<?xml version="1.0"?>
<!--
************************************************************************
OV-10 JSBSim config file
David Culp,  davidculp2@comcast.net
************************************************************************
-->

<PropertyList>

 <sim>

  <description>North American OV-10A Black Pony Bronco</description>
  <author>David Culp (FDM), Jens Thoms Toerring/Capt. Slug/David Culp (3D)</author>
  <status>beta</status>
 
  <flight-model>jsb</flight-model>
  <aero>OV10</aero>
 
  <startup>
   <splash-texture>Aircraft/OV10/ponysplash.jpg</splash-texture>
  </startup>

  <gui>
   <style>
    <colors>
     <splash-screen>
      <red>0</red>
      <green>0.05</green>
      <blue>0</blue>
     </splash-screen>
     <splash-font>
      <blue>0</blue>
      <green>0</green>
     </splash-font>
    </colors>
   </style>
  </gui>

<systems>
    <electrical>
      <path>Aircraft/Generic/generic-electrical.xml</path>
    </electrical>
    <autopilot>
      <path>Aircraft/OV10/Models/BlkPony/Instruments/digitrak/digitrak-autopilot.xml</path>
    </autopilot>
  </systems>

  <sound>
   <path>Aircraft/OV10/Sounds/OV10-sound.xml</path>
  </sound>
  <submodels> 
    <serviceable type="bool">true</serviceable>
    <path>Aircraft/OV10/submodels.xml</path>
  </submodels>
  <virtual-cockpit archive="y">true</virtual-cockpit>
  <allow-toggle-cockpit archive="y">false</allow-toggle-cockpit>

  <panel>
   <visibility>false</visibility>
  </panel>

  <model>
   <path>Aircraft/OV10/Models/BlkPony/OV10.xml</path>
   <extfuelwarning>
    <material>
     <light-on>
	  <diffuse>
	   <red>0.9</red>
	   <green>0.6</green>
	   <blue>0.176</blue>
	  </diffuse>

	  <ambient>
	   <red>0.8</red>
	   <green>0.8</green>
	   <blue>0.8</blue>
	  </ambient>

	  <specular>
	   <red>0.063</red>
	   <green>0.063</green>
	   <blue>0.063</blue>
	  </specular>

	  <emission>
	   <red>0.9</red>
	   <green>0.6</green>
	   <blue>0.176</blue>
	  </emission>

	  <transparency>
	   <alpha>1.0</alpha>
	  </transparency>

	  <shininess>10</shininess>
     </light-on>
     <light-off>
	  <diffuse>
	   <red>0.8</red>
	   <green>0.509727</green>
	   <blue>0.134791</blue>
	  </diffuse>

	  <ambient>
	   <red>0.8</red>
	   <green>0.8</green>
	   <blue>0.8</blue>
	  </ambient>

	  <specular>
	   <red>0.063</red>
	   <green>0.063</green>
	   <blue>0.063</blue>
	  </specular>

	  <emission>
	   <red>0</red>
	   <green>0</green>
	   <blue>0</blue>
	  </emission>

	  <transparency>
	   <alpha>1.0</alpha>
	  </transparency>

	  <shininess>10</shininess>
     </light-off>
    </material>
   </extfuelwarning>
   <nav>
    <material>
     <light-on>
	  <diffuse>
	   <red>0.8</red>
	   <green>0.509727</green>
	   <blue>0.134791</blue>
	  </diffuse>

	  <ambient>
	   <red>0.8</red>
	   <green>0.8</green>
	   <blue>0.8</blue>
	  </ambient>

	  <specular>
	   <red>0.063</red>
	   <green>0.063</green>
	   <blue>0.063</blue>
	  </specular>

	  <emission>
	   <red>0</red>
	   <green>0</green>
	   <blue>0</blue>
	  </emission>

