10.2014

3D : Correction du model : Servos commande, Souris, Manette de gaz, boutons de démarrage
-Changement des UV map, animation des slats,ajout de tip trail,position du parachute

Xml
-Ajout du canvaset de ses boutons et du double mfd pour ceux qui n'aiment pas le canvas
-Ajout des tooltips

Yasim
-Correction + mise à jour version + Activation parachute, recul lor du tir.

Nasal
-Correction des bugs de lenteurs, creations des systèmes electriques, fuel, huiles
- Procédure de démarrage et nouvelle gestion du moteur, début de commande de vol electrique 
  (pour ça que ça ne dérappe plus en fin de piste), 
-Ajout de la navigation TACAN et suivi de route (renseigné par le gestionnaire de route MAJ du code de FSIG)
-Ajout d'un fonction brake (que l'on peut implementer dans le joystick) et qui anime les aerofreins en vol
  (ça veut dire que l'on peut refuel sans quitter le manche)
-Guns : correction du tir (impossible au sol) + cadence de tir etc...
  Et surement d'autres trucs


02.2013

-Correction of tiger2 livery call.
-Correction of problems on nav intrument (in "no nav-id" zones)



01.2013

- ENGINE :
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- Correction the Nasal
- Exhaust/thurst update (double nozzle)
- Improved "Mouse" -> Inlet cones for supersonic flight  ... ( they go out > Mach 1.25 ).
- Reheat Correction (Using n value, instead of throttle value)

- Electric flight control : 
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- Slats : they have an automated movement, during flight, and are retracted when landing (but still can be reopened manualy in case of engine failure)
- SAS System Stabilizer Automatic Flight Stabilizer flight depending on the position of the joystick ( Still job to do to improve that )
Note : this make stick less sensitive for low stick value or high speed. Also work for the nosewheel : > 10kts it become more stable with speed increasing

- Nasal :
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- Centralization of "init" functions of the various systems , (to "revive" systems in case of faillure (real or simulated crash) and help "restart" management (in the future)) -> This still need to be improved
- More reviews in the party " missile.nas " ( <- Not Enough)
- Correction of some bugs in nav & radar

- Graphical stuff :
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- High resolution texture (2048 * 2048) I made only 2 , but it's really pretty.
- Adding pilot view

- Instrument/Alert :
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- Jettinson : Yellow and black button to drop the tanks in case of emergency ( I rebossé texture button) and ajjout a keyboard shortcut (Shift + J). This helps unlock the full keypad, and so those who use it for steering can be used without problems.
- HUD : Change the target display in the HUD : This overlaped and did not read all the infos. Everything is readable now.
- Stall Warning Alert + stall (On the HUD and on the alert panel)
- Transponder : Working transponder. Actually only the civilian part of the Transpondeur is working

- Loads :
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- Quick loads are closer in name and in load to what we can see on a real mirage 2000

-Other Stuff :
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- Normalisation in order to make this aircraft available to "Aircraft_Selection_Criteria" (but not finished yet)


