></entry>
      <entry><ind> 300 </ind><dep> -90 </dep></entry>
    </interpolation>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  1 </z>
    </axis>
  </animation>-->
  
  
  <model>
    <path>Aircraft/Mirage-2000/Models/Exhausts/exhausts.xml</path>
    <offsets>
      <x-m>  6.78689 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -0.52691 </z-m>
    </offsets>
  </model>

  <!--
  <model>
    <path>Aircraft/Mirage-2000/Models/Effects/flammes/flamme.xml</path>
    <offsets>
      <x-m>  6.319 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -0.527 </z-m>
    </offsets>
  </model>
  -->

  <model>
    <path>Aircraft/Mirage-2000/Models/Effects/flammes/combustion.xml</path>
    <offsets>
      <x-m>  7.08689 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -0.52691 </z-m>
    </offsets>
  </model>

  <animation>
    <type>spin</type>
    <object-name>turbine</object-name>
    <!-- engines/engine[0]/n1 -->
    <property>sim/multiplay/generic/float[4]</property>
    <factor>240</factor>
    <center>
      <x-m>  3.84070 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -0.53366 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>
  
  <!-- Particules OSG -->
  <model>
    <path>Aircraft/Mirage-2000/Models/Effects/trail/trail.xml</path>
    <offsets>
      <x-m> 16.000 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -0.527 </z-m>
    </offsets>
  </model>

  <model>
    <path>Aircraft/Mirage-2000/Models/Effects/smoke/smoke.xml</path>
    <offsets>
      <x-m>  7.319 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -0.527 </z-m>
    </offsets>
  </model>

  <!-- Tiptrail Wings -->
  <model>
    <path>Aircraft/Mirage-2000/Models/Effects/tiptrail/left_tiptrail.xml</path>
    <offsets>
      <x-m>  4.871 </x-m>
      <y-m> -4.518 </y-m>
      <z-m> -1.296 </z-m>
    </offsets>
  </model>

  <model>
    <path>Aircraft/Mirage-2000/Models/Effects/tiptrail/right_tiptrail.xml</path>
    <offsets>
      <x-m>  4.871 </x-m>
      <y-m>  4.518 </y-m>
      <z-m> -1.296 </z-m>
    </offsets>
  </model>

  <!-- Tiptrail Winglet -->
  <model>
    <path>Aircraft/Mirage-2000/Models/Effects/tiptrail/winglet_left_tiptrail.xml</path>
    <offsets>
      <x-m> -1.02687 </x-m>
      <y-m> -1.12742 </y-m>
      <z-m> -0.41660 </z-m>
    </offsets>
  </model>

  <model>
    <path>Aircraft/Mirage-2000/Models/Effects/tiptrail/winglet_right_tiptrail.xml</path>
    <offsets>
      <x-m> -1.02687 </x-m>
      <y-m>  1.12742 </y-m>
      <z-m> -0.41660 </z-m>
    </offsets>
  </model>

  <!-- ~~~~~~~~~~~~~~~~~~ ground effects -->

  <!-- exhaust while rotation if it rain -->
  <model>
    <path>Aircraft/Mirage-2000/Models/Effects/ground/rain_exhaust.xml</path>
    <offsets>
      <x-m>  5   </x-m>
      <y-m>  0   </y-m>
      <z-m> -0.5 </z-m>
    </offsets>
  </model>

  <!-- front gear -->
  <model>
    <path>Aircraft/Mirage-2000/Models/Effects/ground/ground0.xml</path>
    <offsets>
      <x-m> -2.996 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -2.592 </z-m>
    </offsets>
  </model>

  <!-- front gear touchdown-->
  <model>
    <path>Aircraft/Mirage-2000/Models/Effects/ground/ground0_touchdown.xml</path>
    <offsets>
      <x-m> -2.996 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -2.592 </z-m>
    </offsets>
  </model>
  
  <!-- left gear -->
  <model>
    <path>Aircraft/Mirage-2000/Models/Effects/ground/ground1.xml</path>
    <offsets>
      <x-m>  1.948 </x-m>
      <y-m> -1.673 </y-m>
      <z-m> -2.595 </z-m>
    </offsets>
  </model>
  
  <!-- left gear touchdown -->
  <model>
    <path>Aircraft/Mirage-2000/Models/Effects/ground/ground1_touchdown.xml</path>
    <offsets>
      <x-m>  1.948 </x-m>
      <y-m> -1.673 </y-m>
      <z-m> -2.595 </z-m>
    </offsets>
  </model>

