<?xml version="1.0"?>

<!--
    Usable with FlightGear
    Property of Gerard Robin
    Copyright License:  GPL_V2
-->
   <!--             Auteur :      Gerard ROBIN                       COPYRIGHT-->

<PropertyList>



	<!--<path>pby6S.ac</path>-->
	<path>pby6Ssnmp.ac</path>
	<texture-path>Textures/texture-protcivil</texture-path>


	<offsets>
		<pitch-deg>-0.6</pitch-deg>
		<z-m>0.05</z-m>
	</offsets>
	
	
	

  

    <effect>
	<inherits-from>Aircraft/PBY-Catalina/Models/Effects/reflect_rb-ailes</inherits-from>
        <object-name>DAile</object-name>
        <object-name>GAile</object-name>
        <object-name>DAileron</object-name>
        <object-name>GAileron</object-name>
    </effect>

   <effect>
        <inherits-from>Aircraft/PBY-Catalina/Models/Effects/reflect_rb</inherits-from>
        <object-name>DFlot</object-name>
        <object-name>GFlot</object-name>
	<object-name>DFlotJambe</object-name>
        <object-name>GFlotJambe</object-name>
        <object-name>AVFuselage</object-name>
        <object-name>CTFuselage</object-name>
        <object-name>ARFuselage</object-name>
        <object-name>FVGouv</object-name>
        <object-name>VGouv</object-name>
        <object-name>Verriere-Struct</object-name>
        <object-name>Poutre</object-name>
        <object-name>AR-Verriere-Struct</object-name>
	<object-name>Blister-Struct-Fix</object-name>
        <object-name>GBlister-Struct</object-name>
        <object-name>DBlister-Struct</object-name>
	<object-name>Hauban</object-name>
	<object-name>AVGPorte</object-name>
	<object-name>Moustache</object-name>
    </effect>
    
    <effect>
        <inherits-from>Aircraft/PBY-Catalina/Models/Effects/reflect_rb-hstab</inherits-from>
        <object-name>FHGouuv</object-name>
        <object-name>HGouv</object-name>
    </effect>
    



    <animation>
            <type>rotate</type>
            <object-name>Console-Manche</object-name>
             <object-name>GVolant</object-name>
             <object-name>DVolant</object-name>
             <object-name>Ignition</object-name>
             <object-name>Block-Contacteur</object-name>
            <property>fdm/jsbsim/fcs/elevator-cmd-norm</property>
            <factor>-8</factor>
            <center>
                    <x-m>-4.21646</x-m>
                    <y-m>0</y-m>
                    <z-m>-0.413707</z-m>
            </center>
            <axis>
                    <x>0.0</x>
                    <y>1.0</y>
                    <z>0.0</z>
            </axis>
    </animation>
    
	<effect>
	    <inherits-from>Aircraft/PBY-Catalina/Models/Effects/reflecttrain</inherits-from>
	    <object-name>Console-Manche</object-name>
             <object-name>GVolant</object-name>
             <object-name>DVolant</object-name>
	 </effect>    

    <animation>
            <type>rotate</type>
            <object-name>GVolant</object-name>
            <property>fdm/jsbsim/fcs/aileron-cmd-norm</property>
            <factor>-10</factor>
            <center>
                    <x-m>0</x-m>
                    <y-m>-0.484574</y-m>
                    <z-m>0.134292</z-m>
            </center>
            <axis>
                    <x>1.0</x>
                    <y>0.0</y>
                    <z>0.0</z>
            </axis>
    </animation>

    <animation>
            <type>rotate</type>
            <object-name>DVolant</object-name>
            <property>fdm/jsbsim/fcs/aileron-cmd-norm</property>
            <factor>-10</factor>
            <center>
                    <x-m>0</x-m>
                    <y-m>0.484574</y-m>
                    <z-m>0.134292</z-m>
            </center>
            <axis>
                    <x>1.0</x>
                    <y>0.0</y>
                    <z>0.0</z>
            </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>Pilote-GPalon</object-name>
        <property>fdm/jsbsim/fcs/rudder-cmd-norm</property>
        <factor>10</factor>
        <center>
            <x-m>-4.49888</x-m>
            <y-m>0</y-m>
            <z-m>-0.61766</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>1.0</y>
            <z>0.0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>Pilote-DPalon</object-name>
        <property>fdm/jsbsim/fcs/rudder-cmd-norm</property>
        <factor>-10</factor>
        <center>
            <x-m>-4.49888</x-m>
            <y-m>0</y-m>
            <z-m>-0.61766</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>1.0</y>
            <z>0.0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>CoPilote-GPalon</object-name>
        <property>fdm/jsbsim/fcs/rudder-cmd-norm</property>
        <factor>10</factor>
        <center>
            <x-m>-4.49888</x-m>
            <y-m>0</y-m>
            <z-m>-0.61766</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>1.0</y>
            <z>0.0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>CoPilote-DPalon</object-name>
        <property>fdm/jsbsim/fcs/rudder-cmd-norm</property>
        <factor>-10</factor>
        <center>
            <x-m>-4.49888</x-m>
            <y-m>0</y-m>
            <z-m>-0.61766</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>1.0</y>
            <z>0.0</z>
        </axis>
    </animation>
    
    <effect>
	<inherits-from>Aircraft/PBY-Catalina/Models/Effects/reflecttrain</inherits-from>
	<object-name>Throttle0</object-name>
	<object-name>Throttle1</object-name>
	<object-name>Helice0-Pas</object-name>
	<object-name>Helice1-Pas</object-name>
    </effect>    



