<?xml version="1.0" encoding="UTF-8" ?>
<Scene>
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                    <AlignVectorY attribute="0 1 0" />
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                            <UniqueID attribute="10" />
                            <DataVariance attribute="DYNAMIC" />
                        </osgParticle--LinearInterpolator>
                        </AlphaInterpolator>
                        <ColorInterpolator attribute="TRUE">
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                            <DataVariance attribute="DYNAMIC" />
                        </osgParticle--LinearInterpolator>
                        </ColorInterpolator>
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                <osgParticle--RandomRateCounter>
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                <DataVariance attribute="DYNAMIC" />
                <RateRange attribute="80 80" />
                </osgParticle--RandomRateCounter>
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                <RadiusRange attribute="0 0.35" />
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                <DataVariance attribute="DYNAMIC" />
                <ThetaRange attribute="0 0" />
                <PhiRange attribute="0 0" />
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                <InitialRotationalSpeedRange attribute="40 0 0 70 0 0" />
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            <osgParticle--ParticleSystemUpdater>
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                <DataVariance attribute="DYNAMIC" />
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                <osgParticle--ParticleSystem>
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    </Children>
  </osg--Group>
  <osg--Geode>
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      <Name attribute="fluxCD"/>
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      <Drawables attribute="1">
          <osgParticle--ParticleSystem>
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          </osgParticle--ParticleSystem>
      </Drawables>
      </osg--Geode>
</Scene>