  <!-- right gear -->
  <model>
    <path>Aircraft/Mirage-2000/Models/Effects/ground/ground2.xml</path>
    <offsets>
      <x-m>  1.948 </x-m>
      <y-m>  1.673 </y-m>
      <z-m> -2.595 </z-m>
    </offsets>
  </model>
  
  <!-- right gear touchdown -->
  <model>
    <path>Aircraft/Mirage-2000/Models/Effects/ground/ground2_touchdown.xml</path>
    <offsets>
      <x-m>  1.948 </x-m>
      <y-m>  1.673 </y-m>
      <z-m> -2.595 </z-m>
    </offsets>
  </model>

  <!-- ~~~~~~~~~~~~~~~~~~ left elevons animation -->
  <animation>
    <type>rotate</type>
    <object-name>aileronG</object-name>
    <property>sim/multiplay/generic/float[15]</property>
    <factor> 1 </factor>
    <axis>
      <x1-m>  4.321 </x1-m>
      <y1-m> -4.290 </y1-m>
      <z1-m> -1.250 </z1-m>
      <x2-m>  4.309 </x2-m>
      <y2-m> -2.324 </y2-m>
      <z2-m> -1.093 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ right elevons animation -->
  <animation>
    <type>rotate</type>
    <object-name>aileronD</object-name>
    <property>sim/multiplay/generic/float[18]</property>
    <factor> 1 </factor>
    <axis>
      <x1-m>  4.309 </x1-m>
      <y1-m>  2.324 </y1-m>
      <z1-m> -1.093 </z1-m>
      <x2-m>  4.321 </x2-m>
      <y2-m>  4.290 </y2-m>
      <z2-m> -1.250 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ left elevons inner animation -->
  <animation>
    <type>rotate</type>
    <object-name>elevonG</object-name>
    <property>sim/multiplay/generic/float[16]</property>
    <factor> 1 </factor>
    <axis>
      <x1-m>  4.309 </x1-m>
      <y1-m> -2.322 </y1-m>
      <z1-m> -1.093 </z1-m>
      <x2-m>  4.308 </x2-m>
      <y2-m> -0.873 </y2-m>
      <z2-m> -0.973 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ right elevons inner animation -->
  <animation>
    <type>rotate</type>
    <object-name>elevonD</object-name>
    <property>sim/multiplay/generic/float[17]</property>
    <factor> 1 </factor>
    <axis>
      <x1-m>  4.308 </x1-m>
      <y1-m>  0.873 </y1-m>
      <z1-m> -0.973 </z1-m>
      <x2-m>  4.309 </x2-m>
      <y2-m>  2.322 </y2-m>
      <z2-m> -1.093 </z2-m>
    </axis>
  </animation>

