<?xml version = '1.0' encoding = 'UTF-8' ?>
<PropertyList>

    <path>b1900d.ac</path>

    <nasal>
        <load>
            var livery_update = aircraft.livery_update.new("Aircraft/b1900d/Models/Liveries", 10);
        </load>

        <unload>
            livery_update.stop();
        </unload>
    </nasal>

    <animation>
      <type>material</type>
      <object-name>Engines</object-name>
      <object-name>frtWheeldoor</object-name>
      <object-name>Fuselage</object-name>
      <object-name>Fuselage_0</object-name>
      <object-name>Fuselage.003</object-name>
      <object-name>Inlets</object-name>
      <object-name>LHaileron</object-name>
      <object-name>LHelevator</object-name>
      <object-name>LHflap</object-name>
      <object-name>LHflap1</object-name>
      <object-name>LHgeardoor1</object-name>
      <object-name>LHgeardoor2</object-name>
      <object-name>RHaileron</object-name>
      <object-name>RHelevator</object-name>
      <object-name>RHflap</object-name>
      <object-name>RHflap1</object-name>
      <object-name>RHgeardoor1</object-name>
      <object-name>RHgeardoor2</object-name>
      <object-name>Rudder</object-name>
      <object-name>Tail</object-name>
      <object-name>Trim</object-name>
      <object-name>Door</object-name>
      <object-name>Wing</object-name>
      <property-base>sim/model/livery</property-base>
      <texture-prop>texture</texture-prop>
      <texture>paint2.png</texture>
    </animation>


   <model>
        <name>flightdeck</name>
        <path>Aircraft/b1900d/Models/flightdeck.xml</path>
        <offsets>
            <x-m>0</x-m>
            <y-m>0</y-m>
            <z-m>0</z-m>
            <pitch-deg>0</pitch-deg>
        </offsets>
    </model>

    <model>
        <condition>
            <property>/sim/rendering/rembrandt/enabled</property>
        </condition>
        <name>light</name>
        <path>Aircraft/b1900d/Models/light.xml</path>
        <offsets>
            <x-m>-6.975</x-m>
            <y-m>0</y-m>
            <z-m>-1.256</z-m>
            <pitch-deg>-20</pitch-deg>
        </offsets>
    </model>

    <model>
        <name>shadow</name>
        <path>Aircraft/b1900d/Models/shadow.xml</path>
        <offsets>
            <x-m>0</x-m>
            <y-m>0</y-m>
            <z-m>0.0</z-m>
            <pitch-deg>0</pitch-deg>
        </offsets>
    </model>

        <animation>
            <type>select</type>
            <object-name>shadow</object-name>
            <condition>
                <and>
                    <property>sim/model/shadow-2d</property>
                    <not>
                        <property>/sim/rendering/rembrandt/enabled</property>
                    </not>
                </and>
            </condition>
        </animation>

<!-- Normal shader effect. Separate effects required for each normal map texture -->
    <effect>
        <inherits-from>Aircraft/b1900d/Models/Effects/skin-reflect-uber</inherits-from>
        <object-name>Door</object-name>
        <object-name>FTire</object-name>
        <object-name>Fuselage</object-name>
        <object-name>FUdamper</object-name>
        <object-name>FLdamper</object-name>
        <object-name>RLdamper</object-name>
        <object-name>frtWheeldoor</object-name>
        <object-name>RUdamper</object-name>
        <object-name>NoseGear</object-name>
        <object-name>LLdamper</object-name>
        <object-name>LUdamper</object-name>
        <object-name>Inlets</object-name>
        <object-name>LHaileron</object-name>
        <object-name>LHelevator</object-name>
        <object-name>LHflap</object-name>
        <object-name>LHflap1</object-name>
        <object-name>LHgeardoor1</object-name>
        <object-name>LHgeardoor2</object-name>
        <object-name>LHwheel</object-name>
        <object-name>RHaileron</object-name>
        <object-name>RHelevator</object-name>
        <object-name>RHflap</object-name>
        <object-name>RHflap1</object-name>
        <object-name>RHgeardoor1</object-name>
        <object-name>RHgeardoor2</object-name>
        <object-name>RHwheel</object-name>
        <object-name>Rudder</object-name>
        <object-name>Tail</object-name>
        <object-name>Whwell</object-name>
        <object-name>Whwell.001</object-name>
        <object-name>Wing</object-name>
    </effect>

