<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>pond.ac</path>

  <!-- MP sound call -->
  <sound>
    <path>Aircraft/Pond-Racer/Sounds/mp-sound.xml</path>
  </sound>
  
  <nasal>
    <load>
      var livery_update = aircraft.livery_update.new("Aircraft/Pond-Racer/Models/Liveries", 10);
      
      var self = cmdarg();
      
      var float_0 = self.getNode("sim/multiplay/generic/float[0]", 1);
      var float_1 = self.getNode("sim/multiplay/generic/float[1]", 1);
      
      var crew_door = self.getNode("sim/model/door-positions/crew/position-norm", 1);
      var passenger_door = self.getNode("sim/model/door-positions/passenger/position-norm", 1);
      
      crew_door.alias(float_0);
      passenger_door.alias(float_1);
    </load>
    
    <unload>
      livery_update.stop();
      crew_door.unalias();
      passenger_door.unalias();
    </unload>
  </nasal>
  
  <animation>
    <!-- Objets opaques -->
    <object-name>fuselage</object-name>
    <object-name>moteurs</object-name>
    <object-name>bolG</object-name>
    <object-name>bolD</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>derive</object-name>
    <object-name>direction</object-name>
    <object-name>profondeur</object-name>
    <object-name>ailettes</object-name>
    <object-name>air</object-name>
    <object-name>air2</object-name>
    
    <object-name>trous</object-name>
    <object-name>heliceG</object-name>
    <object-name>heliceD</object-name>
    <object-name>axeGH</object-name>
    <object-name>axeGB</object-name>
    <object-name>articuleGH</object-name>
    <object-name>articuleGB</object-name>
    <object-name>roueG</object-name>
    <object-name>axeDH</object-name>
    <object-name>axeDB</object-name>
    <object-name>articuleDH</object-name>
    <object-name>articuleDB</object-name>
    <object-name>roueD</object-name>
    <object-name>roueA</object-name>
    
    <!-- Objets transparents -->
    <object-name>vitres</object-name>
    <object-name>propblurG</object-name>
    <object-name>propdiscG</object-name>
    <object-name>propblurD</object-name>
    <object-name>propdiscD</object-name>
  </animation>

  <animation>
    <type>material</type>
    <object-name>fuselage</object-name>
    <object-name>moteurs</object-name>
    <object-name>bolG</object-name>
    <object-name>bolD</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>derive</object-name>
    <object-name>direction</object-name>
    <object-name>profondeur</object-name>
    <object-name>ailettes</object-name>
    <object-name>air</object-name>
    <object-name>air2</object-name>
    
    <object-name>trous</object-name>
    <object-name>heliceG</object-name>
    <object-name>heliceD</object-name>
    <object-name>axeGH</object-name>
    <object-name>axeGB</object-name>
    <object-name>articuleGH</object-name>
    <object-name>articuleGB</object-name>
    <object-name>roueG</object-name>
    <object-name>axeDH</object-name>
    <object-name>axeDB</object-name>
    <object-name>articuleDH</object-name>
    <object-name>articuleDB</object-name>
    <object-name>roueD</object-name>
    <object-name>roueA</object-name>
    
    <property-base>sim/model/livery</property-base>
    <texture-prop>texture</texture-prop>
    <texture>texture.png</texture>
    <specular>
      <red-prop>specular/red</red-prop>
      <green-prop>specular/green</green-prop>
      <blue-prop>specular/blue</blue-prop>
    </specular>
  </animation>

  <effect>
    <inherits-from>Aircraft/Generic/Effects/Fuselagereflect</inherits-from>
    <object-name>fuselage</object-name>
    <object-name>moteurs</object-name>
    <object-name>bolG</object-name>
    <object-name>bolD</object-name>
    <object-name>ailes</object-name>
    <object-name>aileronG</object-name>
    <object-name>aileronD</object-name>
    <object-name>voletG</object-name>
    <object-name>voletD</object-name>
    <object-name>derive</object-name>
    <object-name>direction</object-name>
    <object-name>profondeur</object-name>
    <object-name>ailettes</object-name>
    <object-name>air</object-name>
    <object-name>air2</object-name>
  </effect>
  
  <!-- working for Rembrandt -->
  <effect>
    <inherits-from>Aircraft/Pond-Racer/Models/Effects/glass/glass</inherits-from>
    <object-name>vitres</object-name>
  </effect>
  
