/*
    This file is part of the Boson game
    Copyright (C) 2004 Andreas Beckermann (b_mann@gmx.de)

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License version 2 as published by the Free Software Foundation.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public License
    along with this library; see the file COPYING.LIB.  If not, write to
    the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
    Boston, MA 02111-1307, USA.
*/

// note the copyright above: this is LGPL!

#include "bomath.h"

#include "../bomemory/bodummymemory.h"

#include <qdatastream.h>


QDataStream& operator<<(QDataStream& stream, const bofixed& f)
{
 stream << (Q_INT32)f.rawInt();
 return stream;
}

QDataStream& operator>>(QDataStream& stream, bofixed& f)
{
 Q_INT32 v;
 stream >> v;
 f.setFromRawInt(v);
 return stream;
}