  <!-- Gouverne de direction -->
  <animation>
    <type>rotate</type>
    <object-name>direction</object-name>
    <property>sim/multiplay/generic/float[19]</property>
    <factor> 1 </factor>
    <axis>
      <x1-m> 5.895 </x1-m>
      <y1-m> 0.000 </y1-m>
      <z1-m> 0.357 </z1-m>
      <x2-m> 6.439 </x2-m>
      <y2-m> 0.000 </y2-m>
      <z2-m> 1.778 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ first left slat : translate + rotate -->
  <animation>
    <type>translate</type>
    <object-name>slatG1</object-name>
    <property>sim/multiplay/generic/float[20]</property>
    <factor> -0.15 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>slatG1</object-name>
    <property>sim/multiplay/generic/float[20]</property>
    <factor> -0.1 </factor>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>slatG1</object-name>
    <property>sim/multiplay/generic/float[20]</property>
    <factor> -5 </factor>
    <axis>
      <x1-m>  1.377 </x1-m>
      <y1-m> -2.529 </y1-m>
      <z1-m> -1.122 </z1-m>
      <x2-m> -0.700 </x2-m>
      <y2-m> -1.198 </y2-m>
      <z2-m> -1.014 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ first right slat : translate + rotate -->
  <animation>
    <type>translate</type>
    <object-name>slatD1</object-name>
    <property>sim/multiplay/generic/float[20]</property>
    <factor> -0.15 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>slatD1</object-name>
    <property>sim/multiplay/generic/float[20]</property>
    <factor> 0.1 </factor>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>slatD1</object-name>
    <property>sim/multiplay/generic/float[20]</property>
    <factor> -5 </factor>
    <axis>
      <x1-m> -0.700 </x1-m>
      <y1-m>  1.198 </y1-m>
      <z1-m> -1.014 </z1-m>
      <x2-m>  1.377 </x2-m>
      <y2-m>  2.529 </y2-m>
      <z2-m> -1.122 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ second left slat : translate + rotate -->
  <animation>
    <type>translate</type>
    <object-name>slatG2</object-name>
    <property>sim/multiplay/generic/float[21]</property>
    <factor> -0.15 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>slatG2</object-name>
    <property>sim/multiplay/generic/float[21]</property>
    <factor> -0.1 </factor>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>slatG2</object-name>
    <property>sim/multiplay/generic/float[21]</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.3 </ind><dep>  0 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -1 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  1.37804 </x1-m>
      <y1-m> -2.52930 </y1-m>
      <z1-m> -1.07597 </z1-m>
      <x2-m>  1.37709 </x2-m>
      <y2-m> -2.52926 </y2-m>
      <z2-m> -1.16815 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>slatG2</object-name>
    <property>sim/multiplay/generic/float[21]</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.3 </ind><dep>   0 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -35 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  3.894 </x1-m>
      <y1-m> -4.142 </y1-m>
      <z1-m> -1.245 </z1-m>
      <x2-m>  1.377 </x2-m>
      <y2-m> -2.529 </y2-m>
      <z2-m> -1.122 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ second right slat : translate + rotate -->
  <animation>
    <type>translate</type>
    <object-name>slatD2</object-name>
    <property>sim/multiplay/generic/float[21]</property>
    <factor> -0.15 </factor>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>slatD2</object-name>
    <property>sim/multiplay/generic/float[21]</property>
    <factor> 0.1 </factor>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>slatD2</object-name>
    <property>sim/multiplay/generic/float[21]</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 0 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 0 </dep></entry>
      <entry><ind> 1.0 </ind><dep> 1 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  1.37804 </x1-m>
      <y1-m>  2.52930 </y1-m>
      <z1-m> -1.07597 </z1-m>
      <x2-m>  1.37709 </x2-m>
      <y2-m>  2.52926 </y2-m>
      <z2-m> -1.16815 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>slatD2</object-name>
    <property>sim/multiplay/generic/float[21]</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.3 </ind><dep>   0 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -35 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  1.377 </x1-m>
      <y1-m>  2.529 </y1-m>
      <z1-m> -1.122 </z1-m>
      <x2-m>  3.894 </x2-m>
      <y2-m>  4.142 </y2-m>
      <z2-m> -1.245 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ top left spoiler -->
  <animation>
    <type>rotate</type>
    <object-name>spoilerGH</object-name>
    <property>sim/multiplay/generic/float[22]</property>
    <factor>-1</factor>
    <axis>
      <x1-m>  0.913 </x1-m>
      <y1-m> -1.587 </y1-m>
      <z1-m> -0.866 </z1-m>
      <x2-m>  0.913 </x2-m>
      <y2-m> -1.333 </y2-m>
      <z2-m> -0.841 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ bottom left spoiler -->
  <animation>
    <type>rotate</type>
    <object-name>spoilerGB</object-name>
    <property>sim/multiplay/generic/float[23]</property>
    <factor>1</factor>
    <axis>
      <x1-m>  0.904 </x1-m>
      <y1-m> -1.544 </y1-m>
      <z1-m> -1.186 </z1-m>
      <x2-m>  0.904 </x2-m>
      <y2-m> -1.288 </y2-m>
      <z2-m> -1.172 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ top right spoiler -->
  <animation>
    <type>rotate</type>
    <object-name>spoilerDH</object-name>