    <animation>
        <type>rotate</type>
        <object-name>Throttle0</object-name>
        <property>fdm/jsbsim/fcs/throttle-cmd-norm</property>
        <factor>20</factor>
        <center>
            <x-m>-3.92674</x-m>
            <y-m>0</y-m>
            <z-m>0.607367</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>1.0</y>
            <z>0.0</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>Throttle1</object-name>
        <property>fdm/jsbsim/fcs/throttle-cmd-norm[1]</property>
        <factor>20</factor>
        <center>
            <x-m>-3.92674</x-m>
            <y-m>0</y-m>
            <z-m>0.607367</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>1.0</y>
            <z>0.0</z>
        </axis>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>Throttle0</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/engines/engine/throttle</property>
                <step>0.05</step>
                <min>0</min>
                <max>1</max>
            </binding>
        </action>
        <action>
            <button>1</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/engines/engine/throttle</property>
                <step>-0.05</step>
                <min>0</min>
                <max>1</max>
            </binding>
        </action>
        </animation>
        <animation>
            <type>pick</type>
            <object-name>Throttle1</object-name>
            <action>
                <button>0</button>
                <repeatable type="bool">true</repeatable>
                <binding>
                    <command>property-adjust</command>
                    <property>controls/engines/engine[1]/throttle</property>
                    <step>0.05</step>
                    <min>0</min>
                    <max>1</max>
                </binding>
            </action>
            <action>
                <button>1</button>
                <repeatable type="bool">true</repeatable>
                <binding>
                    <command>property-adjust</command>
                    <property>controls/engines/engine[1]/throttle</property>
                    <step>-0.05</step>
                    <min>0</min>
                    <max>1</max>
                </binding>
            </action>
        </animation>

        <animation>
            <type>rotate</type>
            <object-name>Cde-Train</object-name>
            <property>controls/gear/gear-down</property>
            <interpolation>
                <entry>
                    <ind>0</ind>
                    <dep>-45</dep>
                </entry>
                <entry>
                    <ind>1.0</ind>
                    <dep>45</dep>
                </entry>
            </interpolation>
            <center>
                <x-m>0</x-m>
                <y-m>-0.169626</y-m>
                <z-m>-0.173111</z-m>
            </center>
            <axis>
                <x>1.0</x>
                <y>0.0</y>
                <z>0.0</z>
            </axis>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>Cde-Train</object-name>
        <action>
            <button>0</button>
            <binding>
                <command>property-toggle</command>
                <property>controls/gear/gear-down</property>
            </binding>
        </action>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>Cde-Verrou-Flotteur</object-name>
        <property>controls/gear/float-down</property>
        <interpolation>
            <entry>
                <ind>0</ind>
                <dep>0</dep>
            </entry>
            <entry>
                <ind>1.0</ind>
                <dep>-30</dep>
            </entry>
        </interpolation>
        <center>
            <x-m>-4.17343</x-m>
            <y-m>0</y-m>
            <z-m>0.1593</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>1.0</y>
            <z>0.0</z>
        </axis>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>Cde-Verrou-Flotteur</object-name>
        <action>
            <button>0</button>
            <binding>
                <command>property-toggle</command>
                <property>controls/gear/float-down</property>
            </binding>
        </action>
    </animation>


    <animation>
        <type>rotate</type>
        <object-name>Helice0-Pas</object-name>
        <property>controls/engines/engine[0]/propeller-pitch</property>
        <factor>20</factor>
        <center>
            <x-m>-3.92674</x-m>
            <y-m>0</y-m>
            <z-m>0.607367</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>1.0</y>
            <z>0.0</z>
        </axis>
    </animation>
    <animation>
        <type>rotate</type>
        <object-name>Helice1-Pas</object-name>
        <property>controls/engines/engine[1]/propeller-pitch</property>
        <factor>20</factor>
        <center>
            <x-m>-3.92674</x-m>
            <y-m>0</y-m>
            <z-m>0.607367</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>1.0</y>
            <z>0.0</z>
        </axis>
    </animation>

    <animation>
        <type>pick</type>
        <object-name>Helice0-Pas</object-name>
        <action>
            <button>0</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/engines/engine[0]/propeller-pitch</property>
                <step>0.05</step>
                <min>0</min>
                <max>1</max>
            </binding>
        </action>
        <action>
            <button>1</button>
            <repeatable type="bool">true</repeatable>
            <binding>
                <command>property-adjust</command>
                <property>controls/engines/engine[0]/propeller-pitch</property>
                <step>-0.05</step>
                <min>0</min>
                <max>1</max>
            </binding>
        </action>
        </animation>
        <animation>
            <type>pick</type>
            <object-name>Helice1-Pas</object-name>
            <action>
                <button>0</button>
                <repeatable type="bool">true</repeatable>
                <binding>
                    <command>property-adjust</command>
                    <property>controls/engines/engine[1]/propeller-pitch</property>
                    <step>0.05</step>
                    <min>0</min>
                    <max>1</max>
                </binding>
            </action>
            <action>
                <button>1</button>
                <repeatable type="bool">true</repeatable>
                <binding>
                    <command>property-adjust</command>
                    <property>controls/engines/engine[1]/propeller-pitch</property>
                    <step>-0.05</step>
                    <min>0</min>
                    <max>1</max>
                </binding>
            </action>
        </animation>


    <!--<animation>
        <type>select</type>
        <object-name>DFVert</object-name>
        <object-name>GFRouge</object-name>
        <object-name>ARFRouge</object-name>
        <condition>
            <greater-than>
                <property>systems/electrical/outputs/instr-ignition-switch</property>
                <value>27</value>
            </greater-than>
        </condition>
        </animation>-->



    <!--<property>surface-positions/gear-pos-norm</property>-->


    <animation>
        <type>rotate</type>
        <object-name>AVTrain-GPorte</object-name>
        <object-name>AVTrain-GPorteDoublage</object-name>
        <property>sim/multiplay/generic/float[0]</property>
        <interpolation>
        <entry>
            <ind>0</ind>
            <dep>0</dep>
        </entry>
        <entry>
            <ind>0.50</ind>
            <dep>-18</dep>
        </entry>
        <entry>
            <ind>1.0</ind>
            <dep>-18</dep>
        </entry>
        </interpolation>
        <center>
            <x-m>-4.89</x-m>
            <y-m>0</y-m>
            <z-m>-0.60</z-m>
        </center>
        <axis>
            <x>1</x>
            <y>0.0</y>
            <z>-0.164</z>
        </axis>
    </animation>