    <effect>
        <inherits-from>Aircraft/b1900d/Models/Effects/skin-reflect-uber-landing</inherits-from>
        <object-name>Engines</object-name>
    </effect>

<!--  REMBRANDT support for transparent objects -->
<effect>
  <inherits-from>Aircraft/b1900d/Models/Effects/glass_reflect</inherits-from>
  <object-name>Glass</object-name>
  <object-name>Windows</object-name>
</effect>

<effect>
  <inherits-from>Effects/model-transparent</inherits-from>
  <object-name>LHSlowprop</object-name>
  <object-name>RHSlowprop</object-name>
  <object-name>LHFastprop</object-name>
  <object-name>RHFastprop</object-name>
    <object-name>RHflare</object-name>
  <object-name>LHflare</object-name>
  <object-name>navlight.glow</object-name>
  <object-name>Taxi-light</object-name>
  <object-name>Beacon1</object-name>
  <object-name>Beacon2</object-name>
  <object-name>Strobe1</object-name>
  <object-name>Strobe2</object-name>
</effect>

<!-- GLASS REFLECTION -->
    <effect>
        <inherits-from>Aircraft/b1900d/Models/Effects/glass_reflect</inherits-from>
        <object-name>Glass</object-name>
        <object-name>windows</object-name>
    </effect>

<!-- CHROME REFLECTION -->
    <effect>
        <inherits-from>Aircraft/b1900d/Models/Effects/chrome-parts</inherits-from> 
        <object-name>RHspinner</object-name>
        <object-name>LHspinner</object-name>
        <object-name>RHshock</object-name>
        <object-name>LHshock</object-name>
        <object-name>FWheel</object-name>
        <object-name>Inlet.heaters</object-name>
        <object-name>handle.001</object-name>
        <object-name>handle</object-name>
    </effect>


    <animation>
        <type>range</type>
        <object-name>flightdeck</object-name>
        <min-m>0</min-m>
        <max-m>100</max-m>
    </animation>


    <animation>
        <name>RHprop</name>
        <object-name>Rblade</object-name>
        <object-name>Rblade.001</object-name>
        <object-name>Rblade.002</object-name>
        <object-name>Rblade.003</object-name>
    </animation>

    <animation>
        <name>LHprop</name>
        <object-name>Lblade</object-name>
        <object-name>Lblade.001</object-name>
        <object-name>Lblade.002</object-name>
        <object-name>Lblade.003</object-name>
    </animation>
    
    <animation>
        <name>Frtgear</name>
        <object-name>FTire</object-name>
        <object-name>FWheel</object-name>
        <object-name>NoseGear</object-name>
        <object-name>FLdamper</object-name>
        <object-name>FUdamper</object-name>
    </animation>

    <animation>
        <name>LHgear</name>
        <object-name>LHStrut</object-name>
        <object-name>LHshock</object-name>
        <object-name>LUdamper</object-name>
        <object-name>LLdamper</object-name>
        <object-name>LHwheel</object-name>
    </animation>

    <animation>
        <name>RHgear</name>
        <object-name>RHStrut</object-name>
        <object-name>RHshock</object-name>
        <object-name>RUdamper</object-name>
        <object-name>RLdamper</object-name>
        <object-name>RHwheel</object-name>
    </animation>

<!--                LH ENGINE          -->

    <animation>
        <type>select</type>
        <object-name>LHFastprop</object-name>
        <condition>
            <greater-than>
                <property>engines/engine[0]/n1</property>
                <value>70.0000</value>
            </greater-than>
        </condition>
    </animation>
  
    <animation>
        <type>select</type>
        <object-name>LHSlowprop</object-name>
        <condition>
            <greater-than>
                <property>engines/engine[0]/n1</property>
                <value>50.000</value>
            </greater-than>
            <less-than>
                <property>engines/engine[0]/n1</property>
                <value>70.0001</value>
            </less-than>
        </condition>
    </animation>
  
    <animation>
        <type>select</type>
        <object-name>LHprop</object-name>
        <condition>
            <less-than>
                <property>engines/engine[0]/n1</property>
                <value>50.0001</value>
            </less-than>
        </condition>
    </animation>