  <effect>
    <inherits-from>Effects/model-transparent</inherits-from>
    <object-name>vitres</object-name>
    <object-name>propblurG</object-name>
    <object-name>propdiscG</object-name>
    <object-name>propblurD</object-name>
    <object-name>propdiscD</object-name>
  </effect>
  
  <!-- Immatriculation
  <model>
    <path>Aircraft/Pond-Racer/Models/Immat/immat.xml</path>
  </model> -->

  <!-- Interieur -->
  <model>
    <path>Aircraft/Pond-Racer/Models/Interior/interior.xml</path>
  </model>

  <!-- Shadow -->
  <model>
    <path>Aircraft/Pond-Racer/Models/shadow.xml</path>
    <offsets>
      <x-m>  0.0 </x-m>
      <y-m>  0.0 </y-m>
      <z-m> -1.5 </z-m>
    </offsets>
  </model>
  
  <!-- Cranking effects -->
  <model>
    <path>Aircraft/Pond-Racer/Models/Effects/cranking/crankingL.xml</path>
    <offsets>
      <x-m> -1.71968 </x-m>
      <y-m> -1.56300 </y-m>
      <z-m>  0.28105 </z-m>
      <roll-deg> 15 </roll-deg>
    </offsets>
  </model>
  
  <model>
    <path>Aircraft/Pond-Racer/Models/Effects/cranking/crankingR.xml</path>
    <offsets>
      <x-m> -1.71968 </x-m>
      <y-m>  1.56300 </y-m>
      <z-m>  0.28105 </z-m>
      <roll-deg> 15 </roll-deg>
    </offsets>
  </model>
  
  <!-- Effets sur le sol -->
  <!-- Roue gauche -->
  <model>
    <path>Aircraft/Pond-Racer/Models/Effects/ground/ground0.xml</path>
    <offsets>
      <x-m> -1.70431 </x-m>
      <y-m> -1.56300 </y-m>
      <z-m> -1.64591 </z-m>
    </offsets>
  </model>
  
  <!-- Roue droite -->
  <model>
    <path>Aircraft/Pond-Racer/Models/Effects/ground/ground1.xml</path>
    <offsets>
      <x-m> -1.70431 </x-m>
      <y-m>  1.56300 </y-m>
      <z-m> -1.64591 </z-m>
    </offsets>
  </model>
  
  <!-- Roue que queue -->
  <model>
    <path>Aircraft/Pond-Racer/Models/Effects/ground/ground2.xml</path>
    <offsets>
      <x-m>  3.057 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -0.590 </z-m>
    </offsets>
  </model>
  
  <!-- Tip trails -->
  <model>
    <path>Aircraft/Pond-Racer/Models/Effects/tiptrail/tiptrail.xml</path>
    <offsets>
      <x-m> -1.53307 </x-m>
      <y-m> -4.85705 </y-m>
      <z-m>  0.18922 </z-m>
    </offsets>
  </model>
  
  <model>
    <path>Aircraft/Pond-Racer/Models/Effects/tiptrail/tiptrail.xml</path>
    <offsets>
      <x-m> -1.53307 </x-m>
      <y-m>  4.85705 </y-m>
      <z-m>  0.18922 </z-m>
    </offsets>
  </model>
  
  <!-- L'hélice gauche --> 
  <animation>
    <name>HeliceGauche</name>
    <object-name>bolG</object-name>
    <object-name>heliceG</object-name>
    <object-name>propblurG</object-name>
    <object-name>propdiscG</object-name>
  </animation>

  <!-- Séléction de l'objet visible en fonction des rpm -->
  <animation>
    <type>select</type>
    <object-name>propdiscG</object-name>
    <condition>
      <greater-than>
        <property>/engines/engine[0]/rpm</property>
        <value>1500</value>
      </greater-than>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propblurG</object-name>
    <condition>
    <and>
      <greater-than>
        <property>/engines/engine[0]/rpm</property>
        <value>600.000</value>
      </greater-than>
      <less-than>
        <property>/engines/engine[0]/rpm</property>
        <value>1500.001</value>
      </less-than>
    </and>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>heliceG</object-name>
    <condition>
      <less-than>
        <property>/engines/engine[0]/rpm</property>
        <value>1500</value>
      </less-than>
    </condition>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>HeliceGauche</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[0]/rpm</property>
        <value> 5 </value>
      </greater-than>
    </condition>
    <property>/engines/engine[0]/rpm</property>
    <factor> 1 </factor>
    <center>
      <x-m> -3.233 </x-m>
      <y-m> -1.563 </y-m>
      <z-m> -0.145 </z-m>
    </center>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- L'hélice droite --> 
  <animation>
    <name>HeliceDroite</name>
    <object-name>bolD</object-name>
    <object-name>heliceD</object-name>
    <object-name>propblurD</object-name>
    <object-name>propdiscD</object-name>
  </animation>