    <animation>
        <type>rotate</type>
        <object-name>AVTrain-GPorte</object-name>
        <object-name>AVTrain-GPorteDoublage</object-name>
        <property>sim/multiplay/generic/float[0]</property>
        <interpolation>
        <entry>
            <ind>0</ind>
            <dep>0</dep>
        </entry>
        <entry>
            <ind>0.50</ind>
            <dep>20</dep>
        </entry>
        <entry>
            <ind>1.0</ind>
            <dep>20</dep>
        </entry>
        </interpolation>
        <center>
            <x-m>-4.0</x-m>
            <y-m>-0.25</y-m>
            <z-m>-1.74067</z-m>
        </center>
        <axis>
            <x>1</x>
            <y>0.0</y>
            <z>-0.164</z>
        </axis>
    </animation>

 <animation>
  <type>rotate</type>
  <object-name>AVTrain-DPorte</object-name>
<object-name>AVTrain-DPorteDoublage</object-name>
  <property>sim/multiplay/generic/float[0]</property>

  <interpolation>
   <entry>
    <ind>0</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.50</ind>
    <dep>-18</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>-18</dep>
   </entry>
  </interpolation>

  <center>
   <x-m>-4.89</x-m>
   <y-m>0</y-m>
   <z-m>-0.60</z-m>
  </center>
  <axis>
   <x>-1</x>
   <y>0.0</y>
   <z>0.164</z>
  </axis>
 </animation>

 <animation>
  <type>rotate</type>
  <object-name>AVTrain-DPorte</object-name>
<object-name>AVTrain-DPorteDoublage</object-name>
  <property>sim/multiplay/generic/float[0]</property>

  <interpolation>
   <entry>
    <ind>0</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.50</ind>
    <dep>20</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>20</dep>
   </entry>
  </interpolation>

  <center>
   <x-m>-4.0</x-m>
   <y-m>0.25</y-m>
   <z-m>-1.74067</z-m>
  </center>
  <axis>
   <x>-1</x>
   <y>0.0</y>
   <z>0.164</z>
  </axis>
 </animation>




 <animation>
  <type>rotate</type>
  <object-name>AVTrain</object-name>

  <property>sim/multiplay/generic/float[0]</property>

  <interpolation>
   <entry>
    <ind>0</ind>
    <dep>-90</dep>
   </entry>
   <entry>
    <ind>0.50</ind>
    <dep>-90</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>0</dep>
   </entry>
  </interpolation>

  <center>
   <x-m>-4.59559</x-m>
   <y-m>0</y-m>
   <z-m>-1.11</z-m>
  </center>
  <axis>
   <x>0</x>
   <y>1.0</y>
   <z>0.0</z>
  </axis>
 </animation>


    <animation>
        <type>rotate</type>
        <object-name>AVTrain</object-name>
        <property>gear/gear[0]/steering-norm</property>
        <offset-deg>0</offset-deg>
        <factor>-45</factor>
        <center>
            <x-m>-4.59559</x-m>
            <y-m>0</y-m>
            <z-m>-1.11</z-m>
        </center>
        <axis>
            <x>0</x>
            <y>0</y>
            <z>1</z>
        </axis>
    </animation>
    
    <effect>
        <inherits-from>Aircraft/PBY-Catalina//Models/Effects/reflecttrain</inherits-from>
	<object-name>AVTrain-Fourche</object-name>
    </effect>

    <animation>
        <type>spin</type>
        <object-name>AVTrain-Roue</object-name>
        <property>fdm/jsbsim/fcs/wheel-rotation</property>
        <factor>-10.00</factor>
        <center>
            <x-m>-4.59959</x-m>
            <y-m>0</y-m>
            <z-m>-2.03754</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>1.0</y>
            <z>0.0</z>
        </axis>
    </animation>


<!-- ===================TRAIN==GAUCHE=====================================-->

 <animation>
  <type>rotate</type>
  <object-name>GTrain</object-name>
   <object-name>GTrain-Roue</object-name>
  <object-name>GTrain-BielleB</object-name>
  <object-name>GTrain-BielleH</object-name>
  <object-name>GTrain-BrasBase</object-name>
  <object-name>GTrain-VerinB</object-name>
  <object-name>GTrain-VerinH</object-name>
  <property>sim/multiplay/generic/float[0]</property>
  <interpolation>
   <entry>
    <ind>0</ind>
    <dep>127.5</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>0</dep>
   </entry>
  </interpolation>
  <center>
   <x-m>0</x-m>
   <y-m>-0.977948</y-m>
   <z-m>-0.788773</z-m>
  </center>
  <axis>
   <x>-1</x>
   <y>0.0</y>
   <z>0.0</z>
  </axis>
 </animation>
 
  <effect>
        <inherits-from>Aircraft/PBY-Catalina//Models/Effects/reflecttrain</inherits-from>
        <object-name>GTrain</object-name>
	 <object-name>GTrain-Roue</object-name>
        <object-name>GTrain-BielleB</object-name>
        <object-name>GTrain-BielleH</object-name>
        <object-name>GTrain-BrasBase</object-name>
        <object-name>GTrain-VerinB</object-name>
        <object-name>GTrain-VerinH</object-name>
    </effect>

<animation>
  <type>rotate</type>
  <object-name>GTrain</object-name>
  <object-name>GTrain-Roue</object-name>
  <object-name>GTrain-BrasBase</object-name>
  <object-name>GTrain-VerinB</object-name>
  <object-name>GTrain-VerinH</object-name>
  <property>sim/multiplay/generic/float[0]</property>
  <interpolation>
   <entry>
    <ind>0</ind>
    <dep>-112.5</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>0</dep>
   </entry>
  </interpolation>
  <center>
   <x-m>0</x-m>
   <y-m>-1.93082</y-m>
   <z-m>-0.962957</z-m>
  </center>
  <axis>
   <x>-1</x>
   <y>0.0</y>
   <z>0.0</z>
  </axis>
 </animation>