    <property>sim/multiplay/generic/float[22]</property>
    <factor>-1</factor>
    <axis>
      <x1-m>  0.913 </x1-m>
      <y1-m>  1.333 </y1-m>
      <z1-m> -0.841 </z1-m>
      <x2-m>  0.943 </x2-m>
      <y2-m>  1.587 </y2-m>
      <z2-m> -0.866 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ bottom right spoiler -->
  <animation>
    <type>rotate</type>
    <object-name>spoilerDB</object-name>
    <property>sim/multiplay/generic/float[23]</property>
    <factor>1</factor>
    <axis>
      <x1-m>  0.904 </x1-m>
      <y1-m>  1.159 </y1-m>
      <z1-m> -1.172 </z1-m>
      <x2-m>  0.904 </x2-m>
      <y2-m>  1.544 </y2-m>
      <z2-m> -1.186 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ front gear doors -->
  <animation>
    <type>rotate</type>
    <object-name>porteA1</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.6 </ind><dep>  0 </dep></entry>
      <entry><ind> 1.0 </ind><dep> 75 </dep></entry>
    </interpolation>
    <center>
      <x-m> -3.331 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -1.324 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>
  <animation>
    <type>rotate</type>
    <object-name>porteAG</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.6 </ind><dep>  0 </dep></entry>
      <entry><ind> 1.0 </ind><dep> 65 </dep></entry>
    </interpolation>
    <center>
      <x-m> -3.133 </x-m>
      <y-m> -0.168 </y-m>
      <z-m> -1.274 </z-m>
    </center>
    <axis>
      <x> -1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>
  <animation>
    <type>rotate</type>
    <object-name>porteAD</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.6 </ind><dep>  0 </dep></entry>
      <entry><ind> 1.0 </ind><dep> 65 </dep></entry>
    </interpolation>
    <center>
      <x-m> -3.133 </x-m>
      <y-m>  0.168 </y-m>
      <z-m> -1.274 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteA2</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.00 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.10 </ind><dep> 100 </dep></entry>
      <entry><ind> 0.90 </ind><dep> 100 </dep></entry>
      <entry><ind> 1.00 </ind><dep>   0 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -2.747 </x1-m>
      <y1-m>  0.169 </y1-m>
      <z1-m> -1.265 </z1-m>
      <x2-m> -1.534 </x2-m>
      <y2-m>  0.169 </y2-m>
      <z2-m> -1.239 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ left gear doors -->
  <animation>
    <type>rotate</type>
    <object-name>porteG1</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.00 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.10 </ind><dep> 110 </dep></entry>
      <entry><ind> 0.90 </ind><dep> 110 </dep></entry>
      <entry><ind> 1.00 </ind><dep>   0 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  0.981 </x1-m>
      <y1-m> -0.380 </y1-m>
      <z1-m> -1.232 </z1-m>
      <x2-m>  1.531 </x2-m>
      <y2-m> -0.380 </y2-m>
      <z2-m> -1.236 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteG2</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.3 </ind><dep>   0 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -94 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  1.795 </x1-m>
      <y1-m> -1.923 </y1-m>
      <z1-m> -1.211 </z1-m>
      <x2-m>  2.123 </x2-m>
      <y2-m> -1.923 </y2-m>
      <z2-m> -1.210 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ right gear doors -->
  <animation>
    <type>rotate</type>
    <object-name>porteD1</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.00 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.10 </ind><dep> 110 </dep></entry>
      <entry><ind> 0.90 </ind><dep> 110 </dep></entry>
      <entry><ind> 1.00 </ind><dep>   0 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  1.531</x1-m>
      <y1-m>  0.380</y1-m>
      <z1-m> -1.236</z1-m>
      <x2-m>  0.981</x2-m>
      <y2-m>  0.380</y2-m>
      <z2-m> -1.232</z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteD2</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.3 </ind><dep>   0 </dep></entry>
      <entry><ind> 1.0 </ind><dep> -94 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  2.123 </x1-m>
      <y1-m>  1.923 </y1-m>
      <z1-m> -1.210 </z1-m>
      <x2-m>  1.795 </x2-m>
      <y2-m>  1.923 </y2-m>
      <z2-m> -1.211 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ front gear -->
  <animation>
    <name>TrainAvant</name>
    <object-name>axeAH</object-name>
    <!--object-name>axeAH2</object-name-->
    <object-name>axeAB</object-name>
    <object-name>axeA1</object-name>
    <object-name>axeA2</object-name>
    <object-name>roueA</object-name>
    <object-name>axeAlights</object-name>
    <object-name>LightCone1</object-name>
    <object-name>LightCone2</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainAvant</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> -95 </dep></entry>
      <entry><ind> 0.3 </ind><dep> -95 </dep></entry>
      <entry><ind> 1.0 </ind><dep>   0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -3.03673 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -1.16016 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!--animation>
    <type>rotate</type>
    <object-name>axeAH2</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 19 </dep></entry>
      <entry><ind> 0.6 </ind><dep> 19 </dep></entry>
      <entry><ind> 1.0 </ind><dep>  0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -3.14993 </x-m>
      <y-m>  0.00000 </y-m>
      <z-m> -1.78437 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation-->
  