	  <transparency>
	   <alpha>1.0</alpha>
	  </transparency>

	  <shininess>10</shininess>
     </light-on>
    </material>
   </nav>
   <ov10>
    <material>
      <fuelfeed>
	  <diffuse>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </diffuse>

	  <ambient>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </ambient>

	  <specular>
	   <red>0.063</red>
	   <green>0.063</green>
	   <blue>0.063</blue>
	  </specular>

	  <emission>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </emission>

	  <transparency>
	   <alpha>1.0</alpha>
	  </transparency>

	  <shininess>10</shininess>
      </fuelfeed>
      <lowfuel>
	  <diffuse>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </diffuse>

	  <ambient>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </ambient>

	  <specular>
	   <red>0.063</red>
	   <green>0.063</green>
	   <blue>0.063</blue>
	  </specular>

	  <emission>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </emission>

	  <transparency>
	   <alpha>1.0</alpha>
	  </transparency>

	  <shininess>10</shininess>
      </lowfuel>
      <lgen>
	  <diffuse>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </diffuse>

	  <ambient>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </ambient>

	  <specular>
	   <red>0.063</red>
	   <green>0.063</green>
	   <blue>0.063</blue>
	  </specular>

	  <emission>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </emission>

	  <transparency>
	   <alpha>1.0</alpha>
	  </transparency>

	  <shininess>10</shininess>
      </lgen>
      <rgen>
	  <diffuse>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </diffuse>

	  <ambient>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </ambient>

	  <specular>
	   <red>0.063</red>
	   <green>0.063</green>
	   <blue>0.063</blue>
	  </specular>

	  <emission>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </emission>

	  <transparency>
	   <alpha>1.0</alpha>
	  </transparency>

	  <shininess>10</shininess>
      </rgen>
      <start>
	  <diffuse>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </diffuse>

	  <ambient>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </ambient>

	  <specular>
	   <red>0.063</red>
	   <green>0.063</green>
	   <blue>0.063</blue>
	  </specular>

	  <emission>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </emission>

	  <transparency>
	   <alpha>1.0</alpha>
	  </transparency>

	  <shininess>10</shininess>
      </start>
      <black>
	  <diffuse>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </diffuse>

	  <ambient>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </ambient>

	  <specular>
	   <red>0.063</red>
	   <green>0.063</green>
	   <blue>0.063</blue>
	  </specular>

	  <emission>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </emission>

	  <transparency>
	   <alpha>1.0</alpha>
	  </transparency>

	  <shininess>10</shininess>
      </black>
      <tailBeacon>
	  <diffuse>
	   <red>0.8</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </diffuse>

	  <ambient>
	   <red>0.8</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </ambient>

	  <specular>
	   <red>0.063</red>
	   <green>0.063</green>
	   <blue>0.063</blue>
	  </specular>

	  <emission>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </emission>

	  <transparency>
	   <alpha>1.0</alpha>
	  </transparency>

	  <shininess>10</shininess>
      </tailBeacon>
      <bellyBeacon>
	  <diffuse>
	   <red>0.8</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </diffuse>

	  <ambient>
	   <red>0.8</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </ambient>

	  <specular>
	   <red>0.063</red>
	   <green>0.063</green>
	   <blue>0.063</blue>
	  </specular>

	  <emission>
	   <red>0.0</red>
	   <green>0.0</green>
	   <blue>0.0</blue>
	  </emission>

	  <transparency>
	   <alpha>1.0</alpha>
	  </transparency>

	  <shininess>10</shininess>
      </bellyBeacon>
    </material>
   </ov10>
  </model>

  <current-view>
   <field-of-view>67</field-of-view>
   <config>
    <default-field-of-view-deg archive="y">67</default-field-of-view-deg>
   </config>
  </current-view>

