<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
	<name>Effects/seahawkreflect</name>
	<inherits-from>Effects/reflect</inherits-from>

	<parameters>
		<texture n="5">
			<!-- we use 6 images here instead of a cube cross-->
			<type>cubemap</type>
			<images>
				<positive-x>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_px.png</positive-x>
				<negative-x>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_nx.png</negative-x>
				<positive-y>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_py.png</positive-y>
				<negative-y>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_ny.png</negative-y>
				<positive-z>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_pz.png</positive-z>
				<negative-z>Aircraft/Generic/Effects/CubeMaps/fair-sky/fair-sky_nz.png</negative-z>
			</images>
		</texture>
		<rainbowiness type="float">0.05</rainbowiness>
		<fresneliness>0.1</fresneliness>
		<refl_correction>0.0</refl_correction>
		<ambient_correction>0.30</ambient_correction>
		<reflect_map>0</reflect_map>
	</parameters>

</PropertyList>