    <animation>
        <type>spin</type>
        <object-name>LHprop</object-name>
        <property>engines/engine[0]/n1</property>
        <factor>10</factor>
        <center>
            <x-m>-2.226</x-m>
            <y-m>-2.634</y-m>
            <z-m>-0.327</z-m>
        </center>
        <axis>
            <x>-1.0</x>
            <y>0.0</y>
            <z>0.0</z>
        </axis>
    </animation>
 
    <animation>
        <type>spin</type>
        <object-name>LHSlowprop</object-name>
        <property>engines/engine[0]/n1</property>
        <factor>.5</factor>
        <center>
            <x-m>-2.226</x-m>
            <y-m>-2.634</y-m>
            <z-m>-0.327</z-m>
        </center>
        <axis>
            <x>-1.0</x>
            <y>0.0</y>
            <z>0.0</z>
        </axis>
    </animation>

<!--          Prop pitch  -->

    <animation>
        <type>rotate</type>
        <object-name>Lblade</object-name>
        <property>controls/engines/engine[0]/propeller-pitch</property>
        <interpolation>
            <entry>
                <ind>0.0</ind><dep>0.0</dep>
            </entry>
            <entry>
                <ind>0.2</ind><dep>90.0</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>45.0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>-2.226</x-m>
            <y-m>-2.634</y-m>
            <z-m>-0.327</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>0.0</y>
            <z>-1.0</z>
        </axis>
    </animation>
    
    <animation>
        <type>rotate</type>
        <object-name>Lblade.002</object-name>
        <property>controls/engines/engine[0]/propeller-pitch</property>
        <interpolation>
            <entry>
                <ind>0.0</ind><dep>0.0</dep>
            </entry>
            <entry>
                <ind>0.2</ind><dep>90.0</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>45.0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>-2.226</x-m>
            <y-m>-2.634</y-m>
            <z-m>-0.327</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>0.0</y>
            <z>1.0</z>
        </axis>
    </animation>
    
    <animation>
        <type>rotate</type>
        <object-name>Lblade.001</object-name>
        <property>controls/engines/engine[0]/propeller-pitch</property>
        <interpolation>
            <entry>
                <ind>0.0</ind><dep>0.0</dep>
            </entry>
            <entry>
                <ind>0.2</ind><dep>90.0</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>45.0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>-2.226</x-m>
            <y-m>-2.634</y-m>
            <z-m>-0.327</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>1.0</y>
            <z>0.0</z>
        </axis>
    </animation>
    
    <animation>
        <type>rotate</type>
        <object-name>Lblade.003</object-name>
        <property>controls/engines/engine[0]/propeller-pitch</property>
        <interpolation>
            <entry>
                <ind>0.0</ind><dep>0.0</dep>
            </entry>
            <entry>
                <ind>0.2</ind><dep>90.0</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>45.0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>-2.226</x-m>
            <y-m>-2.634</y-m>
            <z-m>-0.327</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>-1.0</y>
            <z>0.0</z>
        </axis>
    </animation>
    
<!--####    RH ENGINE    ####-->
    
    <animation>
        <type>select</type>
        <object-name>RHFastprop</object-name>
        <condition>
            <greater-than>
                <property>engines/engine[1]/n1</property>
                <value>70.0000</value>
            </greater-than>
        </condition>
    </animation>
  
    <animation>
        <type>select</type>
        <object-name>RHSlowprop</object-name>
        <condition>
            <greater-than>
                <property>engines/engine[1]/n1</property>
                <value>50.000</value>
            </greater-than>
            <less-than>
                <property>engines/engine[1]/n1</property>
                <value>70.0001</value>
            </less-than>
        </condition>
    </animation>
    
    <animation>
        <type>select</type>
        <object-name>RHprop</object-name>
        <condition>
            <less-than>
                <property>engines/engine[1]/n1</property>
                <value>50.001</value>
            </less-than>
        </condition>
    </animation>
    
    <animation>
        <type>spin</type>
        <object-name>RHprop</object-name>
        <property>engines/engine[1]/n1</property>
        <factor>10</factor>
        <center>
            <x-m>-2.226</x-m>
            <y-m>2.634</y-m>
            <z-m>-0.327</z-m>
        </center>
        <axis>
            <x>-1.0</x>
            <y>0.0</y>
            <z>0.0</z>
        </axis>
    </animation>
    
