/*
    Copyright (C) 1998 Lars Knoll (knoll@mpi-hd.mpg.de)
    Copyright (C) 2001 Dirk Mueller <mueller@kde.org>
    Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
    Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public License
    along with this library; see the file COPYING.LIB.  If not, write to
    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
    Boston, MA 02110-1301, USA.
*/

#pragma once

#include "CacheValidation.h"
#include "CachedResourceClient.h"
#include "FrameLoaderTypes.h"
#include "ResourceCryptographicDigest.h"
#include "ResourceError.h"
#include "ResourceLoadPriority.h"
#include "ResourceLoaderIdentifier.h"
#include "ResourceLoaderOptions.h"
#include "ResourceRequest.h"
#include "ResourceResponse.h"
#include "Timer.h"
#include <pal/SessionID.h>
#include <time.h>
#include <wtf/HashCountedSet.h>
#include <wtf/HashSet.h>
#include <wtf/TypeCasts.h>
#include <wtf/Vector.h>
#include <wtf/WeakHashCountedSet.h>
#include <wtf/WeakHashMap.h>
#include <wtf/text/WTFString.h>

namespace WebCore {

class CachedResourceClient;
class CachedResourceHandleBase;
class CachedResourceLoader;
class CachedResourceRequest;
class CookieJar;
class MemoryCache;
class NetworkLoadMetrics;
class SecurityOrigin;
class FragmentedSharedBuffer;
class SubresourceLoader;
class TextResourceDecoder;

enum class CachePolicy : uint8_t;

// A resource that is held in the cache. Classes who want to use this object should derive
// from CachedResourceClient, to get the function calls in case the requested data has arrived.
// This class also does the actual communication with the loader to obtain the resource from the network.
DECLARE_ALLOCATOR_WITH_HEAP_IDENTIFIER(CachedResource);
DECLARE_ALLOCATOR_WITH_HEAP_IDENTIFIER(CachedResourceResponseData);
class CachedResource : public CanMakeWeakPtr<CachedResource> {
    WTF_MAKE_NONCOPYABLE(CachedResource);
    WTF_MAKE_FAST_ALLOCATED_WITH_HEAP_IDENTIFIER(CachedResource);
    friend class MemoryCache;

public:
    enum class Type : uint8_t {
        MainResource,
        ImageResource,
        CSSStyleSheet,
        Script,
        FontResource,
        SVGFontResource,
        MediaResource,
#if ENABLE(MODEL_ELEMENT)
        ModelResource,
#endif
        RawResource,
        Icon,
        Beacon,
        Ping,
#if ENABLE(XSLT)
        XSLStyleSheet,
#endif
        LinkPrefetch,
        TextTrackResource,
#if ENABLE(APPLICATION_MANIFEST)
        ApplicationManifest,
#endif
        SVGDocumentResource,
        LastType = SVGDocumentResource,
    };
    static constexpr unsigned bitWidthOfType = 5;
    static_assert(static_cast<unsigned>(Type::LastType) <= ((1U << bitWidthOfType) - 1));

    enum Status : uint8_t {
        Unknown,      // let cache decide what to do with it
        Pending,      // only partially loaded
        Cached,       // regular case
        LoadError,
        DecodeError
    };
    static constexpr unsigned bitWidthOfStatus = 3;
    static_assert(static_cast<unsigned>(DecodeError) <= ((1ULL << bitWidthOfStatus) - 1));

    CachedResource(CachedResourceRequest&&, Type, PAL::SessionID, const CookieJar*);
    virtual ~CachedResource();

    virtual void load(CachedResourceLoader&);

    virtual void setEncoding(const String&) { }
    virtual String encoding() const { return String(); }
    virtual const TextResourceDecoder* textResourceDecoder() const { return nullptr; }
    virtual void updateBuffer(const FragmentedSharedBuffer&);
    virtual void updateData(const SharedBuffer&);
    virtual void finishLoading(const FragmentedSharedBuffer*, const NetworkLoadMetrics&);
    virtual void error(CachedResource::Status);

    void setResourceError(const ResourceError& error) { mutableResponseData().m_error = error; }
    const ResourceError& resourceError() const;

    virtual bool shouldIgnoreHTTPStatusCodeErrors() const { return false; }

    const ResourceRequest& resourceRequest() const { return m_resourceRequest; }
    const URL& url() const { return m_resourceRequest.url();}
    const String& cachePartition() const { return m_resourceRequest.cachePartition(); }
    PAL::SessionID sessionID() const { return m_sessionID; }
    const CookieJar* cookieJar() const { return m_cookieJar.get(); }
    Type type() const { return m_type; }
    String mimeType() const { return response().mimeType(); }
    long long expectedContentLength() const { return response().expectedContentLength(); }

    static bool shouldUsePingLoad(Type type) { return type == Type::Beacon || type == Type::Ping; }

