/*
 * Copyright (C) 2020 Igalia S.L
 * Copyright (C) 2020 Metrological Group B.V.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#pragma once

#include "GraphicsLayer.h"
#include <wtf/RefCounted.h>
#include <wtf/RefPtr.h>
#include <wtf/ThreadSafeRefCounted.h>

namespace WebCore {

class ImageBuffer;

// Used to provide GraphicsLayer contents for an externally managed ImageBuffer; e.g. an ImageBuffer created and owned by a Worker thread
class ImageBufferPipe : public RefCounted<ImageBufferPipe> {
public:
    class Source : public ThreadSafeRefCounted<Source> {
    public:
        virtual ~Source() = default;

        virtual void handle(ImageBuffer&) = 0;
    };

    static RefPtr<ImageBufferPipe> create();

    virtual ~ImageBufferPipe() = default;

    virtual RefPtr<Source> source() const = 0;
    virtual void setContentsToLayer(GraphicsLayer&) = 0;
};

} // namespace WebCore