    <animation>
        <type>spin</type>
        <object-name>RHSlowprop</object-name>
        <property>engines/engine[1]/n1</property>
        <factor>.5</factor>   
        <center>
            <x-m>-2.226</x-m>
            <y-m>2.634</y-m>
            <z-m>-0.327</z-m>
        </center>
        <axis>
            <x>-1.0</x>
            <y>0.0</y>
            <z>0.0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>Rblade</object-name>
        <property>controls/engines/engine[1]/propeller-pitch</property>
        <interpolation>
            <entry>
                <ind>0.0</ind><dep>0.0</dep>
            </entry>
            <entry>
                <ind>0.2</ind><dep>90.0</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>45.0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>-2.226</x-m>
            <y-m>2.634</y-m>
            <z-m>-0.327</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>0.0</y>
            <z>-1.0</z>
        </axis>
    </animation>
    
    <animation>
        <type>rotate</type>
        <object-name>Rblade.002</object-name>
        <property>controls/engines/engine[1]/propeller-pitch</property>
        <interpolation>
            <entry>
                <ind>0.0</ind><dep>0.0</dep>
            </entry>
            <entry>
                <ind>0.2</ind><dep>90.0</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>45.0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>-2.226</x-m>
            <y-m>2.634</y-m>
            <z-m>-0.327</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>0.0</y>
            <z>1.0</z>
        </axis>
    </animation>
    
    <animation>
        <type>rotate</type>
        <object-name>Rblade.001</object-name>
        <property>controls/engines/engine[1]/propeller-pitch</property>
        <interpolation>
            <entry>
                <ind>0.0</ind><dep>0.0</dep>
            </entry>
            <entry>
                <ind>0.2</ind><dep>90.0</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>45.0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>-2.226</x-m>
            <y-m>2.634</y-m>
            <z-m>-0.327</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>1.0</y>
            <z>0.0</z>
        </axis>
    </animation>
    
    <animation>
        <type>rotate</type>
        <object-name>Rblade.003</object-name>
        <property>controls/engines/engine[1]/propeller-pitch</property>
        <interpolation>
            <entry>
                <ind>0.0</ind><dep>0.0</dep>
            </entry>
            <entry>
                <ind>0.2</ind><dep>90.0</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>45.0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>-2.226</x-m>
            <y-m>2.634</y-m>
            <z-m>-0.327</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>-1.0</y>
            <z>0.0</z>
        </axis>
    </animation>

<!--####    Controls    ####-->

    <animation>
        <type>rotate</type>
        <object-name>Door</object-name>
        <object-name>Door.inner</object-name>
        <object-name>handle.001</object-name>
        <property>sim/multiplay/generic/float</property>
        <factor>145.0</factor>
        <center>
            <x-m>-3.438</x-m>
            <y-m>-0.620</y-m>
            <z-m>-0.768</z-m>
        </center>
        <axis>
            <x>1</x>
            <y>0</y>
            <z>0</z>
        </axis>
    </animation>

<!-- Wipers -->

    <animation>
        <type>rotate</type>
        <object-name>RHwiper</object-name>
        <property>controls/electric/wipers/position-norm</property>
        <factor>60.0</factor>
        <center>
            <x-m>-5.167</x-m>
            <y-m>0.107</y-m>
            <z-m>0.123</z-m>
        </center>
        <axis>
            <x>-0.615</x>
            <y>0.140</y>
            <z>0.776</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>LHwiper</object-name>
        <property>controls/electric/wipers/position-norm</property>
        <factor>-60.0</factor>
        <center>
            <x-m>-5.167</x-m>
            <y-m>-0.107</y-m>
            <z-m>0.123</z-m>
        </center>
        <axis>
            <x>-0.615</x>
            <y>-0.140</y>
            <z>0.776</z>
        </axis>
    </animation>

<!-- Exterior lights -->

    <animation>
        <type>select</type>
        <object-name>Beacon1</object-name>
        <condition>
            <property>sim/multiplay/generic/float[1]</property>
        </condition>
    </animation>
    