  <chase-distance-m>-19</chase-distance-m>



  <view>
    <name>Cockpit View</name>
    <enabled type="bool" userarchive="y">true</enabled>
    <type>lookfrom</type>
    <internal type="bool">false</internal>
    <config>
      <from-model type="bool">true</from-model>
      <from-model-idx type="int">0</from-model-idx>
      <ground-level-nearplane-m type="double">0.5f</ground-level-nearplane-m>
      <default-field-of-view-deg type="double">67.0</default-field-of-view-deg>
      <default-pitch-deg type="double">0</default-pitch-deg>
      <default-heading-deg type="double">0</default-heading-deg>
      <front-direction-deg type="double">0</front-direction-deg>
      <front-left-direction-deg type="double">45</front-left-direction-deg>
      <left-direction-deg type="double">90</left-direction-deg>
      <back-left-direction-deg type="double">135</back-left-direction-deg>
      <back-direction-deg type="double">180</back-direction-deg>
      <back-right-direction-deg type="double">225</back-right-direction-deg>
      <right-direction-deg type="double">270</right-direction-deg>
      <front-right-direction-deg type="double">315</front-right-direction-deg>
      <dynamic-view type="bool">true</dynamic-view>
      <limits>
        <enabled type="bool">true</enabled>
        <left>
          <heading-max-deg type="double">140</heading-max-deg>
          <x-offset-max-m type="double">0.15</x-offset-max-m>
          <x-offset-threshold-deg type="double">65</x-offset-threshold-deg>
        </left>
        <right>
          <heading-max-deg type="double">140</heading-max-deg>
          <x-offset-max-m type="double">0.15</x-offset-max-m>
          <x-offset-threshold-deg type="double">65</x-offset-threshold-deg>
        </right>
      </limits>
    </config>
  </view>

  <view n="0">
   <internal archive="y">true</internal>
   <config>
    <pitch-offset-deg>-7.6</pitch-offset-deg>
    <x-offset-m archive="y">0</x-offset-m><!-- right/left -->
    <y-offset-m archive="y">0.92</y-offset-m><!-- up/down -->
    <z-offset-m archive="y">-2.0</z-offset-m><!-- aft/fore -->
   </config>
  </view>

<!--<view n="101">
    <name>GPS Panel View</name>
    <type>lookfrom</type>
   <internal archive="y">true</internal>
   <config>
    <pitch-offset-deg>-9</pitch-offset-deg>
    <x-offset-m archive="y">-0.3</x-offset-m>
    <y-offset-m archive="y">0.62</y-offset-m>
    <z-offset-m archive="y">-2.5</z-offset-m>
      <from-model type="bool">true</from-model>
      <from-model-idx type="int">0</from-model-idx>
      <ground-level-nearplane-m type="double">0.5f</ground-level-nearplane-m>
      <default-field-of-view-deg type="double">55.0</default-field-of-view-deg>
      <default-pitch-deg type="double">0</default-pitch-deg>
      <default-heading-deg type="double">0</default-heading-deg>
      <front-direction-deg type="double">0</front-direction-deg>
      <front-left-direction-deg type="double">45</front-left-direction-deg>
      <left-direction-deg type="double">90</left-direction-deg>
      <back-left-direction-deg type="double">135</back-left-direction-deg>
      <back-direction-deg type="double">180</back-direction-deg>
      <back-right-direction-deg type="double">225</back-right-direction-deg>
      <right-direction-deg type="double">270</right-direction-deg>
      <front-right-direction-deg type="double">315</front-right-direction-deg>
   </config>
  </view>-->