  <!-- ~~~~~~~~~~~~~~~~~~ front wheels -->
  <animation>
    <name>RoueGauche</name>
    <object-name>roueG</object-name>
    <object-name>axeGH</object-name>
    <object-name>axeGB</object-name>
    <object-name>axeG1</object-name>
    <object-name>axeG2</object-name>
    <object-name>axeG3</object-name>
    <object-name>axeG4</object-name>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ left wheels -->
  <animation>
    <type>rotate</type>
    <object-name>RoueGauche</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 94 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 94 </dep></entry>
      <entry><ind> 1.0 </ind><dep>  0 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  1.788 </x1-m>
      <y1-m> -1.811 </y1-m>
      <z1-m> -1.131 </z1-m>
      <x2-m>  2.131 </x2-m>
      <y2-m> -1.684 </y2-m>
      <z2-m> -1.065 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ left gear -->
  <animation>
    <name>BrasGauche</name>
    <object-name>axeG3</object-name>
    <object-name>axeG4</object-name>
  </animation>
  <animation>
    <type>rotate</type>
    <object-name>BrasGauche</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 100 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 100 </dep></entry>
      <entry><ind> 1.0 </ind><dep>   0 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  2.050 </x1-m>
      <y1-m> -1.651 </y1-m>
      <z1-m> -1.355 </z1-m>
      <x2-m>  1.987 </x2-m>
      <y2-m> -1.673 </y2-m>
      <z2-m> -1.355 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ right wheels -->
  <animation>
    <name>RoueDroite</name>
    <object-name>roueD</object-name>
    <object-name>axeDH</object-name>
    <object-name>axeDB</object-name>
    <object-name>axeD1</object-name>
    <object-name>axeD2</object-name>
    <object-name>axeD3</object-name>
    <object-name>axeD4</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>RoueDroite</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 94 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 94 </dep></entry>
      <entry><ind> 1.0 </ind><dep>  0 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  2.131 </x1-m>
      <y1-m>  1.684 </y1-m>
      <z1-m> -1.065 </z1-m>
      <x2-m>  1.788 </x2-m>
      <y2-m>  1.811 </y2-m>
      <z2-m> -1.131 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ right gear -->
  <animation>
    <name>BrasDroit</name>
    <object-name>axeD3</object-name>
    <object-name>axeD4</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>BrasDroit</object-name>
    <property>gear/gear[2]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep> 100 </dep></entry>
      <entry><ind> 0.3 </ind><dep> 100 </dep></entry>
      <entry><ind> 1.0 </ind><dep>   0 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  1.987 </x1-m>
      <y1-m>  1.673 </y1-m>
      <z1-m> -1.355 </z1-m>
      <x2-m>  2.050 </x2-m>
      <y2-m>  1.651 </y2-m>
      <z2-m> -1.355 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ front (translate : suspension + rotate : compas) -->
  <animation>
    <name>AxeAvant</name>
    <object-name>axeAB</object-name>
    <object-name>axeA2</object-name>
    <object-name>roueA</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>AxeAvant</object-name>
    <property>gear/gear[0]/compression-norm</property>
    <interpolation>
      <entry><ind> 0.00000000 </ind><dep> 0.00 </dep></entry>
      <entry><ind> 0.56000000 </ind><dep> 0.21 </dep></entry>
    </interpolation>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>axeA2</object-name>
    <property>gear/gear[0]/compression-norm</property>
    <interpolation>
      <entry><ind> 0.00000000 </ind><dep>  0 </dep></entry>
      <entry><ind> 0.56000000 </ind><dep> 47 </dep></entry>
    </interpolation>
    <center>
      <x-m> -2.998 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -2.174 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>axeA1</object-name>
    <property>gear/gear[0]/compression-norm</property>
    <interpolation>
      <entry><ind> 0.00000000 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.56000000 </ind><dep> -47 </dep></entry>
    </interpolation>
    <center>
      <x-m> -2.981 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -1.927 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ left (translate : suspension + rotate : compas) -->
  <animation>
    <name>AxeGauche</name>
    <object-name>axeGB</object-name>
    <object-name>axeG2</object-name>
    <object-name>roueG</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>AxeGauche</object-name>
    <property>gear/gear[1]/compression-norm</property>
    <interpolation>
      <entry><ind> 0.000000 </ind><dep> -0.07 </dep></entry>
      <entry><ind> 0.790000 </ind><dep>  0.15 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  1.949 </x1-m>
      <y1-m> -1.593 </y1-m>
      <z1-m> -1.810 </z1-m>
      <x2-m>  1.949 </x2-m>
      <y2-m> -1.692 </y2-m>
      <z2-m> -1.332 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>axeG2</object-name>
    <property>gear/gear[1]/compression-norm</property>
    <interpolation>
      <entry><ind> 0.000000 </ind><dep> -22 </dep></entry>
      <entry><ind> 0.790000 </ind><dep>  47 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  2.005 </x1-m>
      <y1-m> -1.627 </y1-m>
      <z1-m> -1.790 </z1-m>
      <x2-m>  2.005 </x2-m>
      <y2-m> -1.566 </y2-m>
      <z2-m> -1.778 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>axeG1</object-name>
    <property>gear/gear[1]/compression-norm</property>
    <interpolation>
      <entry><ind> 0.000000 </ind><dep>  22 </dep></entry>
      <entry><ind> 0.790000 </ind><dep> -47 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  2.010 </x1-m>
      <y1-m> -1.667 </y1-m>
      <z1-m> -1.593 </z1-m>
      <x2-m>  2.010 </x2-m>
      <y2-m> -1.606 </y2-m>
      <z2-m> -1.581 </z2-m>
    </axis>
  </animation>

