<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <sim include="/views.xml">
 
    <fuel-fraction>0.8</fuel-fraction>
  
    <model>
      <path archive="y">Aircraft/Pond-Racer/Models/pond.xml</path>
      <livery>
        <file type="string">default</file>
      </livery>
    </model>

    <sound>
      <path>Aircraft/Pond-Racer/Sounds/pond-sound.xml</path>
    </sound>

    <startup>
      <splash-texture>Aircraft/Pond-Racer/pond-splash.png</splash-texture>
    </startup>
  
    <multiplay>
      <chat_display>1</chat_display>
      <generic> 
        <int   n="0"  type="int">  0 </int>                                      <!-- 0 immat -->
        <int   n="1"  type="int">  0 </int>                                      <!-- 1 immat -->
        <int   n="2"  type="int">  0 </int>                                      <!-- 2 immat -->
        <int   n="3"  type="int">  0 </int>                                      <!-- 3 immat -->
        <int   n="4"  type="int">  0 </int>                                      <!-- 4 immat -->
        <int   n="5"  type="int">  0 </int>                                      <!-- 5 immat -->
        <int   n="6"  type="bool"> 1 </int>                                      <!-- 6 smoke/bomb/torpedo -->
        <int   n="8"  alias="/systems/electrical/outputs/nav-lights">  0 </int>  <!-- 8 nav-lights -->
        <int   n="9"  alias="/sim/model/lights/beacon/state">  false </int>      <!-- 9 strobe-lights -->
        <float n="0"  alias="/sim/model/door-positions/crew/position-norm"/>
        <float n="1"  alias="/sim/model/door-positions/passenger/position-norm"/>
        <float n="2"  alias="/position/gear-agl-m"> 0 </float>                 <!-- altitude for MP shadow -->
        <float n="3"  alias="/position/altitude-ft"> 0 </float>                <!-- altitude for Smoke/Trail -->
        <float n="4"  alias="/engines/engine[0]/rpm"/>
        <float n="5"  alias="/engines/engine[0]/cranking"/>
        <float n="6"  alias="/engines/engine[1]/rpm"/>
        <float n="7"  alias="/engines/engine[1]/cranking"/>
        <float n="8"  alias="/gear/gear[0]/wow/"/>
        <float n="9"  alias="/gear/gear[1]/wow/"/>
        <float n="10" alias="/gear/gear[2]/wow/"/>
        <float n="11" alias="/gear/gear[0]/rollspeed-ms"/>
        <float n="12" alias="/gear/gear[1]/rollspeed-ms"/>
        <float n="13" alias="/gear/gear[2]/rollspeed-ms"/>
        <!-- For Bombable -->
        <int type="int" n="10" alias="controls/armament/trigger">0</int>
        <string n="9" type="string" />
      </generic>
    </multiplay>
    
    <help include="help.xml"/>

    <menubar include="../Dialogs/pond-menu.xml"/>

  </sim>

  <input include="pond-keyboard.xml"/>
 
  <controls include="controls.xml"/>
  
  <nasal>
    <doors>
      <file>Aircraft/Pond-Racer/Nasal/doors.nas</file>
    </doors>
    <pond> 
      <file>Aircraft/Pond-Racer/Nasal/light.nas</file>
      <file>Aircraft/Pond-Racer/Nasal/liveries.nas</file>
      <file>Aircraft/Pond-Racer/Nasal/immat.nas</file>
    </pond>
  </nasal>

</PropertyList>