  <view n="99998">
    <name>Engine Start Panel View</name>
    <type>lookfrom</type>
   <internal archive="y">true</internal>
   <config>
    <default-field-of-view-deg type="double">55.0</default-field-of-view-deg>
    <x-offset-m archive="y">0</x-offset-m><!-- right/left -->
    <y-offset-m archive="y">0.82</y-offset-m><!-- up/down -->
    <z-offset-m archive="y">-2.5</z-offset-m><!-- aft/fore -->
    <pitch-offset-deg>-45</pitch-offset-deg>
    <heading-offset-deg type="double">45</heading-offset-deg>
      <from-model type="bool">true</from-model>
      <from-model-idx type="int">0</from-model-idx>
      <ground-level-nearplane-m type="double">0.5f</ground-level-nearplane-m>
      <default-field-of-view-deg type="double">55.0</default-field-of-view-deg>
      <default-pitch-deg type="double">0</default-pitch-deg>
      <default-heading-deg type="double">0</default-heading-deg>
      <front-direction-deg type="double">0</front-direction-deg>
      <front-left-direction-deg type="double">45</front-left-direction-deg>
      <left-direction-deg type="double">90</left-direction-deg>
      <back-left-direction-deg type="double">135</back-left-direction-deg>
      <back-direction-deg type="double">180</back-direction-deg>
      <back-right-direction-deg type="double">225</back-right-direction-deg>
      <right-direction-deg type="double">270</right-direction-deg>
      <front-right-direction-deg type="double">315</front-right-direction-deg>
   </config>
  </view>

<view n="99999">
    <name>Canopy View</name>
    <type>lookfrom</type>
   <internal archive="y">true</internal>
   <config>
    <pitch-offset-deg>40</pitch-offset-deg>
    <x-offset-m archive="y">0</x-offset-m><!-- right/left -->
    <y-offset-m archive="y">0.90</y-offset-m><!-- up/down -->
    <z-offset-m archive="y">-2.0</z-offset-m><!-- aft/fore -->
      <from-model type="bool">true</from-model>
      <from-model-idx type="int">0</from-model-idx>
      <ground-level-nearplane-m type="double">0.5f</ground-level-nearplane-m>
      <default-field-of-view-deg type="double">80</default-field-of-view-deg>
      <default-pitch-deg type="double">0</default-pitch-deg>
      <default-heading-deg type="double">0</default-heading-deg>
      <front-direction-deg type="double">0</front-direction-deg>
      <front-left-direction-deg type="double">45</front-left-direction-deg>
      <left-direction-deg type="double">90</left-direction-deg>
      <back-left-direction-deg type="double">135</back-left-direction-deg>
      <back-direction-deg type="double">180</back-direction-deg>
      <back-right-direction-deg type="double">225</back-right-direction-deg>
      <right-direction-deg type="double">270</right-direction-deg>
      <front-right-direction-deg type="double">315</front-right-direction-deg>
   </config>
  </view>


        <menubar>
            <default>
                <menu n="10">
                    <label>OV10</label>
                    <enabled type="bool">true</enabled>
                    <item>
                        <label>Open OV10 Menu</label>
                        <binding>
                            <command>nasal</command>
                            <script>
                                OV10.showDialog();
                            </script>
                        </binding>
                    </item>
                </menu>
            </default>
        </menubar>

  <flaps>
   <setting>0.0</setting>  <!-- flaps up -->
   <setting>0.5</setting>  <!-- flaps half (20 deg) -->
   <setting>1.0</setting>  <!-- flaps down (40 deg) -->
  </flaps>

  <help>
   <title>OV-10A</title>
   <key>
    <name>c</name>
    <desc>Toggle Canopy</desc>
   </key>
   <key>
    <name>j</name>
    <desc>Jumpers (5 paratroopers)</desc>
   </key>
   <key>
    <name>e/E</name>
    <desc>Rocket Launch Left/Right</desc>
   </key>
   <key>
    <name>s/S</name>
    <desc>start/stop smoke</desc>
   </key>
   <key>
    <name>space bar</name>
    <desc>drop/fire selected station</desc>
   </key>
   <line>____________________________Speeds____________________________</line>
   <line>Rotate speed.... 100 KIAS</line>
   <line>Climb speed..... 130 KIAS</line>
   <line>Cruise speed.... 150 KIAS</line>
   <line>Vne.................. 350 KIAS</line>
   <line>___________________________Procedures_________________________</line>
   <line>Takeoff: half flaps, full throttle</line>
   <line>Normal landing: gear down, 100KIAS w/half flaps.</line>
   <line>Short-field landing: gear down, 75KIAS w/full flaps.</line>
   <line>Single engine landing: gear down, 110KIAS, no flaps.</line>
   <text>
The North American/Rockwell OV-10 Bronco was designed for the forward air control, light attack, observation and utility roles.  This model represents an OV-10A of the U.S. Air Force's 601st Tactical Control Wing, based at Sembach Airbase, Germany from about 1976 to 1984.  Similarly equipped versions were also based in Korea at that time.