  <!-- ~~~~~~~~~~~~~~~~~~ right (translate : suspension + rotate : compas) -->
  <animation>
    <name>AxeDroit</name>
    <object-name>axeDB</object-name>
    <object-name>axeD2</object-name>
    <object-name>roueD</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>AxeDroit</object-name>
    <property>gear/gear[2]/compression-norm</property>
    <interpolation>
      <entry><ind> 0.000000 </ind><dep> -0.07 </dep></entry>
      <entry><ind> 0.790000 </ind><dep>  0.15 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  1.949 </x1-m>
      <y1-m>  1.593 </y1-m>
      <z1-m> -1.810 </z1-m>
      <x2-m>  1.949 </x2-m>
      <y2-m>  1.692 </y2-m>
      <z2-m> -1.332 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>axeD2</object-name>
    <property>gear/gear[2]/compression-norm</property>
    <interpolation>
      <entry><ind> 0.000000 </ind><dep>  22 </dep></entry>
      <entry><ind> 0.790000 </ind><dep> -47 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  2.005 </x1-m>
      <y1-m>  1.627 </y1-m>
      <z1-m> -1.790 </z1-m>
      <x2-m>  2.005 </x2-m>
      <y2-m>  1.566 </y2-m>
      <z2-m> -1.778 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>axeD1</object-name>
    <property>gear/gear[2]/compression-norm</property>
    <interpolation>
      <entry><ind> 0.000000 </ind><dep> -22 </dep></entry>
      <entry><ind> 0.790000 </ind><dep>  47 </dep></entry>
    </interpolation>
    <axis>
      <x1-m>  2.010 </x1-m>
      <y1-m>  1.667 </y1-m>
      <z1-m> -1.593 </z1-m>
      <x2-m>  2.010 </x2-m>
      <y2-m>  1.606 </y2-m>
      <z2-m> -1.581 </z2-m>
    </axis>
  </animation>