    ResourceLoadPriority loadPriority() const { return m_loadPriority; }
    void setLoadPriority(const std::optional<ResourceLoadPriority>&, RequestPriority);

    WEBCORE_EXPORT void addClient(CachedResourceClient&);
    WEBCORE_EXPORT void removeClient(CachedResourceClient&);
    bool hasClients() const { return !m_clients.isEmptyIgnoringNullReferences() || !m_clientsAwaitingCallback.isEmptyIgnoringNullReferences(); }
    bool hasClient(const CachedResourceClient& client) { return m_clients.contains(client) || m_clientsAwaitingCallback.contains(client); }
    bool deleteIfPossible();

    enum class PreloadResult : uint8_t {
        PreloadNotReferenced,
        PreloadReferenced,
        PreloadReferencedWhileLoading,
        PreloadReferencedWhileComplete
    };
    static constexpr unsigned bitWidthOfPreloadResult = 2;

    PreloadResult preloadResult() const { return static_cast<PreloadResult>(m_preloadResult); }

    virtual void didAddClient(CachedResourceClient&);
    virtual void didRemoveClient(CachedResourceClient&) { }
    virtual void allClientsRemoved();
    void destroyDecodedDataIfNeeded();

    unsigned numberOfClients() const { return m_clients.computeSize(); }

    Status status() const { return static_cast<Status>(m_status); }
    void setStatus(Status status)
    {
        m_status = status;
        ASSERT(this->status() == status);
    }

    unsigned size() const { return encodedSize() + decodedSize() + overheadSize(); }
    unsigned encodedSize() const;
    unsigned decodedSize() const;
    unsigned overheadSize() const;

    bool isLoaded() const { return !m_loading; } // FIXME. Method name is inaccurate. Loading might not have started yet.

    bool isLoading() const { return m_loading; }
    void setLoading(bool b) { m_loading = b; }
    virtual bool stillNeedsLoad() const { return false; }

    SubresourceLoader* loader() { return m_loader.get(); }

    bool isImage() const { return type() == Type::ImageResource; }
    // FIXME: CachedRawResource could be a main resource, an audio/video resource, or a raw XHR/icon resource.
    bool isMainOrMediaOrIconOrRawResource() const;

    // Whether this request should impact request counting and delay window.onload.
    bool ignoreForRequestCount() const
    {
        return m_ignoreForRequestCount
            || type() == Type::MainResource
            || type() == Type::LinkPrefetch
            || type() == Type::Beacon
            || type() == Type::Ping
            || type() == Type::Icon
            || type() == Type::RawResource;
    }

    void setIgnoreForRequestCount(bool ignoreForRequestCount) { m_ignoreForRequestCount = ignoreForRequestCount; }

    unsigned accessCount() const { return m_accessCount; }
    void increaseAccessCount() { m_accessCount++; }

    // Computes the status of an object after loading.
    // Updates the expire date on the cache entry file
    void finish();

    // Called by the cache if the object has been removed from the cache
    // while still being referenced. This means the object should delete itself
    // if the number of clients observing it ever drops to 0.
    // The resource can be brought back to cache after successful revalidation.
    void setInCache(bool inCache) { m_inCache = inCache; }
    bool inCache() const { return m_inCache; }

    void clearLoader();

    FragmentedSharedBuffer* resourceBuffer() const { return m_data.get(); }

    virtual void redirectReceived(ResourceRequest&&, const ResourceResponse&, CompletionHandler<void(ResourceRequest&&)>&&);
    virtual void responseReceived(const ResourceResponse&);
    virtual bool shouldCacheResponse(const ResourceResponse&) { return true; }
    void setResponse(const ResourceResponse&);
    WEBCORE_EXPORT const ResourceResponse& response() const;
    Box<NetworkLoadMetrics> takeNetworkLoadMetrics() { return mutableResponse().takeNetworkLoadMetrics(); }

    void setCrossOrigin();
    bool isCrossOrigin() const;
    bool isCORSCrossOrigin() const;
    bool isCORSSameOrigin() const;
    ResourceResponse::Tainting responseTainting() const { return m_responseTainting; }

    void loadFrom(const CachedResource&);

    const SecurityOrigin* origin() const { return m_origin.get(); }
    SecurityOrigin* origin() { return m_origin.get(); }
    AtomString initiatorType() const { return m_initiatorType; }

    bool canDelete() const { return !hasClients() && !m_loader && !m_preloadCount && !m_handleCount && !m_resourceToRevalidate && !m_proxyResource; }
    bool hasOneHandle() const { return m_handleCount == 1; }