    <animation>
        <type>translate</type>
        <object-name>Beacon1</object-name>
        <offset-m>2.255</offset-m>
        <axis>
            <x>0.879</x>
            <z>-0.477</z>
        </axis>
    </animation>
    
    <animation>
        <type>billboard</type>
        <object-name>Beacon1</object-name>
    </animation>
  
      <animation>
        <type>dist-scale</type>
        <object-name>Beacon1</object-name>
        <factor>0.01</factor>
        <offset>1.0</offset>
        <min>1.0</min>
        <max>500.0</max>
    </animation>

    <animation>
        <type>select</type>
        <object-name>Beacon2</object-name>
        <condition>
            <property>sim/multiplay/generic/float[2]</property>
        </condition>
    </animation>
      
    
    <animation>
        <type>translate</type>
        <object-name>Beacon2</object-name>
        <offset-m>9.523</offset-m>
        <axis>
            <x>0.962</x>
            <z>0.272</z>
        </axis>
    </animation>
    
    <animation>
        <type>billboard</type>
        <object-name>Beacon2</object-name>
    </animation>

      <animation>
        <type>dist-scale</type>
        <object-name>Beacon2</object-name>
        <factor>0.01</factor>
        <offset>1.0</offset>
        <min>1.0</min>
        <max>500.0</max>
    </animation>

    <animation>
        <type>select</type>
        <object-name>Strobe1</object-name>
        <object-name>Strobe2</object-name>
        <condition>
            <property>sim/multiplay/generic/float[7]</property>
        </condition>
    </animation>

    <animation>
        <type>translate</type>
        <object-name>Strobe1</object-name>
        <offset-m>8.568</offset-m>
        <axis>
            <x>-0.012</x>
            <y>-1.000</y>
            <z>-0.020</z>
        </axis>
    </animation>
    
    <animation>
        <type>billboard</type>
        <object-name>Strobe1</object-name>
    </animation>
  
        <animation>
        <type>dist-scale</type>
        <object-name>Strobe1</object-name>
        <factor>0.01</factor>
        <offset>1.0</offset>
        <min>1.0</min>
        <max>500.0</max>
    </animation>

    <animation>
        <type>translate</type>
        <object-name>Strobe2</object-name>
        <offset-m>8.568</offset-m>
        <axis>
            <x>-0.012</x>
            <y>1.000</y>
            <z>-0.012</z>
        </axis>
    </animation>

    <animation>
        <type>billboard</type>
        <object-name>Strobe2</object-name>
    </animation>

      <animation>
        <type>dist-scale</type>
        <object-name>Strobe2</object-name>
        <factor>0.01</factor>
        <offset>1.0</offset>
        <min>1.0</min>
        <max>500.0</max>
    </animation>

    <animation>
        <type>select</type>
        <object-name>navlight.glow</object-name>
        <condition>
            <and>
                <not>
                    <property>sim/multiplay/generic/float[7]</property>
                </not>
                <property>sim/multiplay/generic/float[3]</property>
            </and>
        </condition>
    </animation>

    <animation>
        <type>select</type>
        <object-name>LHflare</object-name>
        <condition>
            <property>sim/multiplay/generic/float[4]</property>
        </condition>
    </animation>

    <animation>
        <type>flash</type>
        <object-name>LHflare</object-name>
        <center>
            <x-m>-0.882</x-m>
            <y-m>-3.148</y-m>
            <z-m>-0.686</z-m>
        </center>
        <axis>
            <x>-1</x>
            <y>0</y>
            <z>0</z>
        </axis>
        <power>2</power>
        <factor>2</factor>
        <offset>0</offset>
        <two-sides type="bool">false</two-sides>
        <min>0.05</min>
        <max>2</max>
    </animation>

    <animation>
        <type>select</type>
        <object-name>RHflare</object-name>
        <condition>
            <property>sim/multiplay/generic/float[5]</property>
        </condition>
    </animation>

    <animation>
        <type>flash</type>
        <object-name>RHflare</object-name>
        <center>
            <x-m>-0.882</x-m>
            <y-m>3.148</y-m>
            <z-m>-0.686</z-m>
        </center>
        <axis>
            <x>-1</x>
            <y>0</y>
            <z>0</z>
        </axis>
        <power>2</power>
        <factor>2</factor>
        <offset>0</offset>
        <two-sides type="bool">false</two-sides>
        <min>0.05</min>
        <max>2</max>
    </animation>

