Clutter 1.6.10                                                       2011-03-21
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  • List of changes since Clutter 1.6.8

    » Fix the event handling for the Windows backend, and prevent a
      segmentation fault.

    » Use the 'nearest' filter when painting the texture target for
      ClutterOffscreenEffect.

    » Correctly request the precision fo generated GLSL shaders on
      GLES 2.0.

    » Provide an implementation for ClutterStage:accept-focus, so that
      setting and getting the property using the GObject API works.

    » Fix accessing the ClutterCrossingEvent:device field through the
      ClutterEvent device accessors.

    » Fix the paint volume reported by ClutterBox.

    » Documentation fixes.

  • List of bugs fixed since Clutter 1.6.8

    #2600 - ClutterBox implements the wrong paint volume

Many thanks to:

  Neil Roberts, Øyvind Kolås
