<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>mainrotor.ac</path>

  <animation>
    <object-name>rotorup</object-name>
    <object-name>rotorup1</object-name>
    <object-name>rotorup2</object-name>
    <object-name>axeup1</object-name>
    <object-name>axeup2</object-name>
    <object-name>axeup3</object-name>
    <object-name>rotordown</object-name>
    <object-name>rotorcenter</object-name>
    <object-name>rotor</object-name>
    <object-name>axes</object-name>
  </animation>

  <!-- Blades -->
  <model>
    <name>Blade1</name>
    <path>blade.xml</path>
    <offsets>
      <x-m> 0.000 </x-m>
      <y-m> 0.000 </y-m>
      <z-m> 0.826 </z-m>
    </offsets>
  </model>

  <model>
    <name>Blade2</name>
    <path>blade.xml</path>
    <offsets>
      <x-m> 0.000 </x-m>
      <y-m> 0.000 </y-m>
      <z-m> 0.826 </z-m>
      <heading-deg> 120 </heading-deg>
    </offsets>
  </model>

  <model>
    <name>Blade3</name>
    <path>blade.xml</path>
    <offsets>
      <x-m> 0.000 </x-m>
      <y-m> 0.000 </y-m>
      <z-m> 0.826 </z-m>
      <heading-deg> 240 </heading-deg>
    </offsets>
  </model>

  <!-- Rotation du rotor -->
  <animation>
    <name>RotorComplet</name>
    <object-name>rotorup</object-name>
    <object-name>rotorup1</object-name>
    <object-name>rotorup2</object-name>
    <object-name>axeup1</object-name>
    <object-name>axeup2</object-name>
    <object-name>axeup3</object-name>
    <object-name>Blade1</object-name>
    <object-name>Blade2</object-name>
    <object-name>Blade3</object-name>
    <object-name>Blur1</object-name>
    <object-name>Blur2</object-name>
    <object-name>Blur3</object-name>
    <object-name>Disc1</object-name>
    <object-name>Disc2</object-name>
    <object-name>Disc3</object-name>
  </animation>

  <!-- Rotation du rotor -->
  <animation>
    <type>rotate</type>
    <object-name>RotorComplet</object-name>
    <!-- <property>rotors/main/roll-deg</property> -->
    <property>sim/multiplay/generic/float[18]</property>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>RotorComplet</object-name>
    <!-- <property>rotors/main/yaw-deg</property> -->
    <property>sim/multiplay/generic/float[19]</property>
    <axis>
      <x>  0 </x>
      <y> -1 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>RotorComplet</object-name>
    <property>rotors/main/rpm</property>
    <factor>-1</factor>
    <axis>
      <x>  0 </x>
      <y>  0 </y>
      <z>  1 </z>
    </axis>
  </animation>

</PropertyList>