    <animation>
        <type>select</type>
        <object-name>Navlights</object-name>
        <condition>
            <greater-than>
                <property>sim/multiplay/generic/float[3]</property>
                <value>0.2</value>
            </greater-than>
        </condition>
    </animation>

    <animation>
        <type>select</type>
        <object-name>Logo-lights</object-name>
        <condition>
            <property>sim/multiplay/generic/float[8]</property>
        </condition>
    </animation>

    <animation>
        <type>select</type>
        <object-name>Taxi-light</object-name>
        <condition>
                <property>sim/multiplay/generic/float[6]</property>
        </condition>
    </animation>

    <animation>
        <type>flash</type>
        <object-name>Taxi-light</object-name>
        <center>
            <x-m>-7.024</x-m>
            <y-m>0</y-m>
            <z-m>-1.241</z-m>
        </center>
        <axis>
            <x>-1</x>
            <y>0</y>
            <z>0</z>
        </axis>
        <power>2</power>
        <factor>2</factor>
        <offset>0</offset>
        <two-sides type="bool">false</two-sides>
        <min>0.05</min>
        <max>2</max>
    </animation>

<!--####    Gear Animation    ####-->

    <animation>
        <type>rotate</type>
        <object-name>FTire</object-name>
        <object-name>FWheel</object-name>
        <object-name>FLdamper</object-name>
        <object-name>FUdamper</object-name>
        <property>gear/gear[0]/steering-norm</property>
        <factor>45</factor>
        <center>
            <x-m>-6.824</x-m>
            <y-m>0.0</y-m>
            <z-m>-1.507</z-m>
        </center>
        <axis>
            <x>-0.087</x>
            <y>0</y>
            <z>-0.996</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>Frtgear</object-name>
        <property>gear/gear[0]/position-norm</property>
        <offset-deg>100</offset-deg>
        <factor>-100</factor>
        <center>
            <x-m>-6.771</x-m>
            <y-m>0.0</y-m>
            <z-m>-0.890</z-m>
        </center>
        <axis>
            <x>0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
    </animation>
  
    <animation>
        <type>rotate</type>
        <object-name>frtWheeldoor</object-name>
        <object-name>frtWheeldoor.001</object-name>
        <object-name>Tx.lens</object-name>
        <object-name>Taxi-light</object-name>
        <property>gear/gear[0]/position-norm</property>
        <offset-deg>95</offset-deg>
        <factor>-95</factor>
        <center>
            <x-m>-6.881</x-m>
            <y-m>0.0</y-m>
            <z-m>-0.931</z-m>
        </center>
        <axis>
            <x>0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>translate</type>
        <object-name>FWheel</object-name>
        <object-name>FTire</object-name>
        <object-name>FLdamper</object-name>
        <property>gear/gear[0]/compression-m</property>
        <axis>
            <x>0.087</x>
            <y>-0</y>
            <z>0.996</z>
        </axis>
    </animation>

    <animation>
        <type>spin</type>
        <object-name>FTire</object-name>
        <property>gear/gear[0]/rollspeed-ms</property>
        <factor>45.82</factor>
        <center>
            <x-m>-6.874</x-m>
            <y-m>0.0</y-m>
            <z-m>-2.063</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>FUdamper</object-name>
        <property>gear/gear[0]/compression-m</property>
        <factor>220</factor>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-6.836</x-m>
            <y-m>0.0</y-m>
            <z-m>-1.490</z-m>
        </center>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>FLdamper</object-name>
        <property>gear/gear[0]/compression-m</property>
        <factor>220</factor>
        <axis>
            <x>0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>-6.851</x-m>
            <y-m>0.0</y-m>
            <z-m>-1.761</z-m>
        </center>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>RHgear</object-name>
        <property>gear/gear[2]/position-norm</property>
        <interpolation>
            <entry>
                <ind>0</ind><dep>85</dep>
            </entry>
            <entry>
                <ind>.25</ind><dep>85</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>0.689</x-m>
            <y-m>-0.0</y-m>
            <z-m>-0.89</z-m>
        </center>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
    </animation>
  