Some unusual features of the OV-10 are that the cockpit is entered from the right side, and that each wing has 4 small spoilers for roll assist.  When flying the OV-10 be careful of using idle power.  If the "power levers" are brought all the way to the idle stop the propellers will go into flat pitch, and they act as speed brakes as well as spoilers for one-third of the wing.  Land with the levers just above idle.
   </text>
  </help>

 </sim>

 <consumables>
  <fuel>
   <!-- Internal Tank -->
   <tank n="0">
     <level-gal_us archive="y">220</level-gal_us>
   </tank>
   <!-- External Tank -->
   <tank n="1">
     <level-gal_us archive="y">0</level-gal_us>
   </tank>
   <!-- no second pilot -->
   <tank n="7">
     <level-gal_us archive="y">0</level-gal_us>
   </tank>
   <!-- no payload -->
   <tank n="8">
     <level-gal_us archive="y">0</level-gal_us>
   </tank>
   <!-- no paratroopers by default -->
   <tank n="9">
     <level-gal_us archive="y">0</level-gal_us>
   </tank>
  </fuel>
 </consumables>

 <fdm>
  <jsbsim>
   <systems>
    <canopy>
      <command type="double">0</command>
    </canopy>
    <reverser>
      <command type="double">0</command>
    </reverser>
   </systems> 
  </jsbsim>
 </fdm>

