/*
 * Copyright (C) 2024 Samuel Weinig <sam@webkit.org>
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#pragma once

#include <WebCore/CSSColor.h>
#include <WebCore/CSSPrimitiveNumericTypes.h>

namespace WebCore {
namespace CSS {

// <text-shadow> = <color>? && [<length>{2} <length [0,∞]>?]
// https://drafts.csswg.org/css-text-decor-3/#propdef-text-shadow
struct TextShadow {
    Markable<Color> color;
    SpaceSeparatedPoint<Length<>> location;
    Markable<Length<Nonnegative>> blur;

    bool operator==(const TextShadow&) const = default;
};

template<size_t I> const auto& get(const TextShadow& value)
{
    if constexpr (!I)
        return value.color;
    else if constexpr (I == 1)
        return value.location;
    else if constexpr (I == 2)
        return value.blur;
}

} // namespace CSS
} // namespace WebCore

DEFINE_SPACE_SEPARATED_TUPLE_LIKE_CONFORMANCE(WebCore::CSS::TextShadow, 3)