    <animation>
        <type>rotate</type>
        <object-name>RHgeardoor1</object-name>
        <property>gear/gear[2]/position-norm</property>
        <interpolation>
            <entry>
                <ind>0</ind><dep>90</dep>
            </entry>
            <entry>
                <ind>.3</ind><dep>0</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>0.375</x-m>
            <y-m>2.417</y-m>
            <z-m>-1.11</z-m>
        </center>
        <axis>
            <x>1</x>
            <y>0</y>
            <z>0</z>
        </axis>
    </animation>
  
    <animation>
        <type>rotate</type>
        <object-name>RHgeardoor2</object-name>
        <property>gear/gear[2]/position-norm</property>
        <interpolation>
            <entry>
                <ind>0</ind><dep>90</dep>
            </entry>
            <entry>
                <ind>.3</ind><dep>0</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>0.375</x-m>
            <y-m>2.852</y-m>
            <z-m>-1.11</z-m>
        </center>
        <axis>
            <x>-1</x>
            <y>0</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>translate</type>
        <object-name>RHshock</object-name>
        <object-name>RHwheel</object-name>
        <object-name>RLdamper</object-name>
        <property>gear/gear[2]/compression-m</property>
        <axis>
            <x>0.1</x>
            <y>0</y>
            <z>0.9</z>
        </axis>
    </animation>

    <animation>
        <type>spin</type>
        <object-name>RHwheel</object-name>
        <property>gear/gear[2]/rollspeed-ms</property>
        <factor>34.80</factor>
        <center>
            <x-m>0.596</x-m>
            <y-m>2.635</y-m>
            <z-m>-2.031</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>RUdamper</object-name>
        <property>gear/gear[2]/compression-m</property>
        <factor>120</factor>
        <axis>
            <x>0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>0.666</x-m>
            <y-m>2.636</y-m>
            <z-m>-1.370</z-m>
        </center>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>RLdamper</object-name>
        <property>gear/gear[2]/compression-m</property>
        <factor>120</factor>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>0.611</x-m>
            <y-m>2.638</y-m>
            <z-m>-1.910</z-m>
        </center>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>LHgear</object-name>
        <property>gear/gear[1]/position-norm</property>
        <interpolation>
            <entry>
                <ind>0</ind><dep>85</dep>
            </entry>
            <entry>
                <ind>.25</ind><dep>85</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>0.689</x-m>
            <y-m>-0.0</y-m>
            <z-m>-0.89</z-m>
        </center>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>LHgeardoor1</object-name>
        <property>gear/gear[1]/position-norm</property>
        <interpolation>
            <entry>
                <ind>0</ind><dep>90</dep>
            </entry>
            <entry>
                <ind>.3</ind><dep>0</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>0.375</x-m>
            <y-m>-2.852</y-m>
            <z-m>-1.11</z-m>
        </center>
        <axis>
            <x>1</x>
            <y>0</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>LHgeardoor2</object-name>
        <property>gear/gear[1]/position-norm</property>
        <interpolation>
            <entry>
                <ind>0</ind><dep>90</dep>
            </entry>
            <entry>
                <ind>.3</ind><dep>0</dep>
            </entry>
            <entry>
                <ind>1.0</ind><dep>0</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>0.375</x-m>
            <y-m>-2.417</y-m>
            <z-m>-1.11</z-m>
        </center>
        <axis>
            <x>-1</x>
            <y>0</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>translate</type>
        <object-name>LHwheel</object-name>
        <object-name>LHshock</object-name>
        <object-name>LLdamper</object-name>
        <property>gear/gear[1]/compression-m</property>
        <axis>
            <x>0.1</x>
            <y>0</y>
            <z>0.9</z>
        </axis>
    </animation>

    <animation>
        <type>spin</type>
        <object-name>LHwheel</object-name>
        <property>gear/gear[1]/rollspeed-ms</property>
        <factor>34.80</factor>
        <center>
            <x-m>0.596</x-m>
            <y-m>-2.635</y-m>
            <z-m>-2.031</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>LUdamper</object-name>
        <property>gear/gear[1]/compression-m</property>
        <factor>120</factor>
        <axis>
            <x>0</x>
            <y>-1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>0.666</x-m>
            <y-m>-2.636</y-m>
            <z-m>-1.370</z-m>
        </center>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>LLdamper</object-name>
        <property>gear/gear[1]/compression-m</property>
        <factor>120</factor>
        <axis>
            <x>0</x>
            <y>1</y>
            <z>0</z>
        </axis>
        <center>
            <x-m>0.611</x-m>
            <y-m>-2.636</y-m>
            <z-m>-1.910</z-m>
        </center>
    </animation>

