<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>hp42.ac</path>

  <animation>
    <!-- Objets opaques -->
    <object-name>hp42</object-name>

    <object-name>heliceGE</object-name>
    <object-name>heliceGI</object-name>
    <object-name>heliceDI</object-name>
    <object-name>heliceDE</object-name>

    <object-name>propdiscGE</object-name>
    <object-name>propblurGE</object-name>
    <object-name>propdiscGI</object-name>
    <object-name>propblurGI</object-name>
    <object-name>propdiscDI</object-name>
    <object-name>propblurDI</object-name>
    <object-name>propdiscDE</object-name>
    <object-name>propblurDE</object-name>
  </animation>

  <animation>
    <type>material</type>
    <object-name>hp42</object-name>
    <object-name>heliceGE</object-name>
    <object-name>heliceGI</object-name>
    <object-name>heliceDI</object-name>
    <object-name>heliceDE</object-name>
    <object-name>propdiscGE</object-name>
    <object-name>propblurGE</object-name>
    <object-name>propdiscGI</object-name>
    <object-name>propblurGI</object-name>
    <object-name>propdiscDI</object-name>
    <object-name>propblurDI</object-name>
    <object-name>propdiscDE</object-name>
    <object-name>propblurDE</object-name>
    <property-base>/ai/models/multiplayer/sim/multiplay/generic</property-base>
    <texture-prop>string[1]</texture-prop>
    <texture>/ai/models/multiplayer/sim/multiplay/generic/string[1]</texture>
  </animation>

  <effect>
    <inherits-from>Effects/model-transparent</inherits-from>
    <object-name>propdiscGE</object-name>
    <object-name>propblurGE</object-name>
    <object-name>propdiscGI</object-name>
    <object-name>propblurGI</object-name>
    <object-name>propdiscDI</object-name>
    <object-name>propblurDI</object-name>
    <object-name>propdiscDE</object-name>
    <object-name>propblurDE</object-name>
  </effect>

  <model>
    <path>Engine/all-engines.xml</path>
  </model>

  <model>
    <path>Effects/light/all-lights.xml</path>
  </model>

  <!-- L'hélice -->
  <animation>
    <name>HeliceCompleteGE</name>
    <object-name>heliceGE</object-name>
    <object-name>propdiscGE</object-name>
    <object-name>propblurGE</object-name>
  </animation>

  <!-- Séléction de l'objet visible en fonction des rpm -->
  <animation>
    <type>select</type>
    <object-name>propdiscGE</object-name>
    <condition>
      <greater-than>
        <property>velocities/true-airspeed-kt</property>
        <value>14</value>
      </greater-than>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propblurGE</object-name>
    <condition>
      <and>
        <greater-than>
          <property>velocities/true-airspeed-kt</property>
          <value>60</value>
        </greater-than>
        <less-than>
          <property>velocities/true-airspeed-kt</property>
          <value>101</value>
        </less-than>
      </and>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>heliceGE</object-name>
    <condition>
      <less-than>
        <property>velocities/true-airspeed-kt</property>
        <value>101</value>
      </less-than>
    </condition>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>HeliceCompleteGE</object-name>
    <property>velocities/true-airspeed-kt</property>
    <factor> 10 </factor>
    <center>
      <x-m> -5.878 </x-m>
      <y-m> -3.844 </y-m>
      <z-m> -0.948 </z-m>
    </center>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- L'hélice -->
  <animation>
    <name>HeliceCompleteGI</name>
    <object-name>heliceGI</object-name>
    <object-name>propdiscGI</object-name>
    <object-name>propblurGI</object-name>
  </animation>

  <!-- Séléction de l'objet visible en fonction des rpm -->
  <animation>
    <type>select</type>
    <object-name>propdiscGI</object-name>
    <condition>
      <greater-than>
        <property>velocities/true-airspeed-kt</property>
        <value>14</value>
      </greater-than>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propblurGI</object-name>
    <condition>
      <and>
        <greater-than>
          <property>velocities/true-airspeed-kt</property>
          <value>60</value>
        </greater-than>
        <less-than>
          <property>velocities/true-airspeed-kt</property>
          <value>101</value>
        </less-than>
      </and>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>heliceGI</object-name>
    <condition>
      <less-than>
        <property>velocities/true-airspeed-kt</property>
        <value>101</value>
      </less-than>
    </condition>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>HeliceCompleteGI</object-name>
    <property>velocities/true-airspeed-kt</property>
    <factor> 10 </factor>
    <center>
      <x-m> -5.878 </x-m>
      <y-m> -1.903 </y-m>
      <z-m>  2.502 </z-m>
    </center>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- L'hélice -->
  <animation>
    <name>HeliceCompleteDI</name>
    <object-name>heliceDI</object-name>
    <object-name>propdiscDI</object-name>
    <object-name>propblurDI</object-name>
  </animation>

  <!-- Séléction de l'objet visible en fonction des rpm -->
  <animation>
    <type>select</type>
    <object-name>propdiscDI</object-name>
    <condition>
      <greater-than>
        <property>velocities/true-airspeed-kt</property>
        <value>14</value>
      </greater-than>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propblurDI</object-name>
    <condition>
      <and>
        <greater-than>
          <property>velocities/true-airspeed-kt</property>
          <value>60</value>
        </greater-than>
        <less-than>
          <property>velocities/true-airspeed-kt</property>
          <value>101</value>
        </less-than>
      </and>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>heliceDI</object-name>
    <condition>
      <less-than>
        <property>velocities/true-airspeed-kt</property>
        <value>101</value>
      </less-than>
    </condition>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>HeliceCompleteDI</object-name>
    <property>velocities/true-airspeed-kt</property>
    <factor> 10 </factor>
    <center>
      <x-m> -5.878 </x-m>
      <y-m>  1.903 </y-m>
      <z-m>  2.502 </z-m>
    </center>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <!-- L'hélice -->
  <animation>
    <name>HeliceCompleteDE</name>
    <object-name>heliceDE</object-name>
    <object-name>propdiscDE</object-name>
    <object-name>propblurDE</object-name>
  </animation>

  <!-- Séléction de l'objet visible en fonction des rpm -->
  <animation>
    <type>select</type>
    <object-name>propdiscDE</object-name>
    <condition>
      <greater-than>
        <property>velocities/true-airspeed-kt</property>
        <value>14</value>
      </greater-than>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>propblurDE</object-name>
    <condition>
      <and>
        <greater-than>
          <property>velocities/true-airspeed-kt</property>
          <value>60</value>
        </greater-than>
        <less-than>
          <property>velocities/true-airspeed-kt</property>
          <value>101</value>
        </less-than>
      </and>
    </condition>
  </animation>

  <animation>
    <type>select</type>
    <object-name>heliceDE</object-name>
    <condition>
      <less-than>
        <property>velocities/true-airspeed-kt</property>
        <value>101</value>
      </less-than>
    </condition>
  </animation>

  <animation>
    <type>spin</type>
    <object-name>HeliceCompleteDE</object-name>
    <property>velocities/true-airspeed-kt</property>
    <factor> 10 </factor>
    <center>
      <x-m> -5.878 </x-m>
      <y-m>  3.844 </y-m>
      <z-m> -0.948 </z-m>
    </center>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

</PropertyList>