 <canopy>
  <position-norm type="double">0</position-norm>
 </canopy>

 <controls>
  <armament>
   <gunsight>
    <power-on type="bool">false</power-on>
    <intensity type="double">0.5</intensity>
   </gunsight>
   <release type="bool">false</release>
   <master-arm type="bool">true</master-arm>
   <gun-trigger type="bool">false</gun-trigger>
   <gun-charged type="bool">false</gun-charged>
   <charging type="bool">false</charging>
   <trigger type="bool">false</trigger>
   <station1 type="bool">false</station1>
   <station2 type="bool">true</station2>
   <station3 type="bool">true</station3>
   <station4 type="bool">true</station4>
   <station5 type="bool">false</station5>
   <nstation1 type="bool">false</nstation1>
   <nstation2 type="bool">true</nstation2>
   <nstation3 type="bool">true</nstation3>
   <nstation4 type="bool">true</nstation4>
   <nstation5 type="bool">false</nstation5>
   <fire1 type="bool">false</fire1>
   <off1 type="bool">true</off1>
   <drop1 type="bool">false</drop1>
   <fire2 type="bool">false</fire2>
   <off2 type="bool">true</off2>
   <drop2 type="bool">false</drop2>
   <fire3 type="bool">false</fire3>
   <off3 type="bool">true</off3>
   <drop3 type="bool">false</drop3>
   <fire4 type="bool">false</fire4>
   <off4 type="bool">true</off4>
   <drop4 type="bool">false</drop4>
   <fire5 type="bool">false</fire5>
   <off5 type="bool">true</off5>
   <drop5 type="bool">false</drop5>
   <g_ready type="bool">false</g_ready>
   <mk4_ready type="bool">false</mk4_ready>
   <arm_nose type="bool">true</arm_nose>
   <trigger1 type="bool">false</trigger1>
   <trigger5 type="bool">false</trigger5>
  </armament>
  <level>
   <easy type="bool">true</easy>
  </level>
  <lighting>
   <instruments-norm>0.7</instruments-norm>
  </lighting>
  <flight>
   <flaps>0.5</flaps>
   <elevator-trim>-0.23</elevator-trim>
  </flight>
  <external-tank>
   <is-attached type="bool">false</is-attached>
   <is-feeding type="bool">false</is-feeding>
   <is-empty type="bool">false</is-empty>
   <pump-restart type="bool">false</pump-restart>
   <pump-stop type="bool">false</pump-stop>
   <pump-has-failed type="bool">false</pump-has-failed>
   <pump-fail-time type="int">0</pump-fail-time>
   <last-level-gal_us type="float">220</last-level-gal_us>
  </external-tank>
  <smoke type="bool">false</smoke>
  <jump-signal type="bool">false</jump-signal>
  <signal type="bool">false</signal>
  <paratroopers type="bool">false</paratroopers>
  <fuel-gage-test type="bool">false</fuel-gage-test>
  <fuel-cutoff1 type="bool">false</fuel-cutoff1>
  <fuel-cutoff2 type="bool">false</fuel-cutoff2>
  <internal-tank>
   <is-feeding type="bool">true</is-feeding>
  </internal-tank>
  <initial-fuel-gal_us type="float"></initial-fuel-gal_us>
  <negGtime type="int">0</negGtime>
  <gmeter>
    <reset type="int">1</reset>
  </gmeter>
  <engines>
  <run1 type="bool">true</run1>
  <run2 type="bool">true</run2>
  <start1 type="bool">false</start1>
  <start2 type="bool">false</start2>
  <abort1 type="bool">false</abort1>
  <abort2 type="bool">false</abort2>
  <l-ign type="bool">true</l-ign>
  <r-ign type="bool">true</r-ign>
  </engines>
  <instruments>
   <inst-off type="bool">false</inst-off>
   <inv-no1 type="bool">true</inv-no1>
   <inv-no2 type="bool">false</inv-no2>
  </instruments>
  <power>
   <lgen-reset type="bool">false</lgen-reset>
   <lgen-on type="bool">true</lgen-on>
   <lgen-off type="bool">false</lgen-off> 
   <rgen-reset type="bool">false</rgen-reset>
   <rgen-on type="bool">true</rgen-on>
   <rgen-off type="bool">false</rgen-off>
   <batt-emerg type="bool">false</batt-emerg>
   <batt-on type="bool">true</batt-on>
   <batt-off type="bool">false</batt-off>
  </power>
 </controls>
 

 <engines>
  <engine n="0">
    <running>false</running>
  </engine>
  <engine n="1">
    <running>false</running>
  </engine>
 </engines>

 <ai>
  <submodels>
    <trigger type="bool">false</trigger>
  </submodels>
 </ai>

 <input>
  <keyboard>

    <key n="99">
     <name>c</name>
     <desc>toggle canopy</desc>
     <binding>
       <command>property-toggle</command>
       <property>fdm/jsbsim/systems/canopy/command</property>
     </binding>
    </key> 

<key n="101">
  <name>e</name>
  <desc>Rocket1</desc>
  <binding>
   <command>property-assign</command>
   <property>/controls/armament/trigger1</property>
   <value>true</value>
  </binding>
 <mod-up>
   <binding>
    <command>property-assign</command>
    <property>/controls/armament/trigger1</property>
    <value>false</value>
   </binding> 
  </mod-up>
 </key>
  
<key n="69">
  <name>E</name>
  <desc>Rocket5</desc>
  <binding>
   <command>property-assign</command>
   <property>/controls/armament/trigger5</property>
   <value>true</value>
  </binding>
 <mod-up>
   <binding>
    <command>property-assign</command>
    <property>/controls/armament/trigger5</property>
    <value>false</value>
   </binding> 
  </mod-up>
 </key>