<!--####    Surface Positions    ####-->
 
    <animation>
        <type>rotate</type>
        <object-name>Rudder</object-name>
        <property>controls/flight/rudder</property>
        <factor>25</factor>
        <center>
            <x-m>8.909</x-m>
            <y-m>0</y-m>
            <z-m>1.431</z-m>
        </center>
        <axis>
            <x>0.37</x>
            <y>0</y>
            <z>0.63</z>
        </axis>
    </animation>
  
    <animation>
        <type>rotate</type>
        <object-name>LHelevator</object-name>
        <property>surface-positions/elevator-pos-norm</property>
        <factor>15</factor>
        <center>
            <x-m>9.755</x-m>
            <y-m>-1.371</y-m>
            <z-m>2.455</z-m>
        </center>
        <axis>
            <x>-0.15</x>
            <y>0.87</y>
            <z>0.0</z>
        </axis>
    </animation>
  
    <animation>
        <type>rotate</type>
        <object-name>RHelevator</object-name>
        <property>surface-positions/elevator-pos-norm</property>
        <factor>15</factor>
        <center>
            <x-m>9.755</x-m>
            <y-m>1.371</y-m>
            <z-m>2.455</z-m>
        </center>
        <axis>
            <x>0.15</x>
            <y>0.87</y>
            <z>0.0</z>
        </axis>
    </animation>
  
    <animation>
        <type>rotate</type>
        <object-name>RHflap</object-name>
        <property>surface-positions/flap-pos-norm</property>
        <factor>35</factor>
        <center>
            <x-m>1.185</x-m>
            <y-m>2.042</y-m>
            <z-m>-0.852</z-m>
        </center>
        <axis>
            <x>-2</x>
            <y>90</y>
            <z>9</z>
        </axis>
    </animation>
  
    <animation>
        <type>rotate</type>
        <object-name>RHflap1</object-name>
        <property>surface-positions/flap-pos-norm</property>
        <factor>35</factor>
        <center>
            <x-m>1.061</x-m>
            <y-m>4.036</y-m>
            <z-m>-0.637</z-m>
        </center>
        <axis>
            <x>-13</x>
            <y>90</y>
            <z>9</z>
        </axis>
    </animation>
  
    <animation>
        <type>rotate</type>
        <object-name>RHaileron</object-name>
        <property>surface-positions/right-aileron-pos-norm</property>
        <factor>10</factor>
        <center>
            <x-m>0.942</x-m>
            <y-m>4.876</y-m>
            <z-m>-0.550</z-m>
        </center>
        <axis>
            <x>-13</x>
            <y>90</y>
            <z>9</z>
        </axis>
    </animation>
  
    <animation>
        <type>rotate</type>
        <object-name>LHflap</object-name>
        <property>surface-positions/flap-pos-norm</property>
        <factor>35</factor>
        <center>
            <x-m>1.185</x-m>
            <y-m>-2.042</y-m>
            <z-m>-0.852</z-m>
        </center>
        <axis>
            <x>2</x>
            <y>90</y>
            <z>-9</z>
        </axis>
    </animation>
  
    <animation>
        <type>rotate</type>
        <object-name>LHflap1</object-name>
        <property>surface-positions/flap-pos-norm</property>
        <factor>35</factor>
        <center>
            <x-m>1.061</x-m>
            <y-m>-4.036</y-m>
            <z-m>-0.637</z-m>
        </center>
        <axis>
            <x>13</x>
            <y>90</y>
            <z>-9</z>
        </axis>
    </animation>
  
    <animation>
        <type>rotate</type>
        <object-name>LHaileron</object-name>
        <property>surface-positions/left-aileron-pos-norm</property>
        <factor>10</factor>
        <center>
            <x-m>0.942</x-m>
            <y-m>-4.876</y-m>
            <z-m>-0.550</z-m>
        </center>
        <axis>
            <x>13</x>
            <y>90</y>
            <z>-9</z>
        </axis>
    </animation>

</PropertyList>