  <!-- Séléction de l'objet visible en fonction des rpm -->
  <animation>
    <type>select</type>
    <object-name>propdiscD</object-name>
    <condition>
      <greater-than>
        <property>/engines/engine[1]/rpm</property>
        <value>1500</value>
      </greater-than>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propblurD</object-name>
    <condition>
    <and>
      <greater-than>
        <property>/engines/engine[1]/rpm</property>
        <value>600.000</value>
      </greater-than>
      <less-than>
        <property>/engines/engine[1]/rpm</property>
        <value>1500.001</value>
      </less-than>
    </and>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>heliceD</object-name>
    <condition>
      <less-than>
        <property>/engines/engine[1]/rpm</property>
        <value>1500</value>
      </less-than>
    </condition>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>HeliceDroite</object-name>
    <condition>
      <greater-than>
        <property>engines/engine[1]/rpm</property>
        <value> 5 </value>
      </greater-than>
    </condition>
    <property>/engines/engine[1]/rpm</property>
    <factor> 1 </factor>
    <center>
      <x-m> -3.233 </x-m>
      <y-m>  1.563 </y-m>
      <z-m> -0.145 </z-m>
    </center>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Gouverne de profondeur -->
  <animation>
    <type>rotate</type>
    <object-name>profondeur</object-name>
    <property>/controls/flight/elevator</property>
    <factor> 25 </factor>
    <center>
      <x-m>  2.844 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -0.128 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Gouverne de direction -->
  <animation>
    <type>rotate</type>
    <object-name>direction</object-name>
    <property>controls/flight/rudder</property>
    <factor> 20 </factor>
    <axis>
      <x1-m>  3.231 </x1-m>
      <y1-m>  0.000 </y1-m>
      <z1-m> -0.200 </z1-m>
      <x2-m>  3.591 </x2-m>
      <y2-m>  0.000 </y2-m>
      <z2-m>  1.236 </z2-m>
    </axis>
  </animation>

  <!-- Ailerons -->
  <animation>
    <type>rotate</type>
    <object-name>aileronG</object-name>
    <property>/surface-positions/left-aileron-pos-norm</property>
    <factor> 20 </factor>
    <axis>
      <x1-m> -1.621 </x1-m>
      <y1-m> -4.159 </y1-m>
      <z1-m>  0.139 </z1-m>
      <x2-m> -1.025 </x2-m>
      <y2-m> -2.115 </y2-m>
      <z2-m>  0.016 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>aileronD</object-name>
    <property>/surface-positions/right-aileron-pos-norm</property>
    <factor> 20 </factor>
    <axis>
      <x1-m> -1.025 </x1-m>
      <y1-m>  2.115 </y1-m>
      <z1-m>  0.016 </z1-m>
      <x2-m> -1.621 </x2-m>
      <y2-m>  4.159 </y2-m>
      <z2-m>  0.139 </z2-m>
    </axis>
  </animation>

  <!-- Volets -->
  <animation>
    <type>rotate</type>
    <object-name>voletG</object-name>
    <property>/surface-positions/flaperons-pos-norm</property>
    <factor> 25 </factor>
    <axis>
      <x1-m> -0.844 </x1-m>
      <y1-m> -1.215 </y1-m>
      <z1-m> -0.072 </z1-m>
      <x2-m> -0.737 </x2-m>
      <y2-m> -0.287 </y2-m>
      <z2-m> -0.139 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>voletD</object-name>
    <property>/surface-positions/flaperons-pos-norm</property>
    <factor> 25 </factor>
    <axis>
      <x1-m> -0.737 </x1-m>
      <y1-m>  0.287 </y1-m>
      <z1-m> -0.139 </z1-m>
      <x2-m> -0.844 </x2-m>
      <y2-m>  1.215 </y2-m>
      <z2-m> -0.072 </z2-m>
    </axis>
  </animation>