 <animation>
  <type>rotate</type>
  <object-name>GTrain-BielleB</object-name>
  <object-name>GTrain-BielleH</object-name>

  <property>sim/multiplay/generic/float[0]</property>
  <interpolation>
   <entry>
    <ind>0</ind>
    <dep>-112.5</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>0</dep>
   </entry>
  </interpolation>
   <center>
   <x-m>0</x-m>
   <y-m>-1.93082</y-m>
   <z-m>-0.962957</z-m>
  </center>
  <axis>
   <x>-1</x>
   <y>0.0</y>
   <z>0.0</z>
  </axis>
 </animation>



 <animation>
  <type>rotate</type>
  <object-name>GTrain-BielleH</object-name>
  <property>sim/multiplay/generic/float[0]</property>
  <interpolation>
   <entry>
    <ind>0</ind>
    <dep>113</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>0</dep>
   </entry>
  </interpolation>
   <center>
   <x-m>0</x-m>
   <y-m>-1.93082</y-m>
   <z-m>-0.962957</z-m>
  </center>
  <axis>
   <x>-1</x>
   <y>0.0</y>
   <z>0.0</z>
  </axis>
 </animation>

 <animation>
  <type>rotate</type>
  <object-name>GTrain-BielleB</object-name>
  <property>sim/multiplay/generic/float[0]</property>
  <interpolation>
   <entry>
    <ind>0</ind>
    <dep>119</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>0</dep>
   </entry>
  </interpolation>
   <center>
   <x-m>0</x-m>
   <y-m>-2.01157</y-m>
   <z-m>-1.28623</z-m>
  </center>
  <axis>
   <x>-1</x>
   <y>0.0</y>
   <z>0.0</z>
  </axis>
 </animation>

 <animation>
  <type>rotate</type>
  <object-name>GTrain-BrasBase</object-name>
  <object-name>GTrain-VerinB</object-name>
  <object-name>GTrain-VerinH</object-name>
  <property>sim/multiplay/generic/float[0]</property>
  <interpolation>
   <entry>
    <ind>0</ind>
    <dep>210</dep>
   </entry>
   <entry>
    <ind>0.5</ind>
    <dep>110</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>0</dep>
   </entry>
  </interpolation>
  <center>
   <x-m>0</x-m>
   <y-m>-1.93082</y-m>
   <z-m>-0.962957</z-m>
  </center>
  <axis>
   <x>-1</x>
   <y>0.0</y>
   <z>0.0</z>
  </axis>
 </animation>

 <animation>
     <type>rotate</type>

     <object-name>GTrain-VerinB</object-name>
     <object-name>GTrain-VerinH</object-name>
     <property>sim/multiplay/generic/float[0]</property>
     <interpolation>
         <entry>
             <ind>0</ind>
             <dep>-75</dep>
         </entry>
         <entry>
             <ind>0.5</ind>
             <dep>-10</dep>
         </entry>
         <entry>
             <ind>1.0</ind>
             <dep>0</dep>
         </entry>
     </interpolation>
     <center>
         <x-m>0</x-m>
         <y-m>-1.84495</y-m>
         <z-m>-0.858396</z-m>
     </center>
     <axis>
         <x>-1</x>
         <y>0.0</y>
         <z>0.0</z>
     </axis>
 </animation>

    <animation>
        <type>rotate</type>
        <object-name>GTrain-VerinH</object-name>
        <property>sim/multiplay/generic/float[0]</property>
        <interpolation>
        <entry>
            <ind>0</ind>
            <dep>-180</dep>
        </entry>
        <entry>
            <ind>0.5</ind>
            <dep>-140</dep>
        </entry>
        <entry>
            <ind>1.0</ind>
            <dep>0</dep>
        </entry>
        </interpolation>
        <center>
            <x-m>-0</x-m>
            <y-m>-1.36378</y-m>
            <z-m>-0.37286</z-m>
        </center>
        <axis>
            <x>-1</x>
            <y>0.0</y>
            <z>0.0</z>
        </axis>
    </animation>

    <animation>
        <type>spin</type>
        <object-name>GTrain-Roue</object-name>
        <property>fdm/jsbsim/fcs/wheel-rotation</property>
        <factor>-10.00</factor>
        <center>
            <x-m>0.441258</x-m>
            <y-m>0</y-m>
            <z-m>-1.84847</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>1.0</y>
            <z>0.0</z>
        </axis>
    </animation>


<!--====================TRAIN DROITE==========================-->




 <animation>
  <type>rotate</type>
  <object-name>DTrain</object-name>
  <object-name>DTrain-Roue</object-name>
  <object-name>DTrain-BielleB</object-name>
  <object-name>DTrain-BielleH</object-name>
  <object-name>DTrain-BrasBase</object-name>
  <object-name>DTrain-VerinB</object-name>
  <object-name>DTrain-VerinH</object-name>
  <property>sim/multiplay/generic/float[0]</property>
  <interpolation>
   <entry>
    <ind>0</ind>
    <dep>127.5</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>0</dep>
   </entry>
  </interpolation>
  <center>
   <x-m>0</x-m>
   <y-m>0.977948</y-m>
   <z-m>-0.788773</z-m>
  </center>
  <axis>
   <x>1</x>
   <y>0.0</y>
   <z>0.0</z>
  </axis>
 </animation>
 
 
<animation>
  <type>rotate</type>
  <object-name>DTrain</object-name>
  <object-name>DTrain-Roue</object-name>
    <object-name>DTrain-BielleB</object-name>
  <object-name>DTrain-BrasBase</object-name>
  <object-name>DTrain-VerinB</object-name>
  <object-name>DTrain-VerinH</object-name>
  <property>sim/multiplay/generic/float[0]</property>
  <interpolation>
   <entry>
    <ind>0</ind>
    <dep>-112.5</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>0</dep>
   </entry>
  </interpolation>
  <center>
   <x-m>0</x-m>
   <y-m>1.93082</y-m>
   <z-m>-0.962957</z-m>
  </center>
  <axis>
   <x>1</x>
   <y>0.0</y>
   <z>0.0</z>
  </axis>
 </animation>
 