   <key n="32">
   <name>SPACE</name>
   <desc>Release munitions at selected station</desc>
    <binding>
     <command>property-assign</command>
     <property>/controls/armament/release</property>
     <value>true</value>
    </binding>
    <mod-up>
     <binding>
      <command>property-assign</command>
      <property>/controls/armament/release</property>
      <value>false</value>
    </binding>
    </mod-up>
   </key>
  
   <key n="61">
    <name>=</name>
    <desc>Menu Dialog</desc>
    <binding>
     <command>nasal</command>
     <script>OV10.showDialog();</script>
    </binding>
   </key>

   <key n="106">
    <name>j</name>
    <desc>jump signal</desc>
    <binding>
     <command>property-assign</command>
     <property>controls/signal</property>
     <value>true</value>
    </binding>
   </key>

    <key n="82">
     <name>Shift-R</name>
     <desc>toggle reverser</desc>
     <binding>
       <command>property-toggle</command>
       <property>fdm/systems/reverser/command</property>
     </binding>
    </key>

            <key n="83">
                <name>S</name>
                <desc>Toggle Smoke</desc>
                <binding>
                    <command>property-toggle</command>
                    <property>sim/multiplay/generic/int[6]</property>
                </binding>
            </key>
  </keyboard>
 </input>

  <instrumentation>
    <navcomputer>
     <brg-switch-position>2</brg-switch-position>
     <mode-switch-position>1</mode-switch-position>
    </navcomputer>
   <radar-altimeter>
      <decision-height>300</decision-height>
    </radar-altimeter>
    <gps>
     <serviceable>true</serviceable> 
    </gps>
    <radar>
      <minimized type="bool" archive="y">false</minimized>
      <switch type="string" archive="y">ON</switch>
      <mode-control type="int" archive="y">1</mode-control>
      <display-controls> 
        <WX type="bool" archive="y">true</WX>
        <data type="bool" archive="y">false</data>
        <pos type="bool" archive="y">false</pos>
      </display-controls>
      <serviceable type="bool">true</serviceable>
      <range type="int" archive="y">8</range>
    </radar>
    <wxradar>
      <range type="int" archive="y">8</range>
      <minimized type="bool" archive="y">false</minimized>
      <switch type="string" archive="y">ON</switch>
      <mode type="string" archive="y">WX</mode>
      <lightning type="bool" archive="y">false</lightning>
      <display-mode type="string" archive="y">plan</display-mode>
      <serviceable type="bool" >true</serviceable>
    </wxradar>
  </instrumentation>

  <nasal>
    <OV10-instrument>
      <file>Aircraft/OV10/Nasal/OV10-instruments.nas</file>
      <file>Aircraft/OV10/Nasal/nav.nas</file>
      <module>OV10</module>
    </OV10-instrument>
    <OV10-fuel>
      <file>Aircraft/OV10/Nasal/OV10-fuel.nas</file>
      <module>OV10</module>
    </OV10-fuel>
    <OV10-engine>
      <file>Aircraft/OV10/Nasal/OV10-engine.nas</file>
      <module>OV10</module>
    </OV10-engine>
    <OV10>
      <file>Aircraft/OV10/Nasal/OV10-jsbsim.nas</file>
    </OV10>
    <G-Meter>
      <file>Aircraft/OV10/Nasal/gmeter.nas</file>
    </G-Meter>
    <Eject>
      <file>Aircraft/OV10/Nasal/eject.nas</file>
    </Eject>  
    <Jumpers>
      <file>Aircraft/OV10/Nasal/paratroopers.nas</file>
    </Jumpers>
    <systems>
      <file>Aircraft/OV10/Nasal/systems.nas</file>
    </systems>
    <digitrak>
      <file>Aircraft/OV10/Nasal/digitrak.nas</file>
    </digitrak>

  </nasal>


</PropertyList>