  <!-- Rentré des roues -->
  <animation>
    <name>TrainGauche</name>
    <object-name>axeGH</object-name>
    <object-name>axeGB</object-name>
    <object-name>articuleGH</object-name>
    <object-name>articuleGB</object-name>
    <object-name>roueG</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainGauche</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> -110 </dep></entry>
      <entry><ind> 1 </ind><dep>    0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -1.573 </x-m>
      <y-m> -1.563 </y-m>
      <z-m> -0.375 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>TrainDroit</name>
    <object-name>axeDH</object-name>
    <object-name>axeDB</object-name>
    <object-name>articuleDH</object-name>
    <object-name>articuleDB</object-name>
    <object-name>roueD</object-name>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>TrainDroit</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> -110 </dep></entry>
      <entry><ind> 1 </ind><dep>    0 </dep></entry>
    </interpolation>
    <center>
      <x-m> -1.573 </x-m>
      <y-m>  1.563 </y-m>
      <z-m> -0.375 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <!-- Fermeture des portes des trains -->
  <animation>
    <type>rotate</type>
    <object-name>porteGA</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 1.0 </ind><dep> 105 </dep></entry>
    </interpolation>
    <center>
      <x-m> -1.738 </x-m>
      <y-m> -1.563 </y-m>
      <z-m> -0.506 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteGC</object-name>
    <property>gear/gear[0]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.2 </ind><dep> 100 </dep></entry>
      <entry><ind> 1.0 </ind><dep> 100 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -1.001 </x1-m>
      <y1-m> -1.434 </y1-m>
      <z1-m> -0.466 </z1-m>
      <x2-m> -0.230 </x2-m>
      <y2-m> -1.434 </y2-m>
      <z2-m> -0.434 </z2-m>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteDA</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 1.0 </ind><dep> 105 </dep></entry>
    </interpolation>
    <center>
      <x-m> -1.738 </x-m>
      <y-m>  1.563 </y-m>
      <z-m> -0.506 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>porteDC</object-name>
    <property>gear/gear[1]/position-norm</property>
    <interpolation>
      <entry><ind> 0.0 </ind><dep>   0 </dep></entry>
      <entry><ind> 0.2 </ind><dep> 100 </dep></entry>
      <entry><ind> 1.0 </ind><dep> 100 </dep></entry>
    </interpolation>
    <axis>
      <x1-m> -0.230 </x1-m>
      <y1-m>  1.434 </y1-m>
      <z1-m> -0.434 </z1-m>
      <x2-m> -1.001 </x2-m>
      <y2-m>  1.434 </y2-m>
      <z2-m> -0.466 </z2-m>
    </axis>
  </animation>

  <!-- Compression -->
  <animation>
    <name>RoueGauche</name>
    <object-name>axeGB</object-name>
    <object-name>articuleGB</object-name>
    <object-name>roueG</object-name>
  </animation>

  <animation>
    <type>translate</type>
    <object-name>RoueGauche</object-name>
    <property>gear/gear[0]/compression-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 0.0000 </dep></entry>
      <entry><ind> 1 </ind><dep> 0.1862 </dep></entry>
    </interpolation>
    <center>
      <x-m> -1.65405 </x-m>
      <y-m> -1.56300 </y-m>
      <z-m> -1.02278 </z-m>
    </center>
    <axis>
      <x> 0.021 </x>
      <y> 0.000 </y>
      <z> 0.185 </z>
    </axis>
  </animation>

  <animation>
   <type>rotate</type>
   <object-name>articuleGH</object-name>
   <property>gear/gear[0]/compression-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>   0 </dep></entry>
      <entry><ind> 1 </ind><dep> -35 </dep></entry>
    </interpolation>
    <center>
      <x-m> -1.61154 </x-m>
      <y-m> -1.56300 </y-m>
      <z-m> -0.92033 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
   <type>rotate</type>
   <object-name>articuleGB</object-name>
   <property>gear/gear[0]/compression-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0 </dep></entry>
      <entry><ind> 1 </ind><dep> 35 </dep></entry>
    </interpolation>
    <center>
      <x-m> -1.57597 </x-m>
      <y-m> -1.56300 </y-m>
      <z-m> -1.11379 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <name>RoueDroite</name>
    <object-name>axeDB</object-name>
    <object-name>articuleDB</object-name>
    <object-name>roueD</object-name>
  </animation>
  