  <effect>
        <inherits-from>Aircraft/PBY-Catalina//Models/Effects/reflecttrain</inherits-from>
        <object-name>DTrain</object-name>
	<object-name>DTrain-BielleB</object-name>
        <object-name>DTrain-BielleH</object-name>
        <object-name>DTrain-BrasBase</object-name>
        <object-name>DTrain-VerinB</object-name>
        <object-name>DTrain-VerinH</object-name>
    </effect>

 <animation>
  <type>rotate</type>
  <object-name>DTrain-BielleB</object-name>
  <object-name>DTrain-BielleH</object-name>
  <property>sim/multiplay/generic/float[0]</property>
  <interpolation>
   <entry>
    <ind>0</ind>
    <dep>-112.5</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>0</dep>
   </entry>
  </interpolation>
   <center>
   <x-m>0</x-m>
   <y-m>1.93082</y-m>
   <z-m>-0.962957</z-m>
  </center>
  <axis>
   <x>1</x>
   <y>0.0</y>
   <z>0.0</z>
  </axis>
 </animation>



 <animation>
  <type>rotate</type>
  <object-name>DTrain-BielleH</object-name>
  <property>sim/multiplay/generic/float[0]</property>
  <interpolation>
   <entry>
    <ind>0</ind>
    <dep>113</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>0</dep>
   </entry>
  </interpolation>
   <center>
   <x-m>0</x-m>
   <y-m>1.93082</y-m>
   <z-m>-0.962957</z-m>
  </center>
  <axis>
   <x>1</x>
   <y>0.0</y>
   <z>0.0</z>
  </axis>
 </animation>

 <animation>
  <type>rotate</type>
  <object-name>DTrain-BielleB</object-name>
  <property>sim/multiplay/generic/float[0]</property>
  <interpolation>
   <entry>
    <ind>0</ind>
    <dep>119</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>0</dep>
   </entry>
  </interpolation>
   <center>
   <x-m>0</x-m>
   <y-m>2.01157</y-m>
   <z-m>-1.28623</z-m>
  </center>
  <axis>
   <x>1</x>
   <y>0.0</y>
   <z>0.0</z>
  </axis>
 </animation>

 <animation>
  <type>rotate</type>
  <object-name>DTrain-BrasBase</object-name>
  <object-name>DTrain-VerinB</object-name>
  <object-name>DTrain-VerinH</object-name>
  <property>sim/multiplay/generic/float[0]</property>
  <interpolation>
   <entry>
    <ind>0</ind>
    <dep>210</dep>
   </entry>
   <entry>
    <ind>0.5</ind>
    <dep>110</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>0</dep>
   </entry>
  </interpolation>
  <center>
   <x-m>0</x-m>
   <y-m>1.93082</y-m>
   <z-m>-0.962957</z-m>
  </center>
  <axis>
   <x>1</x>
   <y>0.0</y>
   <z>0.0</z>
  </axis>
 </animation>

 <animation>
     <type>rotate</type>
     <object-name>DTrain-VerinB</object-name>
     <object-name>DTrain-VerinH</object-name>
     <property>sim/multiplay/generic/float[0]</property>
     <interpolation>
         <entry>
             <ind>0</ind>
             <dep>-75</dep>
         </entry>
         <entry>
             <ind>0.5</ind>
             <dep>-10</dep>
         </entry>
         <entry>
             <ind>1.0</ind>
             <dep>0</dep>
         </entry>
     </interpolation>
     <center>
         <x-m>0</x-m>
         <y-m>1.84495</y-m>
         <z-m>-0.858396</z-m>
     </center>
     <axis>
         <x>1</x>
         <y>0.0</y>
         <z>0.0</z>
     </axis>
 </animation>


 <animation>
  <type>rotate</type>
  <object-name>DTrain-VerinH</object-name>
  <property>sim/multiplay/generic/float[0]</property>
  <interpolation>
   <entry>
    <ind>0</ind>
    <dep>-180</dep>
   </entry>
   <entry>
    <ind>0.5</ind>
    <dep>-140</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>0</dep>
   </entry>
  </interpolation>
  <center>
   <x-m>0</x-m>
   <y-m>1.36378</y-m>
   <z-m>-0.37286</z-m>
  </center>
  <axis>
   <x>1</x>
   <y>0.0</y>
   <z>0.0</z>
  </axis>
 </animation>

    <animation>
        <type>spin</type>
        <object-name>DTrain-Roue</object-name>
        <property>fdm/jsbsim/fcs/wheel-rotation</property>
        <factor>-10.00</factor>
        <center>
            <x-m>0.441258</x-m>
            <y-m>0</y-m>
            <z-m>-1.84847</z-m>
        </center>
        <axis>
            <x>0.0</x>
            <y>1.0</y>
            <z>0.0</z>
        </axis>
    </animation>



<!--====================TRAIN GAUCHE/DROITE==========================-->



	<effect>
	    <inherits-from>Aircraft/PBY-Catalina//Models/Effects/reflecttrain</inherits-from>
	    <object-name>GDTrain-Verin</object-name>
	    <object-name>GDTrain-VerinBase</object-name>
	    <object-name>GDTrain-VerinBaseAxe</object-name>
	    <object-name>GDTrain-Verincylinder</object-name>
	</effect>

	<animation>
		<type>select</type>
		<object-name>GDTrain-Verin</object-name>
		<object-name>GDTrain-VerinBase</object-name>
		<object-name>GDTrain-VerinBaseAxe</object-name>
		<object-name>GDTrain-Verincylinder</object-name>
		<condition>
			<equals>
				<property>sim/multiplay/generic/float[0]</property>
				<value>1</value>
			</equals>
		</condition>
	</animation>

 