    bool isExpired() const;

    void cancelLoad();
    bool wasCanceled() const;
    bool errorOccurred() const { return m_status == LoadError || m_status == DecodeError; }
    bool loadFailedOrCanceled() const;

    bool shouldSendResourceLoadCallbacks() const { return m_options.sendLoadCallbacks == SendCallbackPolicy::SendCallbacks; }
    DataBufferingPolicy dataBufferingPolicy() const { return m_options.dataBufferingPolicy; }

    bool allowsCaching() const { return m_options.cachingPolicy == CachingPolicy::AllowCaching; }
    const ResourceLoaderOptions& options() const { return m_options; }

    virtual void destroyDecodedData() { }

    bool isPreloaded() const { return m_preloadCount; }
    void increasePreloadCount() { ++m_preloadCount; }
    void decreasePreloadCount() { ASSERT(m_preloadCount); --m_preloadCount; }
    bool isLinkPreload() const { return m_isLinkPreload; }
    void setLinkPreload() { m_isLinkPreload = true; }
    bool hasUnknownEncoding() { return m_hasUnknownEncoding; }
    void setHasUnknownEncoding(bool hasUnknownEncoding) { m_hasUnknownEncoding = hasUnknownEncoding; }

    void registerHandle(CachedResourceHandleBase*);
    WEBCORE_EXPORT void unregisterHandle(CachedResourceHandleBase*);

    bool canUseCacheValidator() const;

    enum class RevalidationDecision { No, YesDueToCachePolicy, YesDueToNoStore, YesDueToNoCache, YesDueToExpired };
    virtual RevalidationDecision makeRevalidationDecision(CachePolicy) const;
    bool redirectChainAllowsReuse(ReuseExpiredRedirectionOrNot) const;
    bool hasRedirections() const { return m_redirectChainCacheStatus.status != RedirectChainCacheStatus::Status::NoRedirection;  }

    bool varyHeaderValuesMatch(const ResourceRequest&);

    bool isCacheValidator() const { return m_resourceToRevalidate; }
    CachedResource* resourceToRevalidate() const { return m_resourceToRevalidate; }

    // HTTP revalidation support methods for CachedResourceLoader.
    void setResourceToRevalidate(CachedResource*);
    virtual void switchClientsToRevalidatedResource();
    void clearResourceToRevalidate();
    void updateResponseAfterRevalidation(const ResourceResponse& validatingResponse);
    bool validationInProgress() const { return m_proxyResource; }
    bool validationCompleting() const { return m_proxyResource && m_proxyResource->m_switchingClientsToRevalidatedResource; }

    virtual void didSendData(unsigned long long /* bytesSent */, unsigned long long /* totalBytesToBeSent */) { }

#if ENABLE(SHAREABLE_RESOURCE)
    WEBCORE_EXPORT void tryReplaceEncodedData(SharedBuffer&);
#endif

    ResourceLoaderIdentifier identifierForLoadWithoutResourceLoader() const { return m_identifierForLoadWithoutResourceLoader; }

    void setOriginalRequest(std::unique_ptr<ResourceRequest>&& originalRequest) { m_originalRequest = WTFMove(originalRequest); }
    const std::unique_ptr<ResourceRequest>& originalRequest() const { return m_originalRequest; }

#if USE(QUICK_LOOK)
    virtual void previewResponseReceived(const ResourceResponse&);
#endif

    ResourceCryptographicDigest cryptographicDigest(ResourceCryptographicDigest::Algorithm) const;

protected:
    // CachedResource constructor that may be used when the CachedResource can already be filled with response data.
    CachedResource(const URL&, Type, PAL::SessionID, const CookieJar*);

    void setEncodedSize(unsigned);
    void setDecodedSize(unsigned);
    void didAccessDecodedData(MonotonicTime timeStamp);

    virtual void didReplaceSharedBufferContents() { }

    virtual void setBodyDataFrom(const CachedResource&);

    void clearCachedCryptographicDigests();

private:
    class Callback;
    template<typename T> friend class CachedResourceClientWalker;

    void deleteThis();

    bool addClientToSet(CachedResourceClient&);

    void decodedDataDeletionTimerFired();

    virtual void checkNotify(const NetworkLoadMetrics&);
    virtual bool mayTryReplaceEncodedData() const { return false; }

    Seconds freshnessLifetime(const ResourceResponse&) const;

    void addAdditionalRequestHeaders(CachedResourceLoader&);
    void failBeforeStarting();

protected:
    ResourceLoaderOptions m_options;
    ResourceRequest m_resourceRequest;

    ResourceResponse& mutableResponse();

    void stopDecodedDataDeletionTimer();
    void restartDecodedDataDeletionTimer();