  <animation>
    <type>translate</type>
    <object-name>RoueDroite</object-name>
    <property>gear/gear[0]/compression-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep> 0.0000 </dep></entry>
      <entry><ind> 1 </ind><dep> 0.1862 </dep></entry>
    </interpolation>
    <center>
      <x-m> -1.65405 </x-m>
      <y-m>  1.56300 </y-m>
      <z-m> -1.02278 </z-m>
    </center>
    <axis>
      <x> 0.021 </x>
      <y> 0.000 </y>
      <z> 0.185 </z>
    </axis>
  </animation>
  
  <animation>
    <type>rotate</type>
    <object-name>articuleDH</object-name>
    <property>gear/gear[0]/compression-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>   0 </dep></entry>
      <entry><ind> 1 </ind><dep> -35 </dep></entry>
    </interpolation>
    <center>
      <x-m> -1.61154 </x-m>
      <y-m>  1.56300 </y-m>
      <z-m> -0.92033 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>
  
  <animation>
    <type>rotate</type>
    <object-name>articuleDB</object-name>
    <property>gear/gear[0]/compression-norm</property>
    <interpolation>
      <entry><ind> 0 </ind><dep>  0 </dep></entry>
      <entry><ind> 1 </ind><dep> 35 </dep></entry>
    </interpolation>
    <center>
      <x-m> -1.57597 </x-m>
      <y-m>  1.56300 </y-m>
      <z-m> -1.11379 </z-m>
    </center>
    <axis>
      <x> 0 </x>
      <y> 1 </y>
      <z> 0 </z>
    </axis>
  </animation>
  
  <!-- Rotation des roues lors du roulage -->
  <animation>
    <type>spin</type>
    <object-name>roueG</object-name>
    <property>gear/gear[0]/rollspeed-ms</property>
    <factor> 30 </factor>
    <center>
      <x-m> -1.70431 </x-m>
      <y-m> -1.56300 </y-m>
      <z-m> -1.43213 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueD</object-name>
    <property>gear/gear[1]/rollspeed-ms</property>
    <factor> 30 </factor>
    <center>
      <x-m> -1.70431 </x-m>
      <y-m>  1.56300 </y-m>
      <z-m> -1.43213 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>roueA</object-name>
    <property>gear/gear[2]/rollspeed-ms</property>
    <factor> 30 </factor>
    <center>
      <x-m>  3.057 </x-m>
      <y-m>  0.000 </y-m>
      <z-m> -0.510 </z-m>
    </center>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- Ajout des effets lumineux -->
  <model>
    <path>Aircraft/Pond-Racer/Models/light/beacon.xml</path>
    <offsets>
      <x-m> 3.74309 </x-m>
      <y-m> 0.00000 </y-m>
      <z-m> 1.65816 </z-m>
    </offsets>
  </model>
  
  <model>
    <path>Aircraft/Pond-Racer/Models/light/RedLight.xml</path>
    <offsets>
      <x-m> -1.53774 </x-m>
      <y-m> -4.85704 </y-m>
      <z-m>  0.18973 </z-m>
    </offsets>
  </model>
  
  <model>
    <path>Aircraft/Pond-Racer/Models/light/StrobeLight.xml</path>
    <offsets>
      <x-m> -1.43774 </x-m>
      <y-m> -4.85704 </y-m>
      <z-m>  0.18973 </z-m>
    </offsets>
  </model>
  
  <model>
    <path>Aircraft/Pond-Racer/Models/light/GreenLight.xml</path>
    <offsets>
      <x-m> -1.53774 </x-m>
      <y-m>  4.85704 </y-m>
      <z-m>  0.18973 </z-m>
    </offsets>
  </model>
  
  <model>
    <path>Aircraft/Pond-Racer/Models/light/StrobeLight.xml</path>
    <offsets>
      <x-m> -1.43774 </x-m>
      <y-m>  4.85704 </y-m>
      <z-m>  0.18973 </z-m>
    </offsets>
  </model>
  
</PropertyList>