 <!--====================PBY-6======================-->
 <animation>
  <type>rotate</type>
  <object-name>VGouv</object-name>
   <object-name>ARFRouge</object-name>
  <property>surface-positions/rudder-pos-norm</property>
  <factor>20.0</factor>
  <center>
   <x-m>11.8901</x-m>
   <y-m>0.0000</y-m>
   <z-m>0.00000</z-m>
  </center>
  <axis>
   <x>0.0</x>
   <y>0.000000</y>
   <z>1.000000</z>
  </axis>
 </animation>







 <animation>
  <type>rotate</type>
  <object-name>HGouv</object-name>
  <property>surface-positions/elevator-pos-norm</property>
  <interpolation>
   <entry>
    <ind>-1.0</ind>
    <dep>-28</dep>
   </entry>
   <entry>
    <ind>0</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>23</dep>
   </entry>
  </interpolation>
  <center>
   <x-m>11.6225</x-m>
   <y-m>0.0</y-m>
   <z-m>1.92865</z-m>
  </center>
  <axis>
   <x>0.0</x>
   <y>1.0</y>
   <z>0.0</z>
  </axis>
 </animation>


 <animation>
  <type>rotate</type>
  <object-name>GAileron</object-name>
  <property>surface-positions/left-aileron-pos-norm</property>
  <interpolation>
   <entry>
    <ind>-1.0</ind>
    <dep>-20</dep>
   </entry>
   <entry>
    <ind>0.0</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>15</dep>
   </entry>
  </interpolation>
  <axis>
            <x1-m>1.43277</x1-m>
            <y1-m>-15.3056</y1-m>
            <z1-m>2.1171</z1-m>
            <x2-m>1.84665</x2-m>
            <y2-m>-9.19865</y2-m>
            <z2-m>1.76887</z2-m>
    </axis>
 </animation>

 <animation>
  <type>rotate</type>
  <object-name>DAileron</object-name>
  <property>surface-positions/right-aileron-pos-norm</property>
  <interpolation>
   <entry>
    <ind>-1.0</ind>
    <dep>20</dep>
   </entry>
   <entry>
    <ind>0.0</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>-15</dep>
   </entry>
  </interpolation>
   <axis>
            <x1-m>1.43277</x1-m>
            <y1-m>15.3056</y1-m>
            <z1-m>2.1171</z1-m>
            <x2-m>1.84665</x2-m>
            <y2-m>9.19865</y2-m>
            <z2-m>1.76887</z2-m>
    </axis>
 </animation>

 <!-- Les Flotteurs   GAUCHE-->
 <!--<property>surface-positions/floats-pos-norm</property>-->


 <animation>
     <type>rotate</type>
     <object-name>GFlot</object-name>
     <object-name>GFlotJambe</object-name>
     <property>sim/multiplay/generic/float[7]</property>
     <factor>85</factor>
     <axis>
         <x1-m>-0.594414</x1-m>
         <y1-m>-13.1946</y1-m>
         <z1-m>2.0945</z1-m>
         <x2-m>1.25705</x2-m>
         <y2-m>-13.1941</y2-m>
         <z2-m>1.96549</z2-m>
     </axis>
 </animation>

 <animation>
     <type>rotate</type>
     <object-name>GFlot-BielleB</object-name>
     <object-name>GFlot-BielleH</object-name>

     <property>sim/multiplay/generic/float[7]</property>
     <interpolation>
         <entry>
             <ind>0.0</ind>
             <dep>0</dep>
         </entry>
         <entry>
             <ind>0.5</ind>
             <dep>-20</dep>
         </entry>
         <entry>
             <ind>1.0</ind>
             <dep>-48.0</dep>
         </entry>
     </interpolation>
     <axis>
         <x1-m>-0.594414</x1-m>
         <y1-m>-15.2639</y1-m>
         <z1-m>2.22024</z1-m>
         <x2-m>1.25705</x2-m>
         <y2-m>-15.2634</y2-m>
         <z2-m>2.09122</z2-m>
     </axis>
 </animation>


 <animation>
     <type>rotate</type>
     <object-name>GFlot-BielleH</object-name>
     <property>sim/multiplay/generic/float[7]</property>
     <interpolation>
         <entry>
             <ind>0.0</ind>
             <dep>0.0</dep>
         </entry>
         <entry>
             <ind>0.50</ind>
             <dep>70</dep>
         </entry>
         <entry>
             <ind>1.0</ind>
             <dep>180</dep>
         </entry>
     </interpolation>
     <axis>
         <x1-m>-0.594414</x1-m>
         <y1-m>-13.8926</y1-m>
         <z1-m>2.13517</z1-m>
         <x2-m>1.25705</x2-m>
         <y2-m>-13.8921</y2-m>
         <z2-m>2.00616</z2-m>
     </axis>
 </animation>


 <!-- Les Flotteurs   DROIT-->

    <animation>
            <type>rotate</type>
            <object-name>DFlot</object-name>
            <object-name>DFlotJambe</object-name>
            <property>sim/multiplay/generic/float[7]</property>
            <factor>-85</factor>
            <axis>
                <x1-m>-0.594414</x1-m>
                <y1-m>13.1946</y1-m>
                <z1-m>2.0945</z1-m>
                <x2-m>1.25705</x2-m>
                <y2-m>13.1941</y2-m>
                <z2-m>1.96549</z2-m>
            </axis>
    </animation>




    <animation>
        <type>rotate</type>
        <object-name>DFlot-BielleB</object-name>
        <object-name>DFlot-BielleH</object-name>
        <property>sim/multiplay/generic/float[7]</property>
        <interpolation>
            <entry>
                <ind>0.0</ind>
                <dep>0</dep>
            </entry>
            <entry>
                <ind>0.5</ind>
                <dep>20</dep>
         </entry>
            <entry>
                <ind>1.0</ind>
                <dep>48.0</dep>
            </entry>
        </interpolation>
        <axis>
            <x1-m>-0.594414</x1-m>
            <y1-m>15.2639</y1-m>
            <z1-m>2.22024</z1-m>
            <x2-m>1.25705</x2-m>
            <y2-m>15.2634</y2-m>
            <z2-m>2.09122</z2-m>
        </axis>
    </animation>