    // FIXME: Make the rest of these data members private and use functions in derived classes instead.
    WeakHashCountedSet<CachedResourceClient> m_clients;
    std::unique_ptr<ResourceRequest> m_originalRequest; // Needed by Ping loads.
    RefPtr<SubresourceLoader> m_loader;
    RefPtr<FragmentedSharedBuffer> m_data;

private:

    struct ResponseData {
        WTF_MAKE_NONCOPYABLE(ResponseData);
        WTF_MAKE_STRUCT_FAST_ALLOCATED_WITH_HEAP_IDENTIFIER(CachedResourceResponseData);

    public:
        ResponseData(CachedResource&);

        ResourceResponse m_response;
        DeferrableOneShotTimer m_decodedDataDeletionTimer;
        ResourceError m_error;

        unsigned m_encodedSize { 0 };
        unsigned m_decodedSize { 0 };
    };
    mutable std::unique_ptr<ResponseData> m_response;
    ResponseData& mutableResponseData() const;

    MonotonicTime m_lastDecodedAccessTime; // Used as a "thrash guard" in the cache
    PAL::SessionID m_sessionID;
    RefPtr<const CookieJar> m_cookieJar;
    WallTime m_responseTimestamp { WallTime::now() };
    ResourceLoaderIdentifier m_identifierForLoadWithoutResourceLoader;

    WeakHashMap<CachedResourceClient, std::unique_ptr<Callback>> m_clientsAwaitingCallback;

    // These handles will need to be updated to point to the m_resourceToRevalidate in case we get 304 response.
    HashSet<CachedResourceHandleBase*> m_handlesToRevalidate;

    Vector<std::pair<String, String>> m_varyingHeaderValues;

    // If this field is non-null we are using the resource as a proxy for checking whether an existing resource is still up to date
    // using HTTP If-Modified-Since/If-None-Match headers. If the response is 304 all clients of this resource are moved
    // to to be clients of m_resourceToRevalidate and the resource is deleted. If not, the field is zeroed and this
    // resources becomes normal resource load.
    CachedResource* m_resourceToRevalidate { nullptr };

    // If this field is non-null, the resource has a proxy for checking whether it is still up to date (see m_resourceToRevalidate).
    CachedResource* m_proxyResource { nullptr };

    String m_fragmentIdentifierForRequest;

    RefPtr<SecurityOrigin> m_origin;
    AtomString m_initiatorType;

    RedirectChainCacheStatus m_redirectChainCacheStatus;

    unsigned m_accessCount { 0 };
    unsigned m_handleCount { 0 };
    unsigned m_preloadCount { 0 };

    Type m_type : bitWidthOfType;

    PreloadResult m_preloadResult : bitWidthOfPreloadResult;
    ResourceResponse::Tainting m_responseTainting : ResourceResponse::bitWidthOfTainting { ResourceResponse::Tainting::Basic };
    ResourceLoadPriority m_loadPriority : bitWidthOfResourceLoadPriority;

    Status m_status : bitWidthOfStatus;
    bool m_requestedFromNetworkingLayer : 1 { false };
    bool m_inCache : 1 { false };
    bool m_loading : 1 { false };
    bool m_isLinkPreload : 1;
    bool m_hasUnknownEncoding : 1;
    bool m_switchingClientsToRevalidatedResource : 1 { false };
    bool m_ignoreForRequestCount : 1;

#if ASSERT_ENABLED
    bool m_deleted { false };
    unsigned m_lruIndex { 0 };
#endif

    mutable std::array<std::optional<ResourceCryptographicDigest>, ResourceCryptographicDigest::algorithmCount> m_cryptographicDigests;
};

class CachedResource::Callback {
    WTF_MAKE_FAST_ALLOCATED;
public:
    Callback(CachedResource&, CachedResourceClient&);

    void cancel();

private:
    void timerFired();

    CachedResource& m_resource;
    CachedResourceClient& m_client;
    Timer m_timer;
};

inline bool CachedResource::isMainOrMediaOrIconOrRawResource() const
{
    return type() == Type::MainResource
        || type() == Type::MediaResource
#if ENABLE(MODEL_ELEMENT)
        || type() == Type::ModelResource
#endif
        || type() == Type::Icon
        || type() == Type::RawResource
        || type() == Type::Beacon
        || type() == Type::Ping;
}

} // namespace WebCore

#define SPECIALIZE_TYPE_TRAITS_CACHED_RESOURCE(ToClassName, CachedResourceType) \
SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::ToClassName) \
    static bool isType(const WebCore::CachedResource& resource) { return resource.type() == WebCore::CachedResourceType; } \
SPECIALIZE_TYPE_TRAITS_END()