  <!-- Rotation de la roue avant en fonction de la gouverne de direction -->
  <animation>
    <name>SousTrainAvant</name>
    <object-name>axeAB</object-name>
    <object-name>axeA1</object-name>
    <object-name>axeA2</object-name>
    <object-name>axeAlights</object-name>
    <object-name>LightCone1</object-name>
    <object-name>LightCone2</object-name>
    <object-name>roueA</object-name>
  </animation>
  
  <animation>
    <type>rotate</type>
    <object-name>SousTrainAvant</object-name>
    <property>fdm/jsbsim/fcs/steer-pos-deg</property>
    <factor> -1 </factor>
    <center>
      <x-m> -2.996 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -2.399 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 0 </y>
      <z> 1 </z>
    </axis>
  </animation>

  <!-- Rotation des roues lors du roulage -->
  <animation>
    <type>spin</type>
    <object-name>roueA</object-name>
    <!--property>gear/gear[0]/rollspeed-ms</property-->
    <property>sim/multiplay/generic/float[11]</property>
    <factor> 30 </factor>
    <center>
      <x-m> -2.988 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -2.4313 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueG</object-name>
    <!--property>gear/gear[1]/rollspeed-ms</property-->
    <property>sim/multiplay/generic/float[12]</property>
    <factor>30</factor>
    <center>
      <x-m>  1.948 </x-m>
      <y-m> -1.673 </y-m>
      <z-m> -2.210 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueD</object-name>
    <!--property>gear/gear[2]/rollspeed-ms</property-->
    <property>sim/multiplay/generic/float[13]</property>
    <factor> 30 </factor>
    <center>
      <x-m>  1.948 </x-m>
      <y-m>  1.673 </y-m>
      <z-m> -2.210 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- Ajout des effets lumineux -->
  <!-- top Vert stab -->
  <model>
    <path>Aircraft/Mirage-2000/Models/lights/StrobeWhite.xml</path>
    <offsets>
      <x-m> 6.700 </x-m>
      <y-m> 0.055 </y-m>
      <z-m> 2.250 </z-m>
    </offsets>
  </model>
  
  <!-- top Vert stab -->
  <model>
    <path>Aircraft/Mirage-2000/Models/lights/StrobeWhite.xml</path>
    <offsets>
      <x-m>  6.700 </x-m>
      <y-m> -0.055 </y-m>
      <z-m>  2.250 </z-m>
    </offsets>
  </model>

  <model>
    <path>Aircraft/Mirage-2000/Models/lights/StrobeLight.xml</path>
    <offsets>
      <x-m> -0.999 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -1.317 </z-m>
    </offsets>
  </model>

  <model>
    <path>Aircraft/Mirage-2000/Models/lights/RedLight.xml</path>
    <offsets>
      <x-m>  4.070 </x-m>
      <y-m> -4.378 </y-m>
      <z-m> -1.263 </z-m>
    </offsets>
  </model>

  <model>
    <path>Aircraft/Mirage-2000/Models/lights/GreenLight.xml</path>
    <offsets>
      <x-m>  4.070 </x-m>
      <y-m>  4.378 </y-m>
      <z-m> -1.263 </z-m>
    </offsets>
  </model>

  <!-- Formation lights -->
  <model>
    <path>Aircraft/Mirage-2000/Models/lights/formation.xml</path>
  </model>
  
  <!-- Dorsal strobe -->
  <model>
    <name>strobeFlash</name>
    <path>Aircraft/Mirage-2000/Models/lights/strobe.xml</path>
    <offsets>
      <x-m> 1.09 </x-m>
      <y-m> 0.00 </y-m>
      <z-m> 0.25 </z-m>
    </offsets>
  </model>
  
  <!-- Landing Lights -->
  <model>
    <path>Aircraft/Mirage-2000/Models/lights/light-cone.xml</path>
    <name>LightCone1</name>
    <offsets>
      <x-m> -3.10000 </x-m>
      <y-m> -0.10927 </y-m>
      <z-m> -1.83217 </z-m>
      <heading-deg> 10 </heading-deg>
    </offsets>
  </model>

  <model>
    <path>Aircraft/Mirage-2000/Models/lights/light-cone.xml</path>
    <name>LightCone2</name>
    <offsets>
      <x-m> -3.10000 </x-m>
      <y-m>  0.10927 </y-m>
      <z-m> -1.83217 </z-m>
      <heading-deg> -10 </heading-deg>
    </offsets>
  </model>
  
    <model>
    <name>landing_light_left</name>
    <path>Aircraft/Mirage-2000/Models/lights/light_landing.xml</path>
    <offsets>
      <x-m> -3.10000 </x-m>
      <y-m> -0.10927 </y-m>
      <z-m> -1.81217 </z-m>
    </offsets>
  </model>
  
  <model>
    <name>landing_light_right</name>
    <path>Aircraft/Mirage-2000/Models/lights/light_landing.xml</path>
    <offsets>
      <x-m> -3.10000 </x-m>
      <y-m>  0.10927 </y-m>
      <z-m> -1.81217 </z-m>
    </offsets>
  </model>