    <animation>
            <type>rotate</type>
            <object-name>DFlot-BielleH</object-name>
            <property>sim/multiplay/generic/float[7]</property>
            <interpolation>
                <entry>
                <ind>0.0</ind>
                <dep>0.0</dep>
                </entry>
                <entry>
                    <ind>0.50</ind>
                    <dep>-70</dep>
                </entry>
                <entry>
                <ind>1.0</ind>
                <dep>-180</dep>
                </entry>
            </interpolation>
            <axis>
                <x1-m>-0.594414</x1-m>
                <y1-m>13.8926</y1-m>
                <z1-m>2.13517</z1-m>
                <x2-m>1.25705</x2-m>
                <y2-m>13.8921</y2-m>
                <z2-m>2.00616</z2-m>
            </axis>
    </animation>

    <!--===================Porte bombe d'eau ====================================================-->

    <animation>
        <type>rotate</type>
        <object-name>GEau-Porte</object-name>
        <object-name>GEau-Porte-Dbl</object-name>
        <property>surface-positions/water-door-position</property>
        <factor>-70</factor>
        <axis>
            <x1-m>-0.171404</x1-m>
            <y1-m>-1.09705</y1-m>
            <z1-m>-1.31787</z1-m>
            <x2-m>0.621264</x2-m>
            <y2-m>-1.09705</y2-m>
            <z2-m>-1.34172</z2-m>
        </axis>

 </animation>

 <animation>
     <type>rotate</type>
     <object-name>DEau-Porte</object-name>
     <object-name>DEau-Porte-Dbl</object-name>
     <property>surface-positions/water-door-position</property>
     <factor>70</factor>
     <axis>
         <x1-m>-0.171404</x1-m>
         <y1-m>1.09705</y1-m>
         <z1-m>-1.31787</z1-m>
         <x2-m>0.621264</x2-m>
         <y2-m>1.09705</y2-m>
         <z2-m>-1.34172</z2-m>
     </axis>

 </animation>




 <animation>
     <type>rotate</type>
     <object-name>GBlister-Verriere</object-name>
     <object-name>GBlister-Struct</object-name>
     <object-name>GBlister-Struct-Dbl</object-name>
     <property>fdm/jsbsim/animation/blister-gauche-pos-norm</property>
     <factor>-90</factor>
     <center>
         <x-m>0</x-m>
         <y-m>-0.853958</y-m>
         <z-m>0.248788</z-m>
     </center>
     <axis>
         <x>1.0</x>
         <y>0.0</y>
         <z>0.0</z>
     </axis>
 </animation>

 <animation>
     <type>rotate</type>
     <object-name>DBlister-Verriere</object-name>
     <object-name>DBlister-Struct</object-name>
     <object-name>DBlister-Struct-Dbl</object-name>
     <property>fdm/jsbsim/animation/blister-droite-pos-norm</property>
     <factor>90</factor>
     <center>
         <x-m>0</x-m>
         <y-m>0.853958</y-m>
         <z-m>0.248788</z-m>
     </center>
     <axis>
         <x>1.0</x>
         <y>0.0</y>
         <z>0.0</z>
     </axis>
 </animation>

    <animation>
	<type>shader</type>
	<shader>chrome</shader>
	<texture>Aircraft/PBY-Catalina/Models/Textures/shader.png</texture>
	<object-name>Blister-verriere-Fix</object-name>
    </animation>


    <animation>
	<type>shader</type>
	<shader>chrome</shader>
	<texture>Aircraft/PBY-Catalina/Models/Textures/shader.png</texture>
	<object-name>GBlister-Verriere</object-name>
    </animation>


 <animation>
     <type>shader</type>
     <shader>chrome</shader>
     <texture>Aircraft/PBY-Catalina/Models/Textures/shader.png</texture>
     <object-name>DBlister-Verriere</object-name>
  </animation>
  
  
  
    <animation>
	    <type>shader</type>
	    <shader>chrome</shader>
	    <texture>Aircraft/PBY-Catalina/Models/Textures/shader.png</texture>
	    <object-name>Vitrage</object-name>
    </animation>
       

        <model>
            <name>Effets</name>
            <path>Aircraft/PBY-Catalina/Fx/Effets.xml</path>
    	</model>

        <animation>
            <type>select</type>
            <object-name>Effets</object-name>
            <condition>
                <property>sim/rendering/particles</property>
            </condition>
        </animation>


        <model>
            <name>DFVert</name>
            <path>Aircraft/PBY-Catalina/Models/Lights/FVert.xml</path>
            <offsets>
                <x-m>-1.07435</x-m>
                <y-m>15.1898</y-m>
                <z-m>2.27543</z-m>
                <heading-deg>0</heading-deg>
            </offsets>
        </model>

        <model>
            <name>GFRouge</name>
            <path>Aircraft/PBY-Catalina/Models/Lights/FRouge.xml</path>
            <offsets>
                <x-m>-1.07435</x-m>
                <y-m>-15.1898</y-m>
                <z-m>2.27543</z-m>
                <heading-deg>0</heading-deg>
            </offsets>
        </model>


        <model>
            <name>ARFRouge</name>
            <path>Aircraft/PBY-Catalina/Models/Lights/RBeacon.xml</path>
            <offsets>
                <x-m>12.197</x-m>
                <y-m>0</y-m>
                <z-m>4.59709</z-m>
                <heading-deg>0</heading-deg>
            </offsets>
        </model>

        <model>
            <name>ARFBeacon</name>
            <path>Aircraft/PBY-Catalina/Models/Lights/BBeacon.xml</path>
            <offsets>
                <x-m>10.522</x-m>
                <y-m>0</y-m>
                <z-m>-0.04163</z-m>
                <heading-deg>0</heading-deg>
            </offsets>
        </model>

        <model>
            <name>MagCompass</name>
            <path>Aircraft/PBY-Catalina/Instruments/Mag-Compass.xml</path>
            <offsets>
                <x-m>-4.56506</x-m>
                <y-m>0</y-m>
                <z-m>0.485442</z-m>
                <heading-deg>0</heading-deg>
                <pitch-deg>0</pitch-deg>
            </offsets>
        </model>

        <model>
            <name>Capot-moteur</name>
            <path>Aircraft/PBY-Catalina/Models/Catalina_GCapot-moteur.xml</path>
            <offsets>
                <x-m>-1.39752</x-m>
                <y-m>-2.07943</y-m>
                <z-m>1.9975</z-m>
                <heading-deg>0</heading-deg>
                <pitch-deg>3</pitch-deg>
            </offsets>
        </model>

        <model>
            <name>Capot-moteur</name>
            <path>Aircraft/PBY-Catalina/Models/Catalina_DCapot-moteur.xml</path>
            <offsets>
                <x-m>-1.39752</x-m>
                <y-m>2.07943</y-m>
                <z-m>1.9975</z-m>
                <heading-deg>0</heading-deg>
                <pitch-deg>3</pitch-deg>
            </offsets>
        </model>



	<model>
		<name>Panel3D</name>
		<path>Aircraft/PBY-Catalina/Panels/PBY-Panel3D.xml</path>
		<offsets>
			<x-m>-4.36035</x-m>
			<y-m>0</y-m>
			<z-m>0.12</z-m>
			<pitch-deg>0</pitch-deg>
		</offsets>
	</model>


        <model>
            <name>Ignition</name>
            <path>Aircraft/PBY-Catalina/Models/Ignition-PBY.xml</path>
            <offsets>
                <x-m>-4.18364</x-m>
                <y-m>-0.124959</y-m>
                <z-m>0.0303573</z-m>
                <pitch-deg>-10</pitch-deg>
            </offsets>
	</model>


	<model>
		<name>Pilote-et-Co</name>
		<path>Aircraft/PBY-Catalina/Models/Catalina_Pilote.xml</path>
		<offsets>
			<x-m>0</x-m>
			<y-m>0</y-m>
			<z-m>0</z-m>
			<pitch-deg>0</pitch-deg>
		</offsets>
	</model>

	<model>
		<name>DMoteur</name>
		<path>Aircraft/PBY-Catalina/Models/Engines/Catalina_DMoteur.xml</path>
		<offsets>
			<x-m>-2.58343</x-m>
			<y-m>2.0818</y-m>
			<z-m>2.04891</z-m>
			<pitch-deg>3</pitch-deg>
			<roll-deg>0</roll-deg>
		</offsets>
	</model>

	<model>
		<name>GMoteur</name>
		<path>Aircraft/PBY-Catalina/Models/Engines/Catalina_GMoteur.xml</path>
		<offsets>
			<x-m>-2.58343</x-m>
			<y-m>-2.0818</y-m><!---2.07944-->
			<z-m>2.04891</z-m>
			<pitch-deg>3</pitch-deg>
			<roll-deg>0</roll-deg>
		</offsets>
	</model>

	<!-- pitch de 3deg yaw 1.5deg ext  must be checked -->

	<model>
		<name>DHelice</name>
		<path>Aircraft/PBY-Catalina/Models/Engines/Catalina_DHelice_mod.xml</path>
		<offsets>
			<x-m>-3.21038</x-m>
			<y-m>2.07945</y-m><!---2.07944-->
			<z-m>2.09119</z-m>
			<pitch-deg>3</pitch-deg>
		</offsets>
	</model>

	<model>
		<name>GHelice</name>
		<path>Aircraft/PBY-Catalina/Models/Engines/Catalina_GHelice_mod.xml</path>
		<offsets>
			<x-m>-3.21038</x-m>
			<y-m>-2.07945</y-m>
			<z-m>2.09119</z-m>
			<pitch-deg>3</pitch-deg>
			<roll-deg></roll-deg>
		</offsets>
	</model>
	
	<model>
	    <name>Phare</name>
	    <path>Aircraft/PBY-Catalina/Models/Lights/Phare.xml</path>
	    <offsets>
		<pitch-deg>0</pitch-deg>
		<x-m>0</x-m>
		<y-m>0</y-m>
		<z-m>0</z-m>
	    </offsets>
	</model>


	<animation>
	    <type>select</type>
	    <object-name>Phare</object-name>
	    <condition>
		<and>
		    <or>
		    <equals>
			<property>sim/multiplay/generic/float[0]</property>
			<value>1</value>
		    </equals>
		    <equals>
			<property>sim/multiplay/generic/float[7]</property>
			<value>1</value>
		    </equals>
		    </or>
		    <greater-than>
			<property>fdm/jsbsim/electrical/outputs/landing-light</property>
			<value>27</value>
		    </greater-than>
		    <property>fdm/jsbsim/electrical/landing-light</property>
		</and>
	    </condition>
	</animation>
    



	<animation>
            <type>select</type>
            <object-name>amarre</object-name>
            <condition>
		<property>fdm/jsbsim/systems/hull/mooring1</property>
	    </condition>
        </animation>
	
	
	
<animation>
            <type>rotate</type>
            <object-name>amarre</object-name>           
	     <property>orientation/roll-deg</property>
	     <factor>1</factor>
            <center>
                <x-m>0</x-m>
                <y-m>0</y-m>
                <z-m>0</z-m>
            </center>
            <axis>
                <x>1.0</x>
                <y>0.0</y>
                <z>0.0</z>
            </axis>
        </animation>
	
	
	<animation>
            <type>rotate</type>
            <object-name>amarre</object-name>
	     <property>orientation/pitch-deg</property>
	     <offset-deg>-1.8</offset-deg>
	     <factor>1</factor>
            <center>
                <x-m>-6.46945</x-m>
                <y-m>0</y-m>
                <z-m>-0.198378</z-m>
            </center>
            <axis>
                <x>0.0</x>
                <y>1.0</y>
                <z>0.0</z>
            </axis>
        </animation>






</PropertyList>