  <!-- Sortie de la souris en fonction des Mach -->
  <animation>
    <type>translate</type>
    <object-name>souris</object-name>
    <property>velocities/mach</property>
    <interpolation>
      <entry><ind> 0.00 </ind><dep>  0.0 </dep></entry>
      <entry><ind> 1.20 </ind><dep>  0.0 </dep></entry>
      <entry><ind> 2.20 </ind><dep> -0.4 </dep></entry>
    </interpolation>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>paletteHG</object-name>
    <property>engines/engine[0]/massic-debit_div2</property>
    <interpolation>
      <entry><ind> 120 </ind><dep>  0 </dep></entry>
      <entry><ind>  70 </ind><dep> 30 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -1.34326 </x1-m>
      <y1-m> -0.72795 </y1-m>
      <z1-m> -0.31599 </z1-m>
      <x2-m> -1.34326 </x2-m>
      <y2-m> -0.60748 </y2-m>
      <z2-m> -0.24983 </z2-m>
    </axis>
  </animation>
  
  <animation>
    <type>rotate</type>
    <object-name>paletteHD</object-name>
    <property>engines/engine[0]/massic-debit_div2</property>
    <interpolation>
      <entry><ind> 120 </ind><dep>  0 </dep></entry>
      <entry><ind>  70 </ind><dep> 30 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -1.34326 </x1-m>
      <y1-m>  0.60748 </y1-m>
      <z1-m> -0.24983 </z1-m>
      <x2-m> -1.34326 </x2-m>
      <y2-m>  0.72795 </y2-m>
      <z2-m> -0.31599 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>paletteBG1</object-name>
    <property>engines/engine[0]/massic-debit_div2</property>
    <interpolation>
      <entry><ind> 120 </ind><dep>   0 </dep></entry>
      <entry><ind>  70 </ind><dep> -30 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -1.37614 </x1-m>
      <y1-m> -0.64867 </y1-m>
      <z1-m> -1.14988 </z1-m>
      <x2-m> -1.37614 </x2-m>
      <y2-m> -0.53433 </y2-m>
      <z2-m> -1.15041 </z2-m>
    </axis>
  </animation>
  
  <animation>
    <type>rotate</type>
    <object-name>paletteBD1</object-name>
    <property>engines/engine[0]/massic-debit_div2</property>
    <interpolation>
      <entry><ind> 120 </ind><dep>   0 </dep></entry>
      <entry><ind>  70 </ind><dep> -30 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -1.37614 </x1-m>
      <y1-m>  0.53433 </y1-m>
      <z1-m> -1.15041 </z1-m>
      <x2-m> -1.37614 </x2-m>
      <y2-m>  0.64867 </y2-m>
      <z2-m> -1.14988 </z2-m>
    </axis>
  </animation>
  
  <!-- Ecopes To 0-->
  <animation>
    <type>rotate</type>
    <object-name>paletteBG2</object-name>
    <property>engines/engine[0]/pelle</property>
      <interpolation>
      <entry><ind>  0 </ind><dep>   0 </dep></entry>
      <entry><ind> 20 </ind><dep> -45 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -1.17794 </x1-m>
      <y1-m> -0.75262 </y1-m>
      <z1-m> -1.15556 </z1-m>
      <x2-m> -1.17794 </x2-m>
      <y2-m> -0.49501 </y2-m>
      <z2-m> -1.16788 </z2-m>
    </axis>
  </animation>
  
  <animation>
    <type>rotate</type>
    <object-name>paletteBD2</object-name>
      <property>engines/engine[0]/pelle</property>
      <interpolation>
      <entry><ind>  0 </ind><dep>   0 </dep></entry>
      <entry><ind> 20 </ind><dep> -45 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -1.17794 </x1-m>
      <y1-m>  0.49501 </y1-m>
      <z1-m> -1.16788 </z1-m>
      <x2-m> -1.17794 </x2-m>
      <y2-m>  0.75262 </y2-m>
      <z2-m> -1.15556 </z2-m>
    </axis>
  </animation>
  
  <!-- red effects on engine-->
  <animation>
    <type>material</type>
    <object-name>bruleur</object-name>
    <emission>
      <factor-prop>controls/engines/engine[0]/SAS_throttle</factor-prop>
      <red>   1.0 </red>
      <green> 0.1 </green>
      <blue>  0.1 </blue>
    </emission>
  </animation>
  
  <animation>
    <type>material</type>
    <object-name>tuyere</object-name>
    <emission>
      <factor-prop>controls/engines/engine[0]/SAS_throttle</factor-prop>
      <red>   0.7 </red>
      <green> 0.0 </green>
      <blue>  0.0 </blue>
    </emission>
  </animation>

</PropertyList>